Various, my lowest was Merchant, highest and highest payout was Tycoon.
So is there any point in going there as a Merchant?
Various, my lowest was Merchant, highest and highest payout was Tycoon.
I really don't get why people are complaining about this. If you grind, you make lots of money and have no fun. More fool you. If you don't grind, you can make decent money and have a LOT of fun with this.
I tried it last night, got a few missions bouncing around stations and then went for the deliveries. It was an awesome game of cat and mouse. I made about 7 million for the evening which was an excellent amount of money for me and I had a real blast.
To those who are getting upset because other people are making money from this: I really don't understand your problem. I could make 7 million from grinding combat zones or res sites for an evening if I pushed it. People with bigger, better ships could make more, I suspect. Also, why does what another person does affect you? So it took you longer to make the money for your anaconda. So what? Why does that matter to you? You have your anaconda. I really don't understand why you have to spoil other people's fun because..... well, I don't understand why. That's kind of what I'm asking. Why??
Make hay whilst the sun shines, I guess.While I am shamelessly taking advantage of these crazy payouts,with which I made over 150 million credits yesterday,it is blatantly obvious that this mechanic is way unbalanced compared to every other avenue for revenue in this game. It needs changing.
So is there any point in going there as a Merchant?
...and end game reached in a couple of days, what do I play now? Not sure why but there is always a rush to get as much as possible as soon as possible. It is like fast forwarding to the end of the film.
Fast forward to your end...and end game reached in a couple of days, what do I play now? Not sure why but there is always a rush to get as much as possible as soon as possible. It is like fast forwarding to the end of the film.
How do you reach 'end game' in a game that has no real end game? Some people think owning an anaconda is end game but I've been flying one for over 6 months and have yet to run out of things to do....and end game reached in a couple of days, what do I play now?
No, it really isn't.It is like fast forwarding to the end of the film.
Sothis and Ceos are very bare-bones, bring what you need because you probably won't find it thereIs there anyway to buy an ASP out at Sothis or CEOS? or will i need to travel back to usual places of stock? What is the nearest place to here?
How do you reach 'end game' in a game that has no real end game? Some people think owning an anaconda is end game but I've been flying one for over 6 months and have yet to run out of things to do.
No, it really isn't.
Well, you could chose to watch the film rather than fast forward to the end. Those who chose this path find the film more enjoyable and entertaining. The same can be said of a computer game. Just because you *can* fast forward a film it doesn't mean you have to. Again, the same can be said of a computer game.
It's like in the "old" days where cheat codes were released in gaming magazines. Just because you knew the cheat codes it didn't necessarily mean you'd use them. It was a choice, much like this.
NOTE - I'm not saying that taking long range smuggling missions is cheating. Repeatedly relogging to get the best missions could be construed as gaming the system, although without a direct statement from FD it can't be classed as cheating (unless they've already stated it is and I've missed it)
Do you know something ..... i did this again last night ..... and really it wasn't particularly for the credits .... i did it cos it was actually FUN
Ok ... so the getting the missions bit themselves is a bit tedious...... but once you're in the black .... being chased through space, having to dodge to scoop, getting police chasing you suspecting you're smuggling, having to stealth into each station ...
ACTUALLY fun and entertaining
Doesn't it show FDev that this kind of gameplay should be expanded? Big risk vs big reward missions .... that are difficult to achieve is something that should be included more .... granted these aren't that difficult .... but i could imagine a mission with say a 10m - 20m reward ... something really big and tasty but required something like multiple runs through heavily infested pirate space (police no-go-zone) and then having alternate factions trying to acquire / destroy etc ...
I'd play missions all day long for this ... The current missions (a lot of them anyway) feel like "Here - take my dry cleaning to the cleaners in the next system and i'll give you a tip"
There's no depth / challenge to them
Doing two of these runs in the past two evenings has been the most fun i've had in a few weeks
We've been asking for better BB missions since day 1 .... finally we get them but people cry 'exploit' .... give us the missions without having to re-roll ... there has to be a better mechanism
Same with the ones interdicting us ..... currently they're offering a pittance compared to the primary goal .... give us something worth considering .... maybe something that say increased the reward further to deliver to an alternate destination but in doing so caused the police to be tipped off and have almost a blockade around the station that requires skill / stealth to get through ....
We're so close to having some cracking stuff like this .... but its tantalisingly out of grasp
Bah, I've been smuggling in my Python, with fsd, thrusters, life supportand heat sink active she runs 23% before chucking a sink
Good fun
OMG! You can make 20+Mil Cr per Hour