Is switching between open and solo play to gain new missions considered a punishable exploit?

I dont think it is.

cause if it will be , then the whole switching should be wrong. i mean i chase somebody in open , he switch to solo , so a expliot? yes i would like it that way , but not gonna happen in this game

switching is fine or it isnt.


it is fine in this game!
 
? No it's not.
If they don't want, they don't want, and they block the switch for 30min. (or more IDK) or they put the same missions for all game type.
Don't try to put rules, the dev'put the rules.

It's like a lot of exploit, they CREATE this heresy of Solo/Private, now we exploit the situation.
If they don't want see this exploit THEN DELETE THIS MODS.
 
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Of course it isn't. The only real issue in this respect are the game mechanics which are worthless. Everything else is just drivel.
 
How do you know what comes when you get to Elite, without being there or seeing these missions?

Where does it say that you get less obtainable missions?

Where has it been said there is a maximum number of missions that can be rolled?

Where does it say that the set of missions for attainable and unobtainable are separate or combined?

Furthermore, why should you only be able to roll obtainable missions? That doesn't really make sense for a 'believable' world unless you have all the skills and equipment those missions require.


Honestly, I don't understand why you would even play with the RNG in the first place, I go to a station, see what missions are there and if there are no applicable missions I move on or come back later. If you're in the game of constantly spamming the BB and logging in and out just to get some high paying missions why don't you just ask FDEV to give you a button that gives you credits. There is more to the game than accumulation of wealth and you would probably enjoy the game more if you focused less on gaming the game to max out your credits and more on just playing the game as it presents itself to you.

You're getting frustrated because it's not giving you the max payout mission type for your career on every occasion but I guarantee it would frustrate you more if each and every possible mission was ALWAYS at the station. You would be asking for "variety" then, I have no doubts.

Digressing slightly:

I was in Wolf 406 last night and Transport Co gave me a 200 Cr fine for clipping the letterbox on exit after dodging some pilot who was racing in on the wrong side. Will not be doing business with them again lol

Oh the irony of calling me greedy and then stating you are mad about a 200 Cr fine.

I won't even go into details. I haven't been above 70M once in the past 4 months and unless you have spent 8 hours docked in place to try to get a faction away from being stuck at 1%, just to have the chance for them to have more missions the day after and having RNG screwing you over and over and over again, you won't understand where my arguments come from. Missions, as far as your experience with them seems to go, are insane payouts from smuggling, so it's only natural to have a hard time grasping how they might be related otherwise to others and why someone wouldn't wander around for them.

You must have obviously assumed that I was in Sothis while typing that as well. Because why not. All the cool kids are there.

I don't give a single care about missions payouts. But it seems most people haven't done a single mission until now on their pursue to credits and now the BGS players are asked to pay for it because one mission type is broken.

And because you seem to be prone to hyperboles: No, I don't want to be able to take over a system in a matter of 30 minutes. But no matter how much time I have to spend, I want to spend it actively and not docked waiting for missions for the right faction and not requiring Elite to pop up.
 
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Play the BGS first, say that again afterwards.

There's a difference between accepting any smuggling missions that pops up and hoping that a specific factions gives you a good missions. When you spend 50+++ minutes docked just trying to get missions and RNG keeps on screwing you over, we can discuss this again.

And, after all, I have proposed for this to change multiple times as well by making more missions appear that incur smaller influence swings. Instead, FD keeps on increasing the influence swings the missions create.

I see, so the game doesn't give you what YOU want fast enough, therefore it's perfectly ok to bypass how the mechanics are supposed to work, so noted, you'll cheat when it suits you.

That is exactly what you just stated, you may not have MEANT to say that, but you did, as have many others in this thread. This IS a game, that is true, but this game has mechanics that work a certain way for a reason. You not LIKING those mechanics or the reason behind them gives you ZERO justification in exploiting to bypass them. The difference between changing modes to get new missions and installing the hack for Elite is what exactly? In both cases you are bypassing the NORMAL game mechanics for your own personal advantage. You can try and justify it however you want, the simple fact that what you are doing is what you are doing doesn't change based on your reasoning for doing it. The ends do NOT justify the means.

And I'm pretty sure that a SINGLE player isn't supposed to be able to game the BGS at all, much less easily, and that is YOUR intended goal, self proclaimed no less. So again, you are purposefully bypassing the game mechanics for your own purposes.


No if support has said as Stalker stated that you can use it to get a better res, then it is no different to do it for missions. FD says with this answer they don't call it an exploit.

