So what is difference betweend high wake or exit to menu? If exit-to menu will take 60 second you will just make high wake and problem solved, right?
Still around 15 seconds. You achieve exactly the same effect, but in more elegant way. Where the problem is?
Again, demonstrating that your holier-than-though "life > games" is a smoke screen.
You simply want to kill the person and watch them explode.
If you use the menu to exit the game and you happen to be in battle then it is assumed (by myself at any rate) that the person doing so is wanting to leave the game for whatever reason. If your concern is that they are using it to escape death then perhaps give them a lock-out period ?
Extending the menu-timer doesn't do anything useful other than delay the person wanting to leave. Remember .... Life > Games
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