watching 2.1 Beta streams

Yea and a question that has its fair share of white knights. They'll mostly reply with ''It's a company they gotta make money some way!'' or ''Get over it!''.

I doubt Eponymous will get an answer though. Seems like Frontier tends to coward out of tough questions.. piracy.. combat logging.

A bit harsh maybe :) I can't see there is much they can do about stopping logging (other than acting on repeatedly reported players and giving out 3 month shadowbans)

Piracy on the other hand... I've never tried it myself, I'm too nice ;-), but I wondered about the hatch breaker limpets and whether you can fire off more than one at a time.
If not, I think are many easy fixes there if they want to do it (and you keep asking them)

Or, how about a pirate based engineer who has all sorts of piratey upgrades for your chosen profession, such as;
Shield-penetrating hatch-breakers,
superfast hatch-breakers that can avoid point defence equipment,
armored hatch-breakers, or
superdooper hacker-hatch-breakers that temporarily disable the ship computer so you have time to pick up some cargo while the customer floats helplessly for a minute, or two, while they reboot (obviously dangerous for pirates of the less salty nature who won't take advantage and just blow up the customer).

Me, I'll stick to more friendly space careers, or sneaky smuggling at worst!

Edit- I just remembered engineers are planet based (mostly) so I don't think they could do it free as part of 1.6 after all. Pay to win it is then unfortunately!
 
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A bit harsh maybe :) I can't see there is much they can do about stopping logging (other than acting on repeatedly reported players and giving out 3 month shadowbans)

Piracy on the other hand... I've never tried it myself, I'm too nice ;-), but I wondered about the hatch breaker limpets and whether you can fire off more than one at a time.
If not, I think are many easy fixes there if they want to do it (and you keep asking them)

Or, how about a pirate based engineer who has all sorts of piratey upgrades for your chosen profession, such as;
Shield-penetrating hatch-breakers,
superfast hatch-breakers that can avoid point defence equipment,
armored hatch-breakers, or
superdooper hacker-hatch-breakers that temporarily disable the ship computer so you have time to pick up some cargo while the customer floats helplessly for a minute, or two, while they reboot (obviously dangerous for pirates of the less salty nature who won't take advantage and just blow up the customer).

Me, I'll stick to more friendly space careers, or sneaky smuggling at worst!

People rarely report people for logging. There might be some very few individuals but that's it. And even then I doubt they do jack! Even the PC players say that. I've heard of known hackers at worst getting a week ban if that. I've only ever heard of a griefer who got a comms ban for killing noobs, I've never heard of a logger getting punished. Tempted to make a second acount log on my friends and let them send a video to support and see what happens because I am not at all confident that they take action. It's ridicolous that I have to ask friends of mine to report a logger in masses through Xbox reporting just so they will get punished by Microsofts automated system.

Well to be fair there are coming some tools that will be useful for piracy but they are all bandaids to the bigger problem which is.. people will still log. If I force a Cutter to stay he's going to log instead. I hope there will be a piraty engineer and I asked it on stream but they didn't answer it. Yes you can have more than one hatch breaker active at once but you can only fire them off once at a time and only one hatch breaker can be breaking the hatch at one time, if a hatch breaker even gets close to the ship that has a hatch breaker on it it explodes.

Even if there is a piraty engineer that still means you have to buy Horizons to have these tools.
 
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People rarely report people for logging. There might be some very few individuals but that's it. And even then I doubt they do jack! Even the PC players say that. I've heard of known hackers at worst getting a week ban if that. I've only ever heard of a griefer who got a comms ban for killing noobs, I've never heard of a logger getting punished. Tempted to make a second acount log on my friends and let them send a video to support and see what happens because I am not at all confident that they take action. It's ridicolous that I have to ask friends of mine to report a logger in masses through Xbox reporting just so they will get punished by Microsofts automated system.

Well to be fair there are coming some tools that will be useful for piracy but they are all bandaids to the bigger problem which is.. people will still log. If I force a Cutter to stay he's going to log instead. I hope there will be a piraty engineer and I asked it on stream but they didn't answer it. Yes you can have more than one hatch breaker active at once but you can only fire them off once at a time and only one hatch breaker can be breaking the hatch at one time, if a hatch breaker even gets close to the ship that has a hatch breaker on it it explodes.

Even if there is a piraty engineer that still means you have to buy Horizons to have these tools.

Thats a shame about the single hatchbreaker at a time -surely thats an oversight, two or more would theoretically have more of a chance to open up anc spill the cargo. Its not like you can only fire one missile at a time, or prospector/collector limpets.

I think having them work faster would at least lessen the loss from a logger.
 
Thats a shame about the single hatchbreaker at a time -surely thats an oversight, two or more would theoretically have more of a chance to open up anc spill the cargo. Its not like you can only fire one missile at a time, or prospector/collector limpets.

I think having them work faster would at least lessen the loss from a logger.

You can only fire one missile (unless it's a pack hound) collecter and prospecter at a time. You can have more than one active at once but only fire one at a time.

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Thats a shame about the single hatchbreaker at a time -surely thats an oversight, two or more would theoretically have more of a chance to open up anc spill the cargo. Its not like you can only fire one missile at a time, or prospector/collector limpets.

