My blacks seem fine, but actual blacks are fairly rare. A lot of the time, there are visible dust clouds, but you can tell they are there on purpose. But there are areas of space that are truly black.
Re: full positional tracking of Oculus in ED, it's an old DK2 video but here's Obsidian Ant walking around his cockpit ...
https://www.youtube.com/watch?v=zon85_6yqU8
I've stopped playing ED just because of the black smearing. Only way to get rid of black smearing is to up the gamma which makes sky look like "downtown" sky. Both ways unusable for me!
Until FD comes up with contrast/brightness controls( like most games have) I'm out!
I've read so much about this "black smearing" and "god rays" but, not having access to an Oculus, don't really have a clear idea of what this actually looks like. Are there any videos available which illustrate this effect?[/QUOTE
I can see why you might get confused when people talk about black smearing in a CV1 thread. As I understand it black smearing is a DK2 issue. Not true black but more dark gray is a CV1 issue and seems to be tied to driver or software -possibly Oculus 1.3 runtime. Some are not getting it or don't notice it depending on their history with VR. God rays or white bleeding has been disgust and there are videos and opinions on this forum and utube on this. Godrays are apparent on both CV1 and Vive but apparently more so on CV1. Most agree it is not a deal breaker and get use to them in ED. People's tolerence on the black issue also seems to vary depending on what they are use to and expect. Everybody sees color at a different frequency so some are going to be more affected than others.As the saying goes "your mileage may vary"
The general concensus seems to be the pros out way the cons in VR and in VR in ED but if your concerned it might be worth waiting till you can try before you buy as this is not quite ready for prime time tech and therefore early adopter stuff.
Personally, with all the reviews and videos I have read and watched especially by those who play what I play -ED, DCS, Iracing ( Skyrim and Fallout 4 (with Vireio) and more, I can't wait for my CV1. I believe those who say they can no longer play on a monitor.
edit
Just read in another forum here that Nvidia's new driver 365.19 fixes blacks appearing gray in Windows 10 which seems to confirm something I suspected in that it is a Win 10 issue and why not all notice this. Their driver release notes claim to have fixed this issue
Is anyone here running an Oculus Store install, and successfully changed their HUD colors? If so, what's the file and path of the xml that you changed? I can't find it. Thanks.
Hi Everyone, I'm new to the forum.. Recently picked up Elite again due to getting a CV1 Rift. I hadn't played much since the beta
Elite is really really amazing with the Rift.. I love flying over a planet or close to a starport, the scale of things is just so cool. Even the cockpit feels so much more spacious than it looks in 2D (using mouselook).
I don't have any 'black smearing' problems, and very little 'god rays'. Be aware though that Elite introduces some god rays as part of the artwork (the 'terminal' display holograms have this a little bit even viewing on a normal 2D screen!). But I do get it a bit in the corners of the view, not a big problem though, I don't even notice it anymore.
One thing that bothers me a bit is the resetting of the viewpoint (suddenly I 'sit' 20cms lower or more forward etc), easily fixed by using the HMD Viewpoint Reset button but it's just annoying and immersion-breaking. And the galaxy view is very hard to use in 3D because you can't click on anything. I mapped a lot of its functions to the joystick but I still need some more.
But really this game is THE game for the Rift for me at the moment. It's so beautiful. Love the way I can step forward and see the nose of my ship (which can't normally be seen even with mouselook).
I don't have the store yet but I would think your GraphicsConfiguration.xml should be in the Products folder of what ever directory you installed the game in. You could try searching for this file? using Windows explore search feature on whatever drive Oculus home is installed on
My blacks seem fine, but actual blacks are fairly rare. A lot of the time, there are visible dust clouds, but you can tell they are there on purpose. But there are areas of space that are truly black.
After reading some more it seems that the Rift has more visible/noticable "God Rays" than the Vive due to having a higher contrast screen output.
So the obvious question from me is: Is it possible to dial down contrast/brightness on the Rift? Is there a settings UI for the Rift with sliders and what not?
the godrays are due to the lenses... if anyything i believe the VIVE has the higher contrast screen.... the vive lens has circular lens flairs, circular because they have fewer fresnel ridges... the rift has many more, which is why you see the continual ray effect.***
*** this is my jo average understanding, am sure there will be a more accurate explanation somewhere.
Maybe so, but that still doesn't answer my question.Is there a UI for brightness and contrast on the Rift?
Another happy CV1 owner. It makes me so happy I ordered one. The re-center thing is also an annoyance with Trackir as well. Many have been complaining about the position shift as it occurs a lot while changing speed with your ship. Frontier put it in for those with static screens as some sort of movement effect I think but as many Trackir owners have requested a way to turn this off and now that VR is also finding it dam annoying I hope Frontier will finally get off their collective butts and give us a toggle for this. I find it a particular pain while fuel scooping. Congrats on getting your Rift .
FRONTIER ARE YOU READING THIS? Give us a way to turn this off. It hurts your VR poster child's immersion
Short answer: NO!
would love if oculus or frontier introduced these adjustments for us to use!
got this message yesterday without the yellow text.... money has been removed from my better halve's account so expect in the the next week.. or soAs anyone got a time scale from this email "Your order has been processed and your Rift is almost on its way! Look for a shipping confirmation email with tracking information soon" to the despatch of the rift per chance? thks in advance
Another happy CV1 owner. It makes me so happy I ordered one. The re-center thing is also an annoyance with Trackir as well. Many have been complaining about the position shift as it occurs a lot while changing speed with your ship. Frontier put it in for those with static screens as some sort of movement effect I think but as many Trackir owners have requested a way to turn this off and now that VR is also finding it dam annoying I hope Frontier will finally get off their collective butts and give us a toggle for this. I find it a particular pain while fuel scooping. Congrats on getting your Rift .
FRONTIER ARE YOU READING THIS? Give us a way to turn this off. It hurts your VR poster child's immersion
Surprised and disappointed to learn that's not disabled when using a HMD, I thought all "camera movement" had been disabled for VR. Presumably this has been raised in the Suggestions section on more than one occasion?