Is it time once again to nerf the Python?

Please let this thread die now, no more posts.

Cymek, they hit it with a triple whammy, nerfed shields, maneuver and speed.

And did nothing against it's excellence in cargo, power plant and firepower. Fair enough. But saying it was nerfed too much is evidently untrue. I feel most arguments for it are born of love not logic.
 
And did nothing against it's excellence in cargo, power plant and firepower. Fair enough. But saying it was nerfed too much is evidently untrue. I feel most arguments for it are born of love not logic.

It's also a very expensive ship compared to others in its class. And it's a massive target that says "PA me please!".
 
It's also a very expensive ship compared to others in its class. And it's a massive target that says "PA me please!".

Or it's very cheap compared to others in it's class. If it wasn't for the disproportionate power of SCBs it would be near balanced with Anacondas due to it's better movement and weapon convergence. Lord knows that's the two ships most common in pvp wings.
 
I`d vote for some improvements on specialized ships instead of going at Python with wrecking balls. Make sure that the specialist can actually outperform multiroles in their task and obviously add more ships to fill the price ranges.

1.5 will be interesting... How Corvette and Cutter will compete against Anaconda is going to be quite interesting to see.

I honestly think T7 is probably the "worst" ship atm. A hauler than needs large pads and has pretty lackluster cargo capacity to show for it. There is little reason to pick it over Clipper or Python depending on the user finances and his empire naval rank. Personally I would bump up the cargo on both T7 and T9 so that the inconvenience of flying a coffin filled with goodies and low jump range comes with at least some other benefit besides being just being cheap.

300t for T7 and 600t for T9 would be nice.
 
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Use the search function.


The old T-7 v Python dross yet again.

It's a very simple answer to the medium v large landing pad drool

Model size... the T-7's height on it's landing gear means it does not fit in the hanger ... simple
 
I`d vote for some improvements on specialized ships instead of going at Python with wrecking balls. Make sure that the specialist can actually outperform multiroles in their task and obviously add more ships to fill the price ranges.

1.5 will be interesting... How Corvette and Cutter will compete against Anaconda is going to be quite interesting to see.

I honestly think T7 is probably the "worst" ship atm. A hauler than needs large pads and has pretty lackluster cargo capacity to show for it. There is little reason to pick it over Clipper or Python depending on the user finances and his empire naval rank. Personally I would bump up the cargo on both T7 and T9 so that the inconvenience of flying a coffin filled with goodies and low jump range comes with at least some other benefit besides being just being cheap.

300t for T7 and 600t for T9 would be nice.

I'm very worried that combat wise the Anaconda is going to be more flexible with its 1H 3L 2M 2S compared with the Corvettes 2H 1L 2M 2S. Sure 2 huge will offer better upfront damage if they actually hit the target but the extra 2 large of the Anaconda allow for faster firing, better power management and more versatility.

The Corvettes original "typo" set up was better and showed it meant business with 2H 3L 2M
 
Not really weighing in on either side of the argument but I would like to ask a question.

I own a Python, an A spec python which i use when i need to trade stuff. So I'm not a Python hater but I have to ask the community this question because I recently reviewed the Python in my ship review series on youtube and, having tried out many many other ships (my usual being the FDL, again A spec) I found myself asking one question..

What exactly are the Pythons weaknesses?

I know the obvious choice would be speed/ maneuverability. Speed is only a weakness if you are not going to win the fight but with SCB mechanics being what they are a python is going to win a war of attrition so we'll bench the speed argument. I personally have never found the Python Maneuverability to be a drawback given its harpoint placement and available power for big weapons so where exactly is it weak?

If it's intended to be the 'best ship in the game', which lets face it, it is right now due to its versitility and capabilities in all roles it is, then fair enough, I will say no more. But if not then to me at least, it does seem a bit OP even post nerf.

Like i said i own one, I'm not someone who hates on the Python from afar. I just want to get some clarification here from other players.
 
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Not really weighing in on either side of the argument but I would like to ask a question.

I own a Python, an A spec python which i use when i need to trade stuff. So I'm not a Python hater but I have to ask the community this question because I recently reviewed the Python in my ship review series on youtube and, having tried out many many other ships (my usual being the FDL, again A spec) I found myself asking one question..

What exactly are the Pythons weaknesses?

I know the obvious choice would be speed/ maneuverability. Speed is only a weakness if you are not going to win the fight but with SCB mechanics being what they are a python is going to win a war of attrition so we'll bench the speed argument. I personally have never found the Python Maneuverability to be a drawback given its harpoint placement and available power for big weapons so where exactly is it weak?

If it's intended to be the 'best ship in the game', which lets face it, it is right now due to its versitility and capabilities in all roles it is, then fair enough, I will say no more. But if not then to me at least, it does seem a bit OP even post nerf.

