Powerplay Arissa Lavigny-Duval Power Play Cycle 15

Hi All
Can someone explain why Kamocan's not worth fortifying? It seems to give a reasonable income if fortified.

Cheers
G

Did you deduct the 62 CC Overhead cost we have to pay after each Control System?

I believe I addressed this, but I may have been brash with my explanation. At least two additional factors need to be included when examining a system's Radius Income.

  • The Radius Income displayed on the map is misleading because it shows you the maximum possible radius income, if there is no overlap or 'shared' systems between Control Systems. If you wish to see the actual radius income of a system, you need to look at its Cost if Undermined. That is the system's "exclusive income" + its upkeep. As far as Research can tell, when systems are shared, the control system which was established first retains the shared systems in its "exclusive income".
  • Overhead is tacked on to our systems and does not get shown in the galaxy map. The Overhead calculation is based on the number of control systems a Power has, so it varies quite a lot when a Power have under 42 control systems. Over 42 control systems and it becomes linear, increasing your Overhead costs by 62cc per control system.

Because of these two factors, what I've essentially been saying for the past 6 weeks now is that the galaxy map lies about income. There's not really another way to approach it. Kamocan currently reads as a profit of 60cc if unfortified or canceled. So it could be a 28cc profit with Overheads factored in, provided it was fortified and not undermined. Kamocan has not been fortified without being undermined in any of the past 6 weeks. Last week it was undermined by Sunday and it still wasn't fortified by the cycle's end.

If there were enough players fortifying it early, then it might be worth preserving, but if there were enough players fortifying it early, it wouldn't be in Turmoil now. As it is, there is no mathematical possibility of retaining control of Kamocan, and without massive player support, it is not worth an attempt at reclamation.

This last bit goes to every Lavigny player reading this thread: if there is a system you have claimed as your home and wish to preserve, it is your responsibility to fortify and maintain it. We have a strong and dedicated group of space truckers who do their best to fortify our profit-making systems. We don't always get the job done every single week, so if your home system is consistently unfortified, start fortifying it.

From a mathematical standpoint, it hurts the Power to have too many deficit-causing control systems (ones that read on the map as potential profit <62cc). Heck, it hurts to have any. And there is no benefit a system gets from being a Control that isn't granted from being Exploited. So if you have a home system that would not pull in over 62cc, see if there is a nearby system within 15Ly that would, and would exploit your home system if it became a control.

As an example, when I was scouting systems two months ago, I found I really liked Maiku. But rather than push Maiku as a control system, I joined a call for pushing Teliadjali. Teliadjali has remained one of our most secure control systems in the game, due to its relatively low trigger and proximity to Kamadhenu. It is no longer my home, but sometimes I wish it was.
 
Last edited:
Updated info on Turmoil Systems

Well, I couldn't face another session in the Xinca civil war CZ, so I decided to collect information about our Turmoil Systems (since the Galaxy map doesn't show it due to a bug). At the weekend the status of 3 of the 7 was fixed: Cancelled (i.e. both fortified & undermined to 100% or more). So I visited the other 4 and did a 1 tonne test to get an update. The summary from between 20:00 and 21:00 GMT is:

-- Undermining: all 7 turmoil systems have been undermined (with a lot to spare in most cases)
-- Fortifying: 6 of the 7 systems have been fortified to 100% or more (the exception is Lakluita at 3412/8314)


Baudhea.png Kamocan.png


Lakluita.png Tewi.png

I've no idea why the Tewi display showed the figures as "Expansion" & "Opposition" (except another random UI bug). I'm in Tewi just now and on 2 other screens it uses those figures but gives them correctly as "Fortify" and "Undermine".

And speaking of bugs, I got interdicted by a Sirius NPC in Lakluita. Shot it down and was amazed to discover that it appeared in my Transactions screen as 30 powerplay merits for ALD. Maybe it treats kills in Turmoil systems as though they were Undermining kills in an enemy system? Powerplay never ceases to surprise.
 
Last edited:
Well, I couldn't face another session in the Xinca civil war CZ, so I decided to collect information about our Turmoil Systems (since the Galaxy map doesn't show it due to a bug). At the weekend the status of 3 of the 7 was fixed: Cancelled (i.e. both fortified & undermined to 100% or more). So I visited the other 4 and did a 1 tonne test to get an update. The summary from between 20:00 and 21:00 GMT is:

-- Undermining: all 7 turmoil systems have been undermined (with a lot to spare in most cases)
-- Fortifying: 6 of the 7 systems have been fortified to 100% or more (the exception is Lakluita at 3412/8314)

Thank you for this. I've updated the spreadsheet.

I've no idea why the Tewi display showed the figures as "Expansion" & "Opposition" (except another random UI bug). I'm in Tewi just now and on 2 other screens it uses those figures but gives them correctly as "Fortify" and "Undermine".

And speaking of bugs, I got interdicted by a Sirius NPC in Lakluita. Shot it down and was amazed to discover that it appeared in my Transactions screen as 30 powerplay merits for ALD. Maybe it treats kills in Turmoil systems as though they were Undermining kills in an enemy system? Powerplay never ceases to surprise.

I've been surprised that Turmoil systems aren't treated like Expansion systems. It would make sense as a gameplay mechanic, and in Lore. As for passive Power Play bonuses, those seem to disappear when a system is in Turmoil, but it is surprising that you got undermining merits for destroying a hostile NPC. When you turn those in at a control system, did it count towards undermining Lakluita?
 
I just had a quick look at the spreadsheet and I can see the current prediction for CC is -1094CC.

I know its been mentioned that If every single remaining system was fortified the result would still be negative. Approximately how much would it be?
 
Last edited:
about -650, assuming no more are cancelled. Better to shed the dead wood at this point and rebuild.

Ok, thank you, that satisfies my curiosity.

I agree that it is a good time to try to get rid of some bad systems.


PS. I tried to give you some more rep, but was told I cannot add to your rep again yet.
 
When you turn those in at a control system, did it count towards undermining Lakluita?

It didn't offer me the choice of cashing the 30 merits in at Lakluita itself (or at Tewi). When I got back home (one of our Controlled Systems), the Power Contacts screen did list the 30 merits as being for Lakluita and I was able to cash them in, just as if they had been for undermining. I forgot to check in that screen if it said on which side they had been counted, sorry. My week's merit total increased by that 30. Sadly no way of checking if they counted now (in either direction) in Lakluita itself since the Galaxy map only shows percentages and even if I flew back there it would be hard to judge (assuming other actions will have increased the numbers in the meanwhile).

Thanks for the spreadsheet update. As always, much appreciated (I hope all the Research Dept ignore that nonsense by the <word deleted> in the Reddit thread earlier).
 
Last edited:
Current position.





Looks like the plan worked, 5 loss making systems in turmoil. The hard thing now is making sure we lose them and get out of turmoil at the same time. I think a similar plan to last week is probably our best bet.
 
Last edited:
Back
Top Bottom