Universe Wide Chat... Why Is It Not A Thing?

I'd rather they implement a galaxy radio (using the streams already available maybe with a filter like the ship to ship radio does to make it sound more distant as you get farther away from the bubble). Kind of like being in a car and turning on the radio :D
 
Haven't read the whole thread but how would this galaxy chat be filtered into something readable without it looking like the credits at the end of a movie on fast forward?

The systems could be made to feel more alive if a cache of the last 50 or so local messages were repeated by the nav beacon. That way when you enter a rarely visited system you only get old messages but in a popular system you'd get an idea of what is currently going on and who is around.

Actually I DEMAND the devs implement this IMMEDIATELY :D
 
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Haven't read the whole thread but how would this galaxy chat be filtered into something readable without it looking like the credits at the end of a movie on fast forward?

The systems could be made to feel more alive if a cache of the last 50 or so local messages were repeated by the nav beacon. That way when you enter a rarely visited system you only get old messages but in a popular system you'd get an idea of what is currently going on and who is around.

Actually I DEMAND the devs implement this IMMEDIATELY :D
IMO what has been asked for in terms of Cross-Instance Galaxy/Universe chat would not be feasible (even if it is possible).
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Some limited form of Group chat is the only form of Cross-Instance chat that might be feasible IMO.
 
I think the communication system is lacking:

1) There is evidence https://forums.frontier.co.uk/forumdisplay.php?f=65 of 20,000+ people having used outside of game websites/tools to talk to other players and enable people to find each other to form group play, or find a human connection as linked by Agony_Aunt and at.

2) 14,000 of these players have joined a SINGLE group called Mobious - this is a strong indicator that people want to chat just in order to be able to play the game as they like - the numbers show Elite Dangerous does not have a process that facilitates this.

3) There are no ingame bulletin boards or comms for players to contact unknown players, or known players outside of a physical visible/sensor range, further inhibited by in system Frame Jump mode - where you can't communicate with players in same system.

4) There are no global chat channels/specific group channels to allow players to form ingame groups across large physical areas of space (100 Million systems is a big space - even if you go to activity hubs to find like-minded people playing - the chances of them being at these hubs the same time you is minimal) - and as humans we all like our ELITE-ist community groups (see what I did there).

5) Having no global chat channels/specific group channels prevents game law, player feats and awesome random natural game events (sun-rises/battles/docking fails/selling wrong ship etc.) from being shared live - this background chat noise improves game experience and emersion.

6) Having no global chat channels/specific group channels prevents communities from forrming, this isolates individuals. For the less motivated player (everone under 25) this potentially will be a game stopper. In my experience you need various types of human characters to make rich ingame communities, and not just the ELITE macroing, multiboxing, flying-ingame-lexicon, neck-bearded CMDRs. So I don't think I need to remind any game developer, that it is the game community that makes the game in our new world of the interwebz, and communities need to CHAT..!!! Just clicking buttons and licking eye-candy gets boring (it's so 80's man...). Games today need to tap into the human dynamic, our evolved needs, instincts and asperations - and then they are only gratifying to the major populous of gamers when they are shared experiences, even more so if your exploits are chatted about ingame - gratifying to you, and to other players who can wonder at the horizons within the game they have not yet witnessed .....

Arguements so far against having a wider, more accessable communication system, are that it causes spam, and is unrealistic.

7) Spam is part of being online - SUCK IT UP...!!! - there are F2P games with 10,000's of players that resolve this because the community will police this (saving moderator costs) - lost of people like to be prefect for free - they just need to be given a good process/guide to carry out the role.

8) Realism... I think this is a poop arguement - it is not a reason not to have a community forming comms system. Sheeet.. I get spammed every day in systems local comms with messages about how some unfortunate couple are getting married - sheeesh, how realistic is marriage in the 25th century.


I have tried hard to keep my comments from being too dark - but lets face it, without an ingame ability to blah-blah chat, or gather unknown CMDRs to a banner to carry out PVE/PVP coups of strategic excellence - Elite Dangerous could just be a slow-motion COD in space, where once you have seen all the shiney it will be time to move on.... Yes this last paragraph is bait with truths... MUHAHAHAHA...!!! - and I know you all like a good bait - so RELAX...


Signing out "Na-Noo-Na-Noo"..

CMDR STINKFISH

P.S. this is a copy and paste of a post I made in the steam forums on the same subject - started by me.
 
I think the communication system is lacking...
There is a very good reason why people use third party tools to communicate with each other even when there are in-game tools to do something similar... they are invariably better at it and typically allow said players to communicate with each other in the same context even when the game is not running.
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Younger players like those you have indicated need to get with the programme and learn this simple fact.
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Writing good communication tools is a rather specialist area and can involve setting up and/or maintaining an expensive infrastructure if done by a company but individuals and private individual groups/clans can typically set up or use third party services/tools for free.
 
I totally agree with OP. Seeing other people's messages flow through universe main chat would bring me a feel that game is alive with people...

