UAs, Barnacles & More Thread 5 - The Canonn

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Well that was a long day cmdrs

today me and cmdr Daddio searched marope d2(dark side) from about 9am till maybe a little after 9pm. Nothing out of the ordinary. Just lots and lots of the usual. This planet is relatively flat and a lot of fun for practice your scarab flights.

later in the night i decided id fly around merope (the star in the system) to see if there was anything floating close by. It strikes me as odd that the UA would point specifically to the sun given that we cant do anything with it or to it. Nothing was found around the sun.

Lastly i spent some time on merope a1(light side) (i think. sorry the biscuits have run dry and so has my soda). also a whole lot of nothing but some very interesting occurrences. The only thing of note is i flew past said planet on my way to the sun and noticed graphical stuff similar to the above post but it a much MUCH bigger scale. i would say about 18th of the planet had this discoloration to it. i at first thought it was a shadow but there was nothing between it and the sun. when i approached closer to the planet, this grey slowly started to glitch out in parts. still not sure why it did all that and i didn't see it again, but it was part of the reason i went back and landed on this planet after i finished at the sun.

from a distance, ie in space, the planet looks like it has veins of yellow slime all throughout it but once you are closer to it these vallies and really just grey.
this planet had a lot of crash sites (sadly no full on crashed ships) with escape pods strewn around them.

something that bothers me about this planet is the outcrops appear to have a green tint to them. this got me way too excited more then a few times thinking i had found what we have all been looking for.

lastly, i will probably continue my searching of merope tomorrow. I have no problem with aimlessly searching but i still feel as though there is another piece we are missing that will help narrow down the search. Perhaps the finding of crashed ships will have something to do with it. I think someone had mentioned before about how barnacles generally need something to feed off of or live off of. A crashed ship seems like the perfect candidate.
 
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With the UA's pointing at the Sun could it be assumed they're traveling there? Maybe what we're looking for is sites where they've crashed into planets. If so, the dark side of tidally locked planets would be the place to look.
 
With the UA's pointing at the Sun could it be assumed they're traveling there? Maybe what we're looking for is sites where they've crashed into planets. If so, the dark side of tidally locked planets would be the place to look.

Has anyone actually tried flying into Merope's star with a UA onboard? To the point the ship overheats? Or dropping a UA in the star's danger zone, and see if it points directly to the middle, or to some specific spot on the star's surface?

Seems like something that would have been tried by now, but maybe not given the inherent danger/suicidal nature of the experiment.
 
after going trough the audio 3 or 4 times noticed 3 distinct groupings

This would agree with my musical observations applied to the [sped-up] "brass tones" -

Eb maj = 2 sequences of 6 = Group 1
E maj = 4 sequences of 7 = Group 2
F# maj = 2 sequences of 7 = Group 3


All the groups are alternating root note/perfect 5th in Pythagorean intervals ( 3/2 ratio) and going up a half-step between Group 1 to Group 2 to Group 3.

This is the only one I've studied; I'll look on YT for recordings of other artefacts & see if the patterns hold.

*or maybe this was the sound guy's method for making the tones; created them with a "brass" preset & then slowed them down to make the "UA sounds."
 
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I am sure its another graphic glitch but as anyone else seen long parallel lines of objects appearing and disappearing on the surfaces of planets, or rocks that have green glow at their base?
 
I've tried, but no pattern found.

example of a code as it should be:
KBKEOBKEERNOOKOBEBBBOOEOBBBBEEEEOEOBOEEO

swaping values:
3034203441522320400022420000444424202442

converting to base-hex:
57454152454e4f54414c4f4e45

converting to ascii:
WEARENOTALONE

Was this post a joke ? WeAreNotAlone looks like a pattern to me :)

Edit : I see this is an example
 
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After hours and days of searching in the Pleiades a feeling of spacesickness overcomes me. Stiff neck, tired eyes, cooked brain.

I feel like the essential clue where to find them is still missing. FD can´t be serious about that, sending 100+ pilots out to the 7 sisters so they can search dozens of stellar objects, so that hopefully someone will stumble upon barnacles. We would have to be very very lucky to do so.