That response was in regards to getting new spawns in a RES, it was NOT in regards to changing modes to reset BB missions, not exactly the same thing there and as it happens, FD IS looking into this very subject now since it's been brought to their attention. Obviously NOT the same thing or they would have just said 'we already covered that subject, it's allowed', not 'we're looking into this, thanks for bringing it to our attention.'

Context, I know, it's SO hard to understand it sometimes, and it's so easy to try and justify actions you know aren't morally righteous because guilt does that to many people. If you aren't owning what you do but are instead trying to defend it, you know you are in the wrong, just a little FYI there. Every parent sees this all the time when their kids get caught doing something they knew better than to do, every cop sees it when they catch a criminal, every judge hears it in court all day long, and many of us priests hear it quite often as well. Funny thing guilt, makes people get stupidly verbose.

I use it all the time while mining, the mission system is broken with regards to mission distribution. And I'll continue to use it.

Question for all the moaners, whingers about this being a cheat/exploit etc how is what I (and hundreds of others) doing impacting on your gaming experience?

And you too feel it is ok to exploit the mechanics because you don't think the game works exactly as you want it by catering specifically to YOU.

This game is NOT built or designed to cater to ANYONE in particular at any time, the BB timer is there for a reason, whether you agree with that reason or not doesn't matter, FD gets to decide those things, not YOU. Exploiting the mechanics to get around the designed features is NOT a justified action.

Don't like the spawns in a RES, exit and reenter, don't have to do anything else to reset the spawn, FD has covered that, they allow it because sometimes the RES doesn't spawn foes that fit your Combat rank, too high or too low, either way, not a good game experience, so reset it by leaving and reentering the RES or changing modes, which does the exact same thing but isn't required.

Don't like the BB missions, you are SUPPOSED to wait a few minutes and new ones populate, simple as that. If you leave the station and reenter inside that time frame, the missions do NOT change, if you swap from solo to open and back to solo, the mission do NOT change. If you swap from solo to open, the missions DO change, oversight by FD obviously, since it seems pretty evident they aren't supposed to change when you leave the station, they are on a timer. There is no 'Refresh Missions' button, so again, we are evidently NOT supposed to be able to get new missions at whim, we are supposed to wait for the timer.

Try and justify it however you want, it IS an exploit, pure and simple. At this time FD hasn't stated if it's an allowed exploit or not, but it HAS been brought to their attention and they ARE looking into it. That alone tells us that this was NOT the intended gameplay mechanic, it's something they really hadn't given any thought to outside of the naval rank situation where this was being done. THAT misuse of the mechanic cost the player, so they were good with allowing it's usage by NOT saying anything about it, they never confirmed or denied it was WAI, they just didn't comment. Lack of comment doesn't mean consent folks, it simply means nothing official has been stated. They are looking at the situation again because now it's been aggressively abused by many players and all for personal gain without any cost to the player. And that is the kind of exploitive behaviour that gets devs riled up.

We'll have to wait and see what FD's official stance is on this. Personally, I won't do it if they do stated it's allowed, it's an exploit of the game mechanics, obviously not intended, and that's something I refuse to do in a game. Doing what is right when it's convenient doesn't make you a good person if you do wrong when it's convenient, the ends to not justify the means.
 
I see, so the game doesn't give you what YOU want fast enough, therefore it's perfectly ok to bypass how the mechanics are supposed to work, so noted, you'll cheat when it suits you.

That is exactly what you just stated, you may not have MEANT to say that, but you did, as have many others in this thread. This IS a game, that is true, but this game has mechanics that work a certain way for a reason. You not LIKING those mechanics or the reason behind them gives you ZERO justification in exploiting to bypass them. The difference between changing modes to get new missions and installing the hack for Elite is what exactly? In both cases you are bypassing the NORMAL game mechanics for your own personal advantage. You can try and justify it however you want, the simple fact that what you are doing is what you are doing doesn't change based on your reasoning for doing it. The ends do NOT justify the means.

And I'm pretty sure that a SINGLE player isn't supposed to be able to game the BGS at all, much less easily, and that is YOUR intended goal, self proclaimed no less. So again, you are purposefully bypassing the game mechanics for your own purposes.

The game mechanics are intended to keep me docked for 8 hours?

No thank you.

I have already mentioned that I have no problem with rettuning of the missions values in order for me to have to do more missions, but get them more consistently. In order for, you know, actually play the game instead of staying docked. So no, this is not about "gaming the game", it's about being able to actually play it.

