new items for science! UA are currently the highest selling item in game
Scientific Samples
Political Prisoner
Military Intelligence
Taaffeite
Nerve Agents
Jadeite
Thorium
Hostage
Lanthanum
Moissanite
Synthetic Reagents
Muon Imager
Tantalum
Thallium
Bismuth
Cryolite
Unstable Data Core
Structural Regulators
Pyrophyllite
Building Fabricators
Skimmer Components
Goslarite
Surface Stabilisers
Encrypted Data Storage
Bootleg Liquor
Evacuation Shelter
Thermal Cooling Units
Diplomatic Bag
Tactical Data
Assault Plans
Geological Samples
Ceramic Composites
Personal Effects
Encrypted Correspondence
Commercial Samples
OK, thanks Derthek. I asked earlier if there were new commodoties in 2.0 & wondered if any of those could have use as an antifouling to combat the (alleged?) UA corrosion effect on ships/stations. Of your list several look promising:
Thorium is radioactive, SyntheticReagents could be nasty, Thallium salts are highly poisonous & historically used in rat poison/insecticides, Cryolite is used as an insecticide & pesticide, BootlegLiquor (seem to remember the blurb says it can be poisonous) , NerveAgents, & potentially muon scanners if they emite energy that would affect the UA spores (alleged barnacle larvae?)
Anyone willing to try these? I'm still light years away.
Edit: Another thought was the application of energy as an antifoulant ( see my earlier post re antifouling & wikipedia report) - did anyone try taking infected ships near to a star? I guess so if refuelling, but might need a longer exposure of heat to kill the barnacles, alternatively laser fire?