The Star Citizen Thread v5

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So there is a currency in the alpha that has no obvious purpose for the final game (so it's implementation is wasted time) but it's only function is to let players have a peek...
Nope, that's not true. Is a currency for the ingame game called Arena Commander. In which you can use REC to try ships, weapons and other components. So no wasted time and btw it will probably continue to exist at launch.
What can I buy?
Electronic Access offers players the ability to try out all available flight-ready ships, along with the whole catalog of weapons and shield generators compatible with Arena Commander.
Source:https://robertsspaceindustries.com/faq/rec-faq
 
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Interesting. How long would it take someone signing up for the first time to expect to earn 17,000 REC for the Vanguard thingy? And that is to fly it into the Vanduul Swarm game thing, or just look at it in your hangar? Can you fly "hired" ships in the 2.3?
 
The problem was you could only make money by trading. Bounty hunting and exploration just didn't pay.

You could make money mining, and bounty hunting was ok. Trading was always the best, doesn't mean the other options weren't viable.


The grind just to get the Cobra Mk 3 almost made me quit.

You must have been doing something really wrong, considering it took me a few hours.
 
Nope, that's not true. Is a currency for the ingame game called Arena Commander. In which you can use REC to try ships, weapons and other components. So no wasted time and btw it will probably continue to exist at launch.

Source:https://robertsspaceindustries.com/faq/rec-faq

Yes it is true. There is no other purpose that to let players try ships they did not buy. Why not just gibe everyone access to all ships. Why require players to spend hundreds of dollars just to test the game durchgesweept ng a development time that exeeds the initial plan by years?
 
I don't see any mockery. Plenty of jesting. I don't see any hate. Plenty of concern. I don't see any fear of being wrong. Plenty of being wanted to be proven wrong. I don't see any immaturity. Plenty of people not screaming "DS alt" or "Get out my hugbox".

Some people simply want to see the game made. We are simply watching it not being made.
 
So there is a currency in the alpha that has no obvious purpose for the final game (so it's implementation is wasted time) but it's only function is to let players have a peek at what ships can be bought with real world money (humongous sums). And you say this is perfectly normal for an alpha which is supposed to be a test environment. Nothing unusual? Or is this the part where actual trailbazing has actually happend?

Sorry, but i'll not bite.
I think this subject (pledges, donations, pay-to-win e etc) was already discussed plenty of times in the old thread

You had a doubt and a i tried to help you. Do or think what you want =)
 
Gotta control the narrative and keep those prices high:) IMO this area should be limited to paid up backers of ED, at least then we can know whose genuine here and whose not. It's definitely one of CIG's ideas thats worth copying. Here's an interesting podcast linked by GORF on the SA forums, SC discussion begins at 1hr 31 mins http://game-wisdom.com/wp-content/uploads/2016/06/Brian-Rubin-5-25-16.mp3 . The backer in question owns the spacegamejunkie.com website and sold his ships when he saw the joystick issues/missed release dates/lack of depth etc. etc.

He like myself I believe is/was the original target market for SC until they decided they could make a Freelancer clone/GTA in space/2nd life mmo with space-pants instead. The more and more ships CIG sold/sell, the further and further they get away from their traditional space-sim audience. I am glad Frontier saw the value in their target audience and did the honourable thing and actually made the game for them instead of abandoning them for the COD crowd.

Just listened to that, the guy sounds like he really knows his onions. I'll be working through his game recommendations no doubt. What he said about star citizen possibly killing the space game genre is genuinely worrying.

My favorite bit was when he explained selling off his star citizen ships and using the profit to buy an E:D lifetime pass.
 
My favorite bit was when he explained selling off his star citizen ships and using the profit to buy an E:D lifetime pass.

Really happy I bought an ED lifetime pass.
Really like the game and there seems to be a lot more coming.
Can't wait for atmospheric flight.

I also have a basic SC pledge that I didn't get a refund for and probably can't now... but that doesn't bother me.
I can wait but I do have very little hope that it'll be a game I'd like to play let alone still care about playing that far into the future.
 
Sorry, but i'll not bite.
I think this subject (pledges, donations, pay-to-win e etc) was already discussed plenty of times in the old thread

You had a doubt and a i tried to help you. Do or think what you want =)
Funny, the p2w discussion hasn't been had here in quite some time. Perhaps you are confusing threads? It's a fair criticism regardless. Seems at the very least a bit of wasted time and resources to create a system so akin to feemium (P2w) when the stated business model was Pay to Own (PTO). Considering how much CR has back-pedalled on, I wonder if (in the slim chance this game is actually made and released within the next 3 years) the pay modes will be more akin to what we already see (P2w) and not the promised model (p2o).
 
As it was shoe-horned into the thread. On one of their own video broadcasts, the Lead Developers discussed modding and said (quoting from memory) "Modding is the absolute last thing on our list, the last thing." He then surveyed the room and said, even