what would clans add to the game ?
There are four things you can do in Elite.
Scan uncharted planets.
Move things from A to B.
Mine minerals.
Shooting npcs and/or players.
Two of those things don't really benefit all that much from having more players involved - moving stuff A-B, and exploring. Having more players helps with mining minerals, as it allows specialisation amongst the group of players. The activity that benefits most from having more players involved, is shooting things.
so, what kinds of benefits do people think clan systems might bring to those four activities?
There are four things you can do in Elite.
Scan uncharted planets.
Move things from A to B.
Mine minerals.
Shooting npcs and/or players.
Two of those things don't really benefit all that much from having more players involved - moving stuff A-B, and exploring. Having more players helps with mining minerals, as it allows specialisation amongst the group of players. The activity that benefits most from having more players involved, is shooting things.
so, what kinds of benefits do people think clan systems might bring to those four activities?