If my willingness to actually play the game instead of playing other games in the background is called cheating, sure, I can live with up.

And by the way,me, the group I am part of and the other old BGS groups have very often reported that a single player shouldn't be able to cause a system switch hands on their own and FD keeps on increasing the influence rewards per mission instead of decreasing them. So, live up to your words and accept the intended game design. A single player IS meant to game the BGS according to FD. Noone likes it, but it seems like our voices of concern regarding that have been ignored entirely.
 
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The difference between changing modes to get new missions and installing the hack for Elite is what exactly?

sorry, but i think this is ... NOT TRUE.

while i would call mode switching an exploit, it's not an HACK at all!

(FD has stated in case of RES that mode switching is perfectly ok, and did not qualify it as an exploit - i believe, because "you can choose your mode at any time" is a higher value than refreshing an instance, which i think is reasonable)

if you ever run accross a shieldhacked cobra, you'll know the difference. "exploiting" (what i call it) the refresh via mode switching does only harm your own game experience (or not), and it's not changing the software/code. it doesn't help the discussion to destroy all differences.

really.
 
Hi.
I would just like to know if switching between solo and open play (quitting to menu) after accepting missions is considered a punishable exploit or not, or whether it's fine to do this.

Edit: I'm aware that in general switching games modes is fine, this thread is in regards to accepting missions on one mode, quickly switching and so on until your journal has a massive number of missions, netting you a much bigger profit.

sorry to say but removing SOLO PLAY will make the game awesome...no more exploits of any kind (i can list a few) and no more "i do what i want into enemy zones since AI is programmed by babies" now its just garbage for average people. i'm taking a break of it until they will realize that the game must be online only.
 
Other MMOs make you move about to get new missions, not login / out over and over - FD should bring that in ;)

the joke is, especially in sothis you can perfectly circle newholm-station - ceos - sothis mining - ceos - newholm-station and so on; you can take on short range smuggling missions or kill pirates missions, or whatever, while picking up the longrange smuggling missions. in that way you will always have a fresh spawn of missions on the BB, without mode switching. but hey!
 
I really don't understand why people are so passionate about regulating other peoples' gameplay.

If person A wants to mode-swap and make more credits per hour of his time, why would anyone care? He doesn't affect me or anyone else other than himself by doing so. Why could this possibly cause such a heated discussion? Is this some type of competition for how fast you can make money or something? I just don't get it, and I can't imagine anyone calling it an exploit.
 
Apos, you just reinforced my statement, the game doesn't do what you want when you want so you do whatever you feel like in response.

And the BGS isn't supposed to be able to be gamed any a single individual, you know this, you've complained about it enough times, so NOW you say it can be because that justifies what you are doing? Doesn't wash, sorry, you know it's not the intended mechanic, you are trying to justify it still. My own kids learned better at an early age, when caught, own it, because trying to justify your wrong actions only shows me you KNEW you were wrong but are lying to get out of trouble.

Goemon, FD said it was allowed to change modes for the RES, or anywhere for that matter, because the mode you play in is always entirely at your discretion. Resetting the spawns in a RES doesn't require mode change, you can leave and reenter the RES and it happens, that's working as intended due to the nature of the instancing system. Changing modes resets the instance, same as leaving it and reentering do, it's just a little quicker to change modes.

Changing modes to reset the BB, NOT something FD has ever stated was allowed, even in the big threads on naval rank progression where it's suggested you do this by the PLAYERS to increase how quickly you can do charity missions to rank up, FD hasn't said yea or nay, they simply haven't spoken. The player is paying a cost for this exploitive behaviour however, so I can see why FD hasn't spoken up, naval ranking is a bit wonky at times, so just be quiet on the subject until things get fixed, keeps the players from raising nine shades of hell on the forums every day. At the end of the day FD does want the players to be happy, within reason, so this is understandable, seen it before in other games where nothing was officially stated until bugs were fixed THEN it was officially called what it is and forbidden, no punishment to those who were doing it previously. Sound familiar? It should, since FD has done that a few times already with previously known exploits that they've fixed in Elite Dangerous, those were even brought up in this thread already.

And the exploit of the BB is harming other's game play, as faction influence is being altered beyond what should be taking place, and market prices are also being influenced beyond what should be taking place. These are real effects happening ingame and they have an impact on the BGS and other players, both directly and indirectly. Apos is using the mechanic FOR the purpose of altering the BGS for personal gain, denies it's personal due to the lack of credits being made, ignores that getting his personally favored faction to be the one in charge in a system is a personal gain.

