Exactly, ALL PLAYERS. MEANING the ones who DO want to have clans / factions. You guys are so paranoid about these clans / factions that it's hilarious. It's as if you guys feel forced to join them if they ever popped up? Have you guys actually thought of the possibilities of such a system implemented into a game that is quite literally the size of a bloody galaxy? How about giving these factions a player limit for example? that eliminates the threat of over-populace in one clan/ faction. How about giving them unoccupied systems for them to fight for, instead of interfering with federation / imperial / general powerplay areas??? Actually, who said that these factions/clans had to have any kind of control of said systems? The main problem is, is that there is no end-game in elite. You grind credits until you get a late game ship, and then what? You have a fancy ship, and what your going to do with it is go out and do... more bounty hunting? more trading? big whoop, i might aswell go play star citizen.
Some of you guys are so scared about the whole clan thingo and territories and what not, and you think you'll be interdicted at any given moment by hundreds of enemy clan members who have 'beef' with you. can I quickly remind you guys that this game has a average 4000 player base on an AVERAGE day. On bad days, the game does lower than 2000 a day, so almost immediately your chances of ever getting caught in their territory is SO limited.
It feels so rare to see other people in this game that it isn't funny, this game has a HUGE PvP and player communication issue, dis-regarding anything towards improving it is only going to make the pace of this game slower. Because i don't know about you guys, but i'm bored af playing by myself, and the majority of my friends don't want to go near the game because of it's price tag, and because of its empty game-play. Like cmon, this game is 100% grind trading / bounty hunting, get a really cool end game ship then... what? Like honestly tell me, what am i supposed to do once I get my Python / fdl, or any other end game ship? You want me to play powerplay? so pretty much fight against npc's, or go to another side of the controlled system to drop of "special cargo" which i don't even get paid for? rofl, nah.
This game lacks end game, it lacks PvP, it lacks player communication and it lacks the core foundations of MMORPG. I wouldn't consider this game an MMO anymore, it's too empty. I see what, a maximum of 3-4 people a day now? The chances of them talking? probably about 10%, because they probably havent figured out a way to use that chat system properly yet as well.
rant over.