ramble:
As a 95% Solo player:
If I'm being honest Powerplay is too abstracted, and that it ends up number chasing rather than involving actual strategic combat.
The closest I've ever come to getting the 'real deal' is with the final hours of a battle for Kenna, where massed wings did patrol, attack and transport. It was great, and really electrified everyone.
The biggest issue is human nature, we seek balance and are naturally cautious. As my time with Powerplay goes on everything seeks the path of least resistance and equilibrium. We get comfortable and everything becomes muted.
If Open play was the norm I could see things becoming more heated, and that more teamwork would be needed to get things done, pulling away from monotonous grind by injecting danger into every trip. I fly an Anaconda with no weapons and paper shields all over, and only once have I come close to destruction when I got lazy.
The only time where I got that thrill was when Alexander the Grape decided my C grade Python was worth pirating in an Antal CG. The first time I got away, the second I fumbled and had to distract him with gold. But it was great! I'd do Open more often if I had the internet speed to get by, as its a right laugh. Some areas become slaughterhouses and you really have to want to go near them, and in wings.
/ramble
As a 95% Solo player:
If I'm being honest Powerplay is too abstracted, and that it ends up number chasing rather than involving actual strategic combat.
The closest I've ever come to getting the 'real deal' is with the final hours of a battle for Kenna, where massed wings did patrol, attack and transport. It was great, and really electrified everyone.
The biggest issue is human nature, we seek balance and are naturally cautious. As my time with Powerplay goes on everything seeks the path of least resistance and equilibrium. We get comfortable and everything becomes muted.
If Open play was the norm I could see things becoming more heated, and that more teamwork would be needed to get things done, pulling away from monotonous grind by injecting danger into every trip. I fly an Anaconda with no weapons and paper shields all over, and only once have I come close to destruction when I got lazy.
The only time where I got that thrill was when Alexander the Grape decided my C grade Python was worth pirating in an Antal CG. The first time I got away, the second I fumbled and had to distract him with gold. But it was great! I'd do Open more often if I had the internet speed to get by, as its a right laugh. Some areas become slaughterhouses and you really have to want to go near them, and in wings.
/ramble