I could read it sometimes during long SC flights, maybe find some info about current situation.

Some players could recruit others for wing job.

Some could offer some business for palladium.

Some would simply ask for help or advice...

Definitely good idea. But not a single Universe Chat, it should be divided into few sub chats:

- Main Chat Channel.
For common things.

- Miners Chat Channel.

- Rookie Chat Channel.
For noobs needing help.

- PvE chat and etc.
 
The thing is, you have to realize this is a "MMO" with its playerbase mostly absolutely despise the idea of MMO and what it stands for.

So a global chat will likely cause many of these kind of players to rage and complain about how it breaks their immersion. Considering people rose pitchforks against CQC rank being in the main game and wanting to remove it completely just because it breaks their immersion, I think something like this will raise hell over the forum.

I am personally indifferent about the idea, while knowing that it's going to be full of trash talking and profanity that will either go un-moderated or so strictly governed that no one uses the function.

Though some sort of PP communication channel would be great.


lucky this playerbase is getting smaller and smaller and more "normal multiplayer gamers" are flooding in. as you said would be great for pp and the occasional , he lets form up and kill this code blockade :)
 
The thing is, you have to realize this is a "MMO" with its playerbase mostly absolutely despise the idea of MMO and what it stands for...

I don't often find myself in agreement with GluttonyFang - but ... this ↑ ↑ ↑

Additionally, someone who knows physics will remind us that transmissions will take years; unless your messages somehow "magically" travel through the same "wormholes" that your ship does ... or something, smartypants like that.

I dunno - it's not rocket science .... oh, wait.... :S
 
Don't make this game a regular MMO-type thing with global chat full of LMAO and bull.... internet language.

Lore-wise and immersion-wise it makes perfect sense.

The only thing is when you talk to someone in supercruise, for example, and then cmdr jumps to a station or another system you loose him. It is correct lore-wise, but quite sad sometimes :) This might be improved as 'keep in touch' with your recent game-session conversations forever.
 
Not sure about galaxy wide, that would just be spam 24/7.

The chat interface needs a major overhaul though, it's to clumsy atm and theres not enough options. We should at least be able to create chat rooms etc.
 
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You've got my vote, anything to make this game feel more alive.

This is why many people have a second screen so they can chat on the forums while playing ED. So why not just have some universal chat in-game?
 
How would that work? lore wise it makes no sens...
if that was in the game I would turn it off without thinking twice
 
I don't often find myself in agreement with GluttonyFang - but ... this ↑ ↑ ↑

Additionally, someone who knows physics will remind us that transmissions will take years; unless your messages somehow "magically" travel through the same "wormholes" that your ship does ... or something, smartypants like that.

I dunno - it's not rocket science .... oh, wait.... :S



Um...actually...anyone who knows physics will tell you that we already have faster than light transmission of information. It's called quantum entanglement.

And, currently, if players like you and gluttonyfang want to sit in the dark and play by yourselves, then you have that option, but other players who would like to have the global chat, there is no option.

All the OP is asking for is for ED to include that option for the rest of us, which I don't think is going to break the game and might even make it more fun for those who really enjoy the social aspect of online gaming.
 
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Um...actually...anyone who knows physics will tell you that we already have faster than light transmission of information. It's called quantum entanglement. Look it up.

I know physics, and I can tell you that we (and by we I mean the Universe) do not have faster than light transmission of information. Quantum entanglement isn't that.
 
I know physics, and I can tell you that we (and by we I mean the Universe) do not have faster than light transmission of information. Quantum entanglement isn't that.
They probably meant quantum pairing (c/f Mass Effect 2 communications concept)... the idea that two particles are connected at a quantum level regardless of distance and can be used as instant and infinite range point to point binary transceivers.
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EDIT: Actually the underlying "theoretical" RW physics concept is called "quantum entanglement" and the point is not whether it is feasible in a real world physics sense but rather in a sci-fi physics sense (c/f Mass Effect lore). I actually referred to this idea before in this very thread. "Quantum Entanglement" being effectively the long range version of "Quantum Coupling".
Quantum entanglement could explain that one... it is a legitimate theoretical "scientific" explanation for the capability.
 
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Quantum pairing as you describe there isn't a thing, and still there is still no method of faster than light information transfer.

However, this isn't a physics board. I also would like at least system wide chat. Global chat I think shouldn't be allowed because it allows people to discover the prices at stations remotely. If there is a workaround concept for that, I'd be all for global chat. Maybe 50ly radius chat? I'm uncertain. But system chat, definitely.
 
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+1 for optional chat rooms (local system, global, chats for diff. languages, help chat etc.pp)

It helps finding people to play with. It just has to be optional.
 
I'd rather have an in-game bulletin board you could post requests for escorts or advertise your services. This would let any player private message you.
 
I'll tell you why it's not a thing.

1) Log into WOW
2) Spend more than 5 minutes on Trade Channel or General Chat
3) Gouge your eyes out because you would be better off blind than seeing that useless garbage
 
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