Like i said i own one, I'm not someone who hates on the Python from afar. I just want to get some clarification here from other players.

It's weaknesses are speed, manoeuvrability, jump range, increased maintenance costs and expence. It is a very, expensive ship to kit out, it's upkeep costs are high, with top equipment it's jump range is pitiful and it's slow and sluggish.
 
Not really weighing in on either side of the argument but I would like to ask a question.

I own a Python, an A spec python which i use when i need to trade stuff. So I'm not a Python hater but I have to ask the community this question because I recently reviewed the Python in my ship review series on youtube and, having tried out many many other ships (my usual being the FDL, again A spec) I found myself asking one question..

What exactly are the Pythons weaknesses?

I know the obvious choice would be speed/ maneuverability. Speed is only a weakness if you are not going to win the fight but with SCB mechanics being what they are a python is going to win a war of attrition so we'll bench the speed argument. I personally have never found the Python Maneuverability to be a drawback given its harpoint placement and available power for big weapons so where exactly is it weak?

If it's intended to be the 'best ship in the game', which lets face it, it is right now due to its versitility and capabilities in all roles it is, then fair enough, I will say no more. But if not then to me at least, it does seem a bit OP even post nerf.

Like i said i own one, I'm not someone who hates on the Python from afar. I just want to get some clarification here from other players.

Well, like the Anaconda the Python is a pretty big target. This makes it very hard to avoid hits from powerful weapons so you don't really have a choice but to tank damage. It's pretty tanky, but high-impact maneuverable ships like the FDL and FAS are very good against Pythons.
 
Type 7- 17.5 Million
Python- 57 Million

This, nothing more requiered. While I myself dislike the Python, I don't think it needs a nerf. The nerf from some months ago was good and balanced this ship pretty much. A further nerf would it make UP. (If you 'really' nerf something, not just nerfing top speed from 330 m/s to 325 m/s)
 
Nerf? Have you seen the range with cargo? Please. No. Ships need to have differences; they need to have pros and cons.

Python was clobbered. It's a great ship, but hardly perfect.
 
Well, like the Anaconda the Python is a pretty big target. This makes it very hard to avoid hits from powerful weapons so you don't really have a choice but to tank damage. It's pretty tanky, but high-impact maneuverable ships like the FDL and FAS are very good against Pythons.

Yeah but my point is that current SCB mechanics extend that tankiness to extremes. I'm not a stranger to this like i said I use/ own one, infact here is my review video:

[video=youtube;-HRgUQtMoiM]http://www.youtube.com/watch?v=-HRgUQtMoiM[/video]

What i mean is that on other ships the weakness is glaringly obvious but the Python it is largely unclear. Speed isnt an issue if you're winning and you can pack enough SCB's onboard to ensure you are not in immediate danger. The Maneuverability is fine even if you have to resort to flying backwards you have enough shield reserve (in SCB's) to take the additional hits. Upkeep cost was something i was dreading before i owned a python as every source claims its higher than other ships but in reality it is only a slight difference if any. The only weakness i can think of is inability to 'chase' faster ships. Which in the grand scheme of things isn't really all that bad...
 
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I have no problem tanking with SCBs as to have half decent ones, you're going to be restriciting your play style. And if a battle isn't going your way, just high wake out of there.

If anything, buff some of the lower ships slightly or increase the cost of the Python. It doesn't need nerfed any further.
 
I have no problem tanking with SCBs as to have half decent ones, you're going to be restriciting your play style. And if a battle isn't going your way, just high wake out of there.

If anything, buff some of the lower ships slightly or increase the cost of the Python. It doesn't need nerfed any further.

Yeah it's easier to sell a buff than a nerf and some of the other ships could REALLY use a buff imo.

Then again i know that FD are planning changes to the SCB mechanics so who knows that might change things when it arrives
 
I have no problem tanking with SCBs as to have half decent ones, you're going to be restriciting your play style. And if a battle isn't going your way, just high wake out of there.

If anything, buff some of the lower ships slightly or increase the cost of the Python. It doesn't need nerfed any further.
I'd support an increase in price. OR an increase in the capability of dedicated ships.
 
I don't want to see the Python lose its ability as a general purpose craft that can land on medium pads. It's correctly the Pirate's Anaconda.

However, the Type 7 needs some serious love. It compares terribly to the Clipper for anyone with Imperial rank. You're right about the size of the ships, the Type 7 model is for some reason much more voluminous than the Python yet has less cargo space and a much smaller powerplant. It must be full of air, which seems really silly for a cargo ship.

The simplest fix is to slightly scale down the Type 7 model and allow it to land on medium pads. This isn't overpowered, the Type 9 is 17 times the cost of a Type 6 for only twice the cargo capacity, so allowing it to land on medium pads is entirely reasonable in my opinion.
 
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