Exploiting and cheating are actually the same thing, hacking isn't really too much different from them as far as the end result goes, the player is trying to bypass the intended mechanics to achieve results that benefit the player, exploiting/cheating/hacking, the difference is the method employed to bypass the intended mechanics. Exploiting is simply using the mechanics in a way not intended, cheating is the same thing, while hacking is using a 3rd party tool to change how the mechanics work totally instead of simply abusing them. I was a server admin for a living for years, looking for and catching the people doing these 3 things was part of the job, and everything people are posting here about why they do it and why it's not wrong, exactly what I saw all the time from people who got busted for exploiting, cheating and using hacks. This isn't something new either, Shakespear even wrote about this tendency in people, 'methinks the lady doth protest too much', Hamlet, Act III Scene II.

Again, FD hasn't said anything so far either way, but it is what it is, and like other mechanics in Elite Dangerous that have been fixed, people try to defend using them, 'it's allowed, the game lets me do it!', despite knowing it wasn't what was intended.
 
Apos, you just reinforced my statement, the game doesn't do what you want when you want so you do whatever you feel like in response.

And the BGS isn't supposed to be able to be gamed any a single individual, you know this, you've complained about it enough times, so NOW you say it can be because that justifies what you are doing? Doesn't wash, sorry, you know it's not the intended mechanic, you are trying to justify it still. My own kids learned better at an early age, when caught, own it, because trying to justify your wrong actions only shows me you KNEW you were wrong but are lying to get out of trouble.

Goemon, FD said it was allowed to change modes for the RES, or anywhere for that matter, because the mode you play in is always entirely at your discretion. Resetting the spawns in a RES doesn't require mode change, you can leave and reenter the RES and it happens, that's working as intended due to the nature of the instancing system. Changing modes resets the instance, same as leaving it and reentering do, it's just a little quicker to change modes.

Changing modes to reset the BB, NOT something FD has ever stated was allowed, even in the big threads on naval rank progression where it's suggested you do this by the PLAYERS to increase how quickly you can do charity missions to rank up, FD hasn't said yea or nay, they simply haven't spoken. The player is paying a cost for this exploitive behaviour however, so I can see why FD hasn't spoken up, naval ranking is a bit wonky at times, so just be quiet on the subject until things get fixed, keeps the players from raising nine shades of hell on the forums every day. At the end of the day FD does want the players to be happy, within reason, so this is understandable, seen it before in other games where nothing was officially stated until bugs were fixed THEN it was officially called what it is and forbidden, no punishment to those who were doing it previously. Sound familiar? It should, since FD has done that a few times already with previously known exploits that they've fixed in Elite Dangerous, those were even brought up in this thread already.

And the exploit of the BB is harming other's game play, as faction influence is being altered beyond what should be taking place, and market prices are also being influenced beyond what should be taking place. These are real effects happening ingame and they have an impact on the BGS and other players, both directly and indirectly. Apos is using the mechanic FOR the purpose of altering the BGS for personal gain, denies it's personal due to the lack of credits being made, ignores that getting his personally favored faction to be the one in charge in a system is a personal gain.

Exploiting and cheating are actually the same thing, hacking isn't really too much different from them as far as the end result goes, the player is trying to bypass the intended mechanics to achieve results that benefit the player, exploiting/cheating/hacking, the difference is the method employed to bypass the intended mechanics. Exploiting is simply using the mechanics in a way not intended, cheating is the same thing, while hacking is using a 3rd party tool to change how the mechanics work totally instead of simply abusing them. I was a server admin for a living for years, looking for and catching the people doing these 3 things was part of the job, and everything people are posting here about why they do it and why it's not wrong, exactly what I saw all the time from people who got busted for exploiting, cheating and using hacks. This isn't something new either, Shakespear even wrote about this tendency in people, 'methinks the lady doth protest too much', Hamlet, Act III Scene II.

Again, FD hasn't said anything so far either way, but it is what it is, and like other mechanics in Elite Dangerous that have been fixed, people try to defend using them, 'it's allowed, the game lets me do it!', despite knowing it wasn't what was intended.

And like Shakespear, this is too much drama for my liking. You are also exaggerating the effects the BGS has on economies a bit too much. How I'd wish that economies were that dynamic, but alas they are not.
 

most juridictions know the difference between murder, manslaughter and a failure to render assistance resulting in death, but yeah, exploits, hacks, all the same! really helpfull in the ongoing discussion.
 
