The Star Citizen Thread v 4

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Pretty cool. :)
I thought it was, but Zyloh just renamed the .exe, what kind of evil soul would do such thing?
I cried afterwards. :(

By my definition this is pay to win.
That's perfectly fine. ;) I just like to put on this aspect things on different boxes, from a model SC uses as some other MMOs that is not damaging to the players, to the MMOs that use a system that is damaging to the players who do not spend money.

For example:
- Buy this Shield Booster for $$$! +20% Shield Power for X time!
- Buy this Special Edition Constellation! Limited time only!

That is the style some pursue that greatly drives me mad, because then, the player who buys, has one advantage, that you, can't get, even with time because it's behind a paywall. There's many ways they do things like this.
So as long the pillar here, is that, things like the examples to not happen on SC, and earning everything that is on the game, by playing the game, even if i can pay get it faster with UEC, or a ship, it's not a race, it's really okay. This discussion is like ancient, it started on 2013 when CR had explain the way we could buy UEC in-game, it falls on the same topic here.
 
Are you sure?:eek:
Most likely, it's Zyloh, he's the biggest tease of the Universe, he dwells on our suffering and pain. :D

On more factual news
, we should start to have news on 2.2 next week. What should be about right, mid-feb coming with the split and the end of free flight.
 
The gain is pretty much, cutting time, get things faster, the advantage is never to be, being able to have one advantage normal players couldn't have without paying, gameplay-wise.
The player with the general package would be out of reach if he had to *pay* for it, and not play for it. This is the standard setting on MMOs, the advantage of time, this is exactly as well, how CR justified the UEC currency for cash, back on 2013. This isn't nothing new, if you don't buy the ship buying the game, you buy it, buying UEC in-game, even with the limits, it doesn't really blocks it at all.

The way CIG sets up progression will greatly effect how much people perceive this as P2W.

Time is a limited commodity. We all only have so much and it has value in more ways than just money.

Getting to save your time by spending cash puts you at a time investment advantage. There is no two ways about it. People who spend the money will have end-game capabilities and advantages that others have to spend time to get to.

You can paint that however you like, but if you don't value your own time then the point is pretty moot. Me, and I'm sure some others, put a lot of value on our time as it is quite limited. Some more limited than others. So, yes, it would annoy me that a trust fund baby with all the time in the world can just drop money and get ahead in a game world where I'd hoped that the facts of wealth distribution wouldn't affect my fantasy.

See, this gets into a much larger philosophical debate of the wealthy getting ahead in every aspect of life b/c they can spend a resource that others don't have. It is these "entitlements" that will annoy the general user base quite a bit. It is this whole idea that the rich are better and deserve more. And they believe it too, and you'll see them going around gloating about how they made it to home plate, when they really started on third base.

We'll see though. This is all speculation at this point, though indicators point to a world that I describe above.
 
We'll see though. This is all speculation at this point, though indicators point to a world that I describe above.

It's not really all speculation Monk, it was decently shortly after the KS that CR said this on the forum:
https://forums.robertsspaceindustries.com/discussion/comment/173901/#Comment_173901

It's just information we already have for a long time, that is still discussed today, where people have different opinions on, that is: We will have the option to put money on the game post-launch.
And obviously, that money results into time savings on our side that would otherwise be filled with gameplay. But for me this isn't a setup as toxic for the game's balance as it is the ones who actually block something behind a paywall.
 
That's pretty much it. For me what i refuse to play what is P2W for me, that is MMOs that do force you to pay for something to have it, and without paying so, the players who pay, have that advantage over you. That is directly, if you don't pay, you don't have the advantage, and you can't get it with gameplay. That yes, gets on my nerves.

Cool. How do I get hold of an Idris then?
 
Yes, Chris says a lot of things.
Yes he does, and this one, still stands today.

The point that we will be able to put cash on the game, is known for long long time already, now that people have different views on what he described as the model he wants to follow to monetize SC post-launch as P2W or not, that certainly yes.

Cool. How do I get hold of an Idris then?
If you don't want to get to play for one of the biggest ships in-game, that certainly won't neither can't be easy to get, and you don't want to back for it.... Then do what i done and join one ORG that already owns one, and be part of its crew. :)
 
Cool. How do I get hold of an Idris then?
Buying or stealing(Both ingame).
Most likely, it's Zyloh, he's the biggest tease of the Universe, he dwells on our suffering and pain. :D

On more factual news
, we should start to have news on 2.2 next week. What should be about right, mid-feb coming with the split and the end of free flight.

We know this from RTV
Patch 2.2 has an internal build undergoing QA testing. Nothing is confirmed until it’s actually in, but they have a hangar ready ship, a flyable ship, physicalized EVA, reputation changes in Crusader, and some under the hood improvements. Lobby system is still being worked out, but is getting close to seeing a first look.
So probably Scout flyable, starfarer hangar ready...
 
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Hey, i'm your new Idris Janitor, permission to board! \o/

*mwheheheheheheheeheheh!!*

Can you imagine even enemy ORGs sending one undercover spy to get recruited and take over the enemy ORG Idris? Oh the possibilities :D
 
If you don't want to get to play for one of the biggest ships in-game, that certainly won't neither can't be easy to get, and you don't want to back for it.... Then do what i done and join one ORG that already owns one, and be part of its crew. :)

Ah right, how did they get theirs, they earn't it I guess?

CIG say this on the Idris page : "only 100 Idrises were made available, to preserve game balance!"

What is this "game balance" CIG are referring to? I don't quite get why it matters, there is no "winning" in this game is there?

It's almost like CIG think having an Idris confers a huge advantage in <some regard> so they have to limit numbers.
 
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I bought this game to be a ship thief.

I'm gonna wear my baseball cap backwards and steal any ship I can get my hands on. If I get 10% of the cost of the ship that will be fine. CR said in one of the "10 for the Chairman" thingies that this will be possible.

I like roleplay. In Elite - I'm a nice guy, but in SC I'm gonna nick your stuff!
 
Isn't there some huge to and fro on the CIG forums about PvP/griefing and what should and should not be allowed?

Essentially those with (whales) arguing that they should be protected, stuff implemented to limit griefing etc...

And those without arguing for a FFA.

Similar discussions to what weve had with ED really, except without the complications of real money being involved, and without select backers having a bit more leverage due to the amount they've spent.
 
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What is this "game balance" CIG are referring to? I don't quite get why it matters, there is no "winning" in this game is there?

It's almost like CIG think having an Idris confers a huge advantage in <some regard> so they have to limit numbers.
It's this balance they say CIG does not do on this thread to sell everything for the greed of money. Capitals are massive, the Javelin is freaking persistent on the universe, there's no hangar for it! Obviously they can't have too many people with them once the game starts, i mean... A Javelin is a freaking MAP persistent moving around the MMO, if they ever let too many of them start with the game, things can get unbalanced. One special balance for massive Capital Ships, and that balance does not require any WIN, or are you saying to WIN star citizen you need to own one Idris?

Isn't there some huge to and fro on the CIG forums about PvP/griefing and what should and should not be allowed?

Essentially those with (whales) arguing to that they should be protected, stuff implemented to limit griefing etc...

And those without arguing for a FFA.

There is, but that does not affect ship boarding, smuggling and other activities that will allow you to steal other players ships. Griefing is, do so on the SAFE areas, the areas where you are not allowed to PvP. Then you have insurance, so....
 
I bought this game to be a ship thief.

I'm gonna wear my baseball cap backwards and steal any ship I can get my hands on. If I get 10% of the cost of the ship that will be fine. CR said in one of the "10 for the Chairman" thingies that this will be possible.

I like roleplay. In Elite - I'm a nice guy, but in SC I'm gonna nick your stuff!

I'm a bit werrrr, a bit wayyyyy, a bit warrrrr! ;)
 
Patch 2.2 has an internal build undergoing QA testing. Nothing is confirmed until it’s actually in, but they have a hangar ready ship, a flyable ship, physicalized EVA, reputation changes in Crusader, and some under the hood improvements. Lobby system is still being worked out, but is getting close to seeing a first look.

Do you know what's up with reputation changes in Crusader? Is this about the Grief problems people were asking action against?
 
It's this balance they say CIG does not do on this thread to sell everything for the greed of money. Capitals are massive, the Javelin is freaking persistent on the universe, there's no hangar for it! Obviously they can't have too many people with them once the game starts, i mean... A Javelin is a freaking MAP persistent moving around the MMO, if they ever let too many of them start with the game, things can get unbalanced. One special balance for massive Capital Ships, and that balance does not require any WIN, or are you saying to WIN star citizen you need to own one Idris?

Well a shooting fight with other spaceships? When it comes down to it this is what space ship games are mainly about right. I assume these ships are good at that hence CIGs "Limited numbers: This ship will unbalance the game!!" comment.
 
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Do you know what's up with reputation changes in Crusader? Is this about the Grief problems people were asking action against?
They talked about something to deal with griefing/player aggression but there's no more information about what they mean for now.
 

dayrth

Volunteer Moderator
I may have got the wrong end of the stick here. Am I to understand that there will only be 100 Idris ships and these can be bought for rl cash? If that is the case then only people who pay cash will have one. There will be no way of earning one in game, and a ship like that is a HUGE advantage.
 
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