UA Mystery thread 4 - The Canonn

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I've been trying to think of a reason, myself. One idea is the possibility that exploration missions may involve Halsey, UA, or thargoids so they don't want to spoil anything. Another more likely idea is that the beta server is absolutely awful at handling cartographic data. You need to rescan a system almost any time you enter it just to see the map. Perhaps the missions would be unfinishable? Those are just two theories. I don't think the eye missions are anything spooky / scary

spooky scary skeletons .......... damn you Derthek! :)
 
But why would they replace the missions with filler content if that were the case? That doesn't make any sense to me.

To generate 'da hype'. Or could be to see whether many of the best CMDRs in the galaxy will blindly accept a mission from a bulletin board that has neither text nor reward...

I know I would ;)

And I'm nowhere even being a reasonable amateur.
 
So, uh.

Just out of curiosity...
What does actually happen if a UA is sold to a space station? The Galnet article references some station failures, but not what happens specifically.

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To generate 'da hype'. Or could be to see whether many of the best CMDRs in the galaxy will blindly accept a mission from a bulletin board that has neither text nor reward...

I know I would ;)

And I'm nowhere even being a reasonable amateur.

Gotta admit accepting a blank mission is barely better than accepting one that isn't... ZING!



Question.... has anyone accepted one of these missions and then changed ships to see if those crazy messages still appeared? Because let's think about this. . If you go for the clickbait and give your ship the computer equivalent of squirrel aids then it should stay with the ship right...? If not then are you developing space madness?

peter%2Bgriffin%2Bring%2Bmannequin.jpg
 
In the Beta still yet to recieve one of those hidden eye mission texts after accepting a few of them. None of the eye missions ever had text yet. Only seen Pirates really wanting a piece of me then nothing else,. Could be due to locations i'm hanging out.

Noticed other things though and have a request since were all on other planets all over the galaxy, Can you drop a cargo cannister on the planet youre on and test if it degrades as usual ,, or not.

Will retry mine later with other tests to refine my future research or current bug discovered.
Edit : testing as far as i can similar thing without planet landing in 1.4
 
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It's stuck in my head!! The Tin Foil does nothing!!!

Perhaps it's time to switch to Sothis Crystalline Gold-foil to make the hats :D

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Noticed other things though and have a request since were all on other planets all over the galaxy, Can you drop a cargo cannister on the planet youre on and test if it degrades as usual ,, or not.

I have done this with things scooped from the planet, and they definitely started degrading when dropped from the ship (unlike from the SRV).
 
various posters said:
Hello World and Programming stuff
If you find some cargo marked "Utah Teapot", I suggest you stay the hell away from it ;)

So, uh.

Just out of curiosity...
What does actually happen if a UA is sold to a space station? The Galnet article references some station failures, but not what happens specifically.


To date, selling them hasn't been (reliably proven) to trigger any in-game effect yet. MB has alluded that they have ways to monitor activities, which suggests they somehow track the sales numbers (possibly).

Any further consequence (station shutdowns, Galnet articles) is quite likely just FD narrative and attribute injection. Whether that's a result of that monitoring or just reading forums/reddit isn't known since
- Any station which has been affected was publicly discussed by pilots either in Reddit or these Forums as being a point of sales for UA
- Many pilots have sold UA privately to stations (i.e without discussion, 100 UA in my case), and to date nobody has claimed that a "secret" station has appeared in a Galnet article.

All that said, it is pretty much accepted that sales of UAs is the cause of the malfunctions, regardless of the mechanism making that cause (though the mechanism does affect player agency in events).
 
In the Beta still yet to recieve one of those hidden eye mission texts after accepting a few of them. None of the eye missions ever had text yet. Only seen Pirates really wanting a piece of me then nothing else,. Could be due to locations i'm hanging out.

Noticed other things though and have a request since were all on other planets all over the galaxy, Can you drop a cargo cannister on the planet youre on and test if it degrades as usual ,, or not.

Will retry mine later with other tests to refine my future research or current bug discovered.
Edit : testing as far as i can similar thing without planet landing in 1.4
Ive tested it. If you land your ship on the planet and jettison the cargo, it degrades. If you then deploy your SRV, pick up said cargo, and jettison it from the SRV, it does not degrade.
 
Ive tested it. If you land your ship on the planet and jettison the cargo, it degrades. If you then deploy your SRV, pick up said cargo, and jettison it from the SRV, it does not degrade.

Maybe I'm a bit of a pessimist this time around but I think this is game mechanic that still needs sorting nothing intentional.
 
Maybe I'm a bit of a pessimist this time around but I think this is game mechanic that still needs sorting nothing intentional.

The degradation of cargo was added to avoid dumping hundreds of canisters with griefing purposes. Nothing more.

Being the SRV capable of holding just two canisters, there is no direct "griefing" threat.
 
Maybe I'm a bit of a pessimist this time around but I think this is game mechanic that still needs sorting nothing intentional.

I suspect it is the means of injecting close-to-RT content and reacting to our actions without having to patch which Michael made reference to some months back. They are just testing it with silly messages because they know we are silly, and will try to do something with them. Think of it as the DM mode in the first Neverwinter Nights from 2002 or the like, but with only the ability to create/change missions on the fly or send us "Hello World" messages in binary. Because: ED
 
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"Hello World"

:eek: This will not end well.

It is psychohistorically proven that ALL megalomaniacal evil super geniuses ALL started their very first steps of conquests.. their very first public action- as the [should be] dreaded "Hello World" announcement...

... as its unspoken addendum is "expect to hear much, much more of me!"
 
Thanks for the confirmation, hadnt thought cargo could differ between ship drop and srv drop. Will keep my 'eye' on it just in case . More tests tomorrow.
 
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