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Oh the irony of calling me greedy and then stating you are mad about a 200 Cr fine.

I won't even go into details. I haven't been above 70M once in the past 4 months and unless you have spent 8 hours docked in place to try to get a faction away from being stuck at 1%, just to have the chance for them to have more missions the day after and having RNG screwing you over and over and over again, you won't understand where my arguments come from. Missions, as far as your experience with them seems to go, are insane payouts from smuggling, so it's only natural to have a hard time grasping how they might be related otherwise to others and why someone wouldn't wander around for them.

You must have obviously assumed that I was in Sothis while typing that as well. Because why not. All the cool kids are there.

I don't give a single care about missions payouts. But it seems most people haven't done a single mission until now on their pursue to credits and now the BGS players are asked to pay for it because one mission type is broken.

And because you seem to be prone to hyperboles: No, I don't want to be able to take over a system in a matter of 30 minutes. But no matter how much time I have to spend, I want to spend it actively and not docked waiting for missions for the right faction and not requiring Elite to pop up.

It isn't greed nor anger at a 200 cr fine, just banter.

My apologies - exchange a button for credits with a button for influence.

I appreciate that it is frustrating to be artificially withheld from your objective, however my point was that it is more organic that there is not always the mission you seek on the BB. I have been grinding my Fed rep for a while now so as you can imagine, I have not been using them as a source of income either, certain missions offer more rep than others. But I don't approach my goal by simply considering a 'low reputation' or 'low influence' mission as pointless nor, even with the possibility of someone fighting for the opposing faction/s for system control, consider it a hindrance. It's just a simple "oh, the missions today are not as good as they were yesterday/5 minutes ago".

It adds flavour and variety which is important in making the world seem authentic. It's why some of the missions are better and worse in the first place, otherwise why not just have one mission type that gives you a fixed amount of reputation, remuneration and faction influence.

What you are suggesting by saying "...the BGS players are asked to pay for it because one mission type is broken", is that this is intended. That FDEV designed the system with the intention that players should log in to Open and then Solo to refresh the BB. Do you truly believe that?

I don't. Anyway, what I was originally saying and what has been lost - is that unobtainable missions should remain. They exist to add believability to the BB offering missions for different pilots, they offer a peek into different careers and the future for your own career and they show that not all missions have the same layout/payout. You've shown that there is no proof that the unobtainable missions impact the missions that are available to you and have shown that what you seek is just faster and faster returns, for you it's influence for others it is credits - this is your purview.

I think that all of these things you dislike add character to the game and I think the mission payouts shouldn't be touched simply because you think mode switching is a valid way of playing the game. I would much sooner they remove the ability to refresh the BB by switching mode than alter in any way the payout or structure of mission listings.
 
It isn't greed nor anger at a 200 cr fine, just banter.

My apologies - exchange a button for credits with a button for influence.

I appreciate that it is frustrating to be artificially withheld from your objective, however my point was that it is more organic that there is not always the mission you seek on the BB. I have been grinding my Fed rep for a while now so as you can imagine, I have not been using them as a source of income either, certain missions offer more rep than others. But I don't approach my goal by simply considering a 'low reputation' or 'low influence' mission as pointless nor, even with the possibility of someone fighting for the opposing faction/s for system control, consider it a hindrance. It's just a simple "oh, the missions today are not as good as they were yesterday/5 minutes ago".

It adds flavour and variety which is important in making the world seem authentic. It's why some of the missions are better and worse in the first place, otherwise why not just have one mission type that gives you a fixed amount of reputation, remuneration and faction influence.

What you are suggesting by saying "...the BGS players are asked to pay for it because one mission type is broken", is that this is intended. That FDEV designed the system with the intention that players should log in to Open and then Solo to refresh the BB. Do you truly believe that?

I don't. Anyway, what I was originally saying and what has been lost - is that unobtainable missions should remain. They exist to add believability to the BB offering missions for different pilots, they offer a peek into different careers and the future for your own career and they show that not all missions have the same layout/payout. You've shown that there is no proof that the unobtainable missions impact the missions that are available to you and have shown that what you seek is just faster and faster returns, for you it's influence for others it is credits - this is your purview.

I think that all of these things you dislike add character to the game and I think the mission payouts shouldn't be touched simply because you think mode switching is a valid way of playing the game. I would much sooner they remove the ability to refresh the BB by switching mode than alter in any way the payout or structure of mission listings.

