This is years later, they are already rolling out long term features such as planets. This is the long run.
Years? Are you from the future? Game has been out for just over 1 year now, development for over twice that amount of time, and has a 10 year timeline for it's plan, so....huh?
Not to mention that quite a bit of the stuff in those dev diaries, yeah, blue skying, not going to happen at all, much like the DDF, great ideas in there, also a metric ton of mostly horrible ideas that 5 or so people insist would make the game AWESOME!!!!!!!!!!!! and needs to implemented last year or ELSE!@#!#!#E@! Some of the things you've listed, not going to happen at all, like player owned stations, yeah, no. Nor will we be seeing stations being constructed, due to the mechanics of the game engine and networking, it's not something that we'll be getting to see, at least not any time soon, maybe in a few years...but I rather doubt it myself, lot of work for something so few people would ever even notice.
I also find it funny that you used the 'call it in' bit and TOTALLY missed what it was about. NPCs call YOU the player in, you don't call others in, and hey, guess what, that's in the game! I died thanks to that as a matter of fact just last night, Distress Call, drop into one some time why don't you, they vary on what you'll find...I found wings of pirates attacking some poor schlub, did what I could to keep him alive but 16 pirates, 4 of them in Anacondas, was just too much for my poor Python to handle at once...at least I died firing!
You HAVE played the game lately, right? Or at least read the forums and seen people talking about things in that list of yours that are in the game right now, like damage models and distress calls...right?