On the other hand, whe have got 1000 and more UA in the shell pointing to Merope. It´s not secret, they are not hard to find - seems like they show us the way. Why shoud "they" stop to show us the way after calling out loud: "Hey guys, please visit Merope! Really!"

So either we are all too stupid and do not see the obvious clue "right in front of our nose", or, as I said, the essential clue wasn´t given until now.

I cloud be horribly wrong, but i just can´t believe FDevs are such sadistic people having fun in watching pilots that try to find the right haystack out of all haystacks. I´m not even thinking about finding the needle.

But maybe they are...:D I guess, watched from outside (above), we are looking like a nervous anthill.
 
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When in Merope, do the UAs always point to star or just to the brightest light they find?

Anybody tried to us the UA in the shadow of a planet, e.g. in Orbit of the dark side?
 
When in Merope, do the UAs always point to star or just to the brightest light they find?

Anybody tried to us the UA in the shadow of a planet, e.g. in Orbit of the dark side?

I believe they always point to the start no matter what, I think its burried in this thread somewhere.

Well Im about to start another day of searching in Merope!
 
I've just been wandering if searching in the dark on tidaly locked moons is a dead end. If it is tidally locked to a planet the dark side would still at some point in orbit get light from the main system star. This would be the case for all landable bodies in merope for instance. Or are the game mechanics different?
 
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I've just been wandering if searching in the dark on tidaly locked moons is a dead end. If it is tidally locked to a planet the dark side would still at some point in orbit get light from the main system star. This would be the case for all landable bodies in merope for instance. Or are the game mechanics different?
This was already brought up earlier.

Tidally locked non-binary planets is what should probably be looked at.
 
I've just been wandering if searching in the dark on tidaly locked moons is a dead end. If it is tidally locked to a planet the dark side would still at some point in orbit get light from the main system star. This would be the case for all landable bodies in merope for instance. Or are the game mechanics different?

And there you hit on the primary objection to the 'tidally locked' theory - the planet needs to be tidally locked to the star.

I think it's not important for another reason: the trailer shows the thing in the dark so as to hide the details, nothing more. It would be a bit rubbish if the trailer showed us this thing in all its glory - ruins it for people who eventually find one.
 
Just a small reminder, what we are looking for (or is there a pic on the first page?):
barnacle.jpg
 
And there you hit on the primary objection to the 'tidally locked' theory - the planet needs to be tidally locked to the star.

I think it's not important for another reason: the trailer shows the thing in the dark so as to hide the details, nothing more. It would be a bit rubbish if the trailer showed us this thing in all its glory - ruins it for people who eventually find one.

Beat me to to. A tidally locked moon (like our own), whilst always showing the same side to the main body will still get lit by the primary star from all sides as it orbits. For it to be constantly dark on one side it would need to be tidally locked to the star
 
Just a small reminder, what we are looking for (or is there a pic on the first page?):
View attachment 93752

Best version of the trailer clip I've seen - good job.
Those green spikes (meta-alloy source?) look bigger than the random large rocks that spawn at between 1-2km, the 'barnacle?' would appear considerably bigger then them.

I doubt that my orbital cruise method will spot them but that's the only way I can think of to cover enough ground to have any chance.
 
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And there you hit on the primary objection to the 'tidally locked' theory - the planet needs to be tidally locked to the star.

I think it's not important for another reason: the trailer shows the thing in the dark so as to hide the details, nothing more. It would be a bit rubbish if the trailer showed us this thing in all its glory - ruins it for people who eventually find one.

I agee. Tidal lock is probably not a requirement.

I don't think the Pleiades region is the natural environment for barnacles. Convoys carrying UAs or Meta-Alloys have crashed and caused the spread.

The ships in the convoy may contain enough materials for the barnacles to grow anywhere.

The barnacle in the trailer is however probably on a tidally locked planet. The red/brown one, that is very close to the yellow sun.
 
A silly question (I'm new to all this and apols if this has been already said): has anyone tried "planting" a UA on a planetary surface (might need returning to after a while)? Are they in fact some kind of colonising seed? Will we get our own barnacle by doing so?
 
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