Where's the believability in having a faction offer me over 8 mining missions, making me think "alright, i should bring my mining python here", only to return 10 minutes later and have them not offer a mining missions again for the next 3 hours, without anyone having set their foot in the system in between?

Did they solve their metal requirements through magic? What kind of ridiculous logic is that? How does that make any sense whatsoever or adds depth to the game?

And no, I don't believe the developers intended for people to switch modes. But I don't think they want people to stay docked for hours end either. I don't recall them stating that they wanted to make a facebook flash game where people have to wait in order to play.

And it's not like I have to wait because of persistent mechanics. It's pure RNG. One moment I can land to a station and get 10 missions within the next 30 minutes and another I have to spend my whole day playing KSP, waiting for missions to spawn, all while someone who is working against me might be flooded with missions. Where's the fairness in that?

I placed #1 in the Wolf 406 CG without abusing the wing beacon for trading mechanic. When something is a clear exploit, I don't do it. But I refuse to have RNG screw me over on non-trivial aspects of the game.

Imagine if PP fortifications/merits had a chance to be denied upon handing them over. How much would you enjoy that as an "intended feature that adds flavor to the game"? If you invested a whole day into something and it got no fruits of labor.

And I told you already, make it even for everyone. So that noone has to resort to such practices due to badly designed mechanics. Tune the influence values much lower if needed, I'm all fine with that. I'll do 10 times as many missions if it means that I won't stay docked for hours.
 
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And like Shakespear, this is too much drama for my liking. You are also exaggerating the effects the BGS has on economies a bit too much. How I'd wish that economies were that dynamic, but alas they are not.

I actually mentioned both specifically and separate, not together, for that very reason. Markets are local, what you buy here and deliver there only affects here and there, no where else, and that IS taking place around Sothis, far faster than it should. Does it have wide reaching impact? Not really, not that any of us can tell at any rate, but it's still having an effect 'locally' at a far greater pace than it should. And the BGS is also being affected, and you know exactly how that works, it's why you use the exploit yourself, self-stated, for the express purpose of changing the BGS for your own ends. Thing is, the BGS changes in the Sothis system are probably quite chaotic, as people are probably only looking at what pays the most without regard for which faction is offering the job.

Goemon, your example is a bad one, especially seeing how someone recently got in serious legal trouble for failure to render assistance while videoing someone dying. Exploiting is what is taking place here in this case, I've explained what exploiting is because people are trying to say they aren't doing it because they aren't using a hack, again, defending their actions when they know they aren't defensible by trying to cast blame elsewhere. "I didn't shoot him, so I didn't commit murder, I stabbed him!"
 
I actually mentioned both specifically and separate, not together, for that very reason. Markets are local, what you buy here and deliver there only affects here and there, no where else, and that IS taking place around Sothis, far faster than it should. Does it have wide reaching impact? Not really, not that any of us can tell at any rate, but it's still having an effect 'locally' at a far greater pace than it should. And the BGS is also being affected, and you know exactly how that works, it's why you use the exploit yourself, self-stated, for the express purpose of changing the BGS for your own ends. Thing is, the BGS changes in the Sothis system are probably quite chaotic, as people are probably only looking at what pays the most without regard for which faction is offering the job.

Goemon, your example is a bad one, especially seeing how someone recently got in serious legal trouble for failure to render assistance while videoing someone dying. Exploiting is what is taking place here in this case, I've explained what exploiting is because people are trying to say they aren't doing it because they aren't using a hack, again, defending their actions when they know they aren't defensible by trying to cast blame elsewhere. "I didn't shoot him, so I didn't commit murder, I stabbed him!"

The BGS of Sothis is a lost cause pretty much under the current madness, that much is true.

But the same applies for most systems with a lot of traffic. They are really hard to control.

And I don't know how many times I have to repeat it, but I have personally made suggestions about how the missions system regarding the BGS should be changed and I'm also continuously doing tests on the BGS regarding many of its changes. So whatever floats your boat. I do not accept RNG in important aspects of the game. If you personally call that cheating, I won't lose my sleep over that.

In the end of the day, FD has done nothing to adress any of those issues, regardless how much the BGS related player groups report their findings. We've had very little change up to date, even in outright broken aspects.

And unless you actively participate in the BGS, I don't think you will get to understand how much RNG can push you back, so this is fruitless. And unlike credits, influence updates only once per day, so pushing you back actually does mean losing a whole day.
 
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