Errr... Elitists?
I like that. SOOOOOOO much better than Dangerists.
Errr... Elitists?
Look, there's two ways to make and sell a huge space game:
Elite Dangerous: Release the base game, and layer features on over a long period of time, possibly years.
Star Citizen: Stay in development for a long time, possibly years, and then release everything at once.
Both methods are valid, but apparently whichever way you do it, you will make someone angry.
For god's sake, everyone chill. Play the game. Or don't. Whatever.
Well, there's the CIG way: long list of features, constant video updates talking about how they will be implemented. Barely am working proof of concept yet.
Or the Frontier way: long list of features, very few updates, but there's a game, and what they released pretty much works. Not a very padded out het, but definitely working code.
Frontier could however just divert their resources in endless video interviews of how awesome it will all be... one day. Or it could get on with coding the game. What would you prefer?
Yeah no, this is a terrible release model, especially when people already paid for it.
Why are you people so obsessed with star citizen? Star Citizen has it's own development problems but they haven't broken promises yet. Mostly because nothing is out yet.
Wasn't SC originally meant to be released (as in full release) at the end of 2014? I think I recall that being the release date.Why are you people so obsessed with star citizen? Star Citizen has it's own development problems but they haven't broken promises yet. Mostly because nothing is out yet.
Wasn't SC originally meant to be released (as in full release) at the end of 2014? I think I recall that being the release date.
The Conda has that damage module in the game. But what point are you trying to make? That not everything in a ten-year plan has been added after one year? If so, that is correct. If you want to make a different point, can you state it plainly?
Seems a lot more then just a little premature to start making lists of "broken promises".. In fact, at this incredibly early stage it seems more then a tad silly.
At no time was it explained we'd have to wait ten years for all these things to appear. The impression given is that they would be in the first release.
ED has a damage module, you can target individual components, cargo canisters do fall out, you can scoop them up. By the way, if you believe that the planets are 'just differently colored heightmap' you either haven't played the game, or you did so with your eyes closed while asleep. Considering they are planning on making new content for years to come, I am a bit puzzled by what you are implying, if anything. No matter what they had focussed on in the first game, the vast majority of it would still not have been added anyway.
Am I right in assuming this is a "gimme everything now or you broke a promise" kinda topic? If so I can skip this one.![]()
That's not the impression I got, I have to say. You must spend half your life being "fooled" by one thing or another.