No they are the frontier.
No they are the frontier.
Oh man, nice News ,can't wait....neeeed class 6 FDL PP^^
You know, it would be nice if ranks gave us some perks other than just serving as barriers to ship purchases and system permits. What if for each rank above the rank requirement for a ship we have we received a slight discount on the ship?
The military ranks is something we want to revisit at a later stage. I'd like to see them become more like a career.
Michael
The military ranks is something we want to revisit at a later stage. I'd like to see them become more like a career.
Michael
I hope this also means we will see much fewer pirate NPCs in the faction ships. It's strange how many Clippers, Dropships etc. they have.
how to fight against an orca:
1. avoid ramming attacks
2. win
^^
nice vid. cmdr !
Question folks, I recall from reading just an hour or so ago, of someone saying they'd better take their Python out now, because it's getting nerfed with the update. Is this true? I literally just bought one... Would hate to see my brand new ship nerfed into mediocritiy before I even get the chance to see whether or not it's good!
The military ranks is something we want to revisit at a later stage. I'd like to see them become more like a career.
Michael
Question folks, I recall from reading just an hour or so ago, of someone saying they'd better take their Python out now, because it's getting nerfed with the update. Is this true? I literally just bought one... Would hate to see my brand new ship nerfed into mediocritiy before I even get the chance to see whether or not it's good!
Not exactly, it is one of examples. You can fight without ramming very long on HRPFDL have not enough cellbanks or hrp to cover it. This will happen when you want avoid ramming.
And of course Orca will mass lock FDL, and is faster, so running and low-wake is not a good idea. FAS and Clipper will have same behaviour as orca. The point is in a number of hulll in that ships in silent build vs FDL possibility to have shields or hrp. FDL is just poor after HRP buff and SCB nerf, even with a buff of PP. Of course i urge to make own tests, in beta they are free
But, let's get back to the topic![]()
Do you also consider making ranks in rivaling superpowers mutually exclusive, or at least the higher ranks, perhaps? Wouldn't it be much more believable if CMDRs couldn't be "Dukes" in the Empire, empowering them to purchase one of the mightiest ships the Empire has, and at the same time be an Admiral in the Federal navy?
I think it would also make interacting with those superpowers much more interesting from a gameplay perspective. If players had to choose which superpower they want to support - if they want to do so in the first place - this could work similar to how supporting powers in Powerplay works and make the whole superpowers - powers - minor powers gameplay feel more consistent and meaningful.
Which grant permits to land at military stations.. which supply better hardware at lower prices.. but require that you "serve" by doing a certain amount of missions/combat bonds/etc in a given time period.. etcThe military ranks is something we want to revisit at a later stage. I'd like to see them become more like a career.
I have heard a slight rumor of it needing a large pad to land now but I belive that is bogus.
The FDL is going to become a beast though and I am slightly afraid it might make the Python obsolete, atleast for combat in most cases.
i tried some joking sir.
im not very experienced in PvP.
what you wrote seems quit interessting.
Im on Xbox, so i'll have to wait for the release of 1.5 but then i will
test a lot^^
Yes - there should be more consequences for choosing sides.
Michael
The military ranks is something we want to revisit at a later stage. I'd like to see them become more like a career.
Michael