I think having them work faster would at least lessen the loss from a logger.

I'm sure if they penetrated shields and breaked the hatch in a second but that's about it.
 
You can only fire one missile (unless it's a pack hound) collecter and prospecter at a time. You can have more than one active at once but only fire one at a time.

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I'm sure if they penetrated shields and breaked the hatch in a second but that's about it.

Ive fired more than one collector limpet at a time, usually two at a time as stacking them when mining, so they could probably do it for hatchies fairly easily

Quick hatchies is what pirates need. Maybe be stealthy pirates so no warning!
 
Ive fired more than one collector limpet at a time, usually two at a time as stacking them when mining, so they could probably do it for hatchies fairly easily

Quick hatchies is what pirates need. Maybe be stealthy pirates so no warning!

No you cannot fire more than 1 limpet at once. You can have more than 1 active at a time but not fire more than one at a time.
 
No you cannot fire more than 1 limpet at once. You can have more than 1 active at a time but not fire more than one at a time.
Are you suuuure? I could have sworn, when i was in my mining phase, that it used to fire two off at a time (two controllers on the same firegroup and trigger)... i may have lost a few cells with all this warp jumping and onionhead though so you could be right.
 
The fact that 4 sidewinders deystroy an a rated vette in seconds because of "upgraded" weapons seems ludicrous....I would have to say that I would probably just leave the bubble and never come back or stop playing.
 
Are you suuuure? I could have sworn, when i was in my mining phase, that it used to fire two off at a time (two controllers on the same firegroup and trigger)... i may have lost a few cells with all this warp jumping and onionhead though so you could be right.

Oh right.. that's true but I ain't bringing another hatch breaker controller with me.. I'm considering throwing it away.
 
The fact that 4 sidewinders deystroy an a rated vette in seconds because of "upgraded" weapons seems ludicrous....I would have to say that I would probably just leave the bubble and never come back or stop playing.

Solo is a thing...the odds of you running into a wing of 4 Sidey NPCs decked out with the best Engie guns is slim.
 
Yeah thats why i chose Twitch, better without sock puppets slamming something they never played. its like us going into "other" space sims and slamming them without ever playing that game, but of course we are not morons Nef. :D

Yes, we are!
We're just a better class of moron. :D

Hey, OP, do you slap your right hand away when it gets near your fun bits instead of just knocking one out? ('teasing' indeed)

See what I mean? Utterly moronic.

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It seems FDev are attempting to negate the arms race currently in ED where the focus is on big ships with big guns. Apart from the upgraded Ai, once the final release balance is in effect, I have a feeling that grinding for that Cutter or Corvette will become less of a life achievement than it is currently.

The return to flying in smaller ships, promoting wing play and tactics seem to be the case from what I'm reading in general from the 2.1 beta forum, even when dealing with NPC's.... since the pew pew crew will still be comparing the size of their appendages in what used to be open mode.

Lots of folks who've focused solely on getting that big ship and grinding for the pure sake of it won't be as important...not when an A rated Corvette can be wiped out in mere seconds by a wing of 4 NPC sideys with upgraded weapons...

One of the things that intrigued me was buried amongst the nonsense surrounding what the PvP pew pew crew were interested in, namely huge (but pointless) weapons and the fact they can't farm res sites in SCB tanked Corvettes anymore without being turned into floating space soup by a few Vipers.

That was the possibility of any station refusing docking permission should you be viewed as unfavourable or unfriendly with the controlling minor faction. A little bonus tweak for those who are interested in BGS manipulation rather than the utterly pointless mini game that is Powerplay or just flying around looking for hollow rectangles on the radar to blow up.

Amongst all the silliness surrounding huge guns for the socially challenged to fire at eachother, there are some nice additions in the upcoming patch.

Now, now, Moley. There's no need to have a go. Winkie shrinkage is a serious problem. So my 'friend' told me - I wouldn't know. :D
 
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Solo is a thing...the odds of you running into a wing of 4 Sidey NPCs decked out with the best Engie guns is slim.

Wait solo doesn't spawn NPCs!!!!! C'mon be serious.....I wouldn't play in solo unless that was the only option available, though if it is really bad I will just leave the bubble and explore. ( I guess it is kinda like solo but the fun is in the CMDR interactions.)
 
Seeing the jump ranges and speeds some of these mods are giving people isn't helping me with this wait for 2.1!
 
Error, i think they can fix this easy: when someone log out, then AI start control that ship (it not disappear) and fight continue like PvE. Attacker can take his cargo or part of it with limpets and cargo-hack (but not much, like npc). Log-player then load up his game and take some fine, based on his money AND CARGO. He don't lost cargo. Everyone happy )

As a variant in addition they can give time penalty - 3-5 min will be enough for log from PvP battle (after have damage from actual player).

This change even doesn't need many work. All of this is already in the game.

They can make it, but as i can see they have other priorities at that moment.
 
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4-7 and if the target is running it spills everywhere.. which is why I'm almost considering throwing it away.
4-7? :eek: I don't think I'll bother trying pirating as a profession then. That seriously needs fixing.
I think a second or third limpet is needed to heave out the crates a bit quicker.

Dave? Dave? DAVE!?
 
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