I think it's Blaa Hypai, the nebula next to it. That's where I went.
Thanks, then I'll go there as well.
I think it's Blaa Hypai, the nebula next to it. That's where I went.
You can safely hover above the ground. With the landing gear down simply fly level with the ground in any direction until the indicator turns blue. Then backup and nose down back to that spot, repeat if necessary. Or turn first (yaw only) if there is a hill behind you. Do not use vertical thrust to gain height for hills, only slightly raise the nose (too much and you'll start moving backwards to the ground)
Aim for a flat spot to begin with.
You can safely hover above the ground. With the landing gear down simply fly level with the ground in any direction until the indicator turns blue. Then backup and nose down back to that spot, repeat if necessary. Or turn first (yaw only) if there is a hill behind you. Do not use vertical thrust to gain height for hills, only slightly raise the nose (too much and you'll start moving backwards to the ground)
Aim for a flat spot to begin with.
On 9.77g you start gliding forward pretty quickly at a mere 5 degree tilt, plus you're constantly fighting the ship trying to level. Safest is to roll slightly (10, 15 degree max) and push the ship down with the sideways thrusters, shimmy down. I don't know if you will take off with maximum forward thrust and pulling up, all I know is a mere 6 meter drop from not landing in a perfect flat spot (back gear touched, landing ensued, dropping the nose down) cost me all my shields plus 18% hull damage. Since you enter a falling state between 25 and 65 degrees pitch up I doubt that method will work. I don't have boost though, maybe that still works at 9.7g.
But true on any non ridiculous high g planet a plane landing will do.
Those of you describing landing "like a plane" by nosing down shallowly to descend: How do you ensure you find a suitable terrain spot to land in? Do you just drag along the ground until your ship clicks into one like a lego?
One of my ds4 controllers analog trigger doesn't go full out anymore and limits my speed to 22.
According to EDSM, the group as a whole has already covered about 10 Million Light Years.
Do we now need a new unit of measure the "Miley" ?
Sounds good except that a Miley would be greater than a Kylie
http://www.edsm.net/expeditions/summary/id/1/name/Distant+Worlds+Expedition+(2016)
According to EDSM, the group as a whole has already covered about 10 Million Light Years.
Do we now need a new unit of measure the "Miley" ?
Sounds good except that a Miley would be greater than a Kylie
http://www.edsm.net/expeditions/summary/id/1/name/Distant+Worlds+Expedition+(2016)
Sry to hear about the srv. nice pic though
Are you going back for a new one?
Nah, already made 1 Run back from the bubble when my Orca died, don't want to do it again, but i did submit a ticket, see if FD want to be nice![]()
True, yet with a vertical top speed under 140 m/s, 3.5 minutes to 25km increases my chances for human error by a factor 7.
You shouldn't have kids running around in your cockpit, bumping the table and asking for a turn, however I don't think my wife will let me put them out of the airlock
I found a solution for speeding in the srv. One of my ds4 controllers analog trigger doesn't go full out anymore and limits my speed to 22. Much better durability now. Much harder to stay awake behind the wheel though, must not fall asleep and run out of fuel... I wish FD would fix that damage bug already, and the -0 speed buggy won't go forwards bug. Or add a rear view mirror to help with driving backwards.
I wouldn't call 3G+ high G tho. In my mind In the anaconda i base it on Thrust power.
0-1,5G low G = can all the ships thrusters can withstand the G on flight assist.
2G-(around 5 to 6G) Medium G = bottom thrusters can still withstand the G in just flight assist.
6G+ High G = have to resist the G's manually Flight asist doesn't cut it.
At least that's all based on the landings I made so far. An so I won't land on 6G+ world's out there during this exploration trip.