This entire "conflict" is a symptom of poor game design, you should be shouting at FD to fix it rather than squabbling amongst one another. Sadly it seems that some of you are so entrenched in your positions that you either refuse to acknowledge it or cannot even see it in the first place, for every well reasoned post in this thread there are multiple that are simply mind numbing.
I don't agree with everything in
Robbeh's post but this is the crux. Some of us have been saying this for so long it's ridiculous. Only one group of people is responsible for the broken and exploitable state of this game, and it's not the "pew-pew crowd" and it's not the "carebears." That certain groups of players will make use of broken mechanics to further their preferred choice of play is just human nature. But to continuously sling barbs at "opposing" groups, who are only doing the exact same thing, while ignoring the real root of the problem is futile. You're never going to make these other people go away, or change their style of play, using circular arguments. There's only one group of people who can change the way players interact with this game and by extension with other players. Guess who that group is?
Now before someone comes riding in on their ivory steed, I am not taking anything away from what FD have achieved with
ED. As an audio-visual experience it's absolutely stunning, and it has the best arcade space combat of anything I've played in four decades. It's a technical marvel for which the development team should be rightly praised. But as a multiplayer game it has massive, divisive problems that need to be addressed and only FD can address them.
Maybe they are already doing that behind the scenes, but if so we're seeing little in the way of solid feedback to suggest that's the case. All we see is the occasional bit of frantic back pedalling or damage limitation when the
exploitation of broken game mechanics or community policy leads to incidents like Mobius or Eravate. Stop addressing the actions, FD, and
start addressing the broken game that leads to and permits those actions.
Absolutely right. Indeed I do blame FD, they need to wake up and sort their game out.
Bang on.
PS the original article that began this thread is very good, and unusually technically accurate for a gaming piece aimed in part at non-players of
ED. One awkward error aside ("flipped" space stations do not try to kill former allies just because they get too close) I thought it was a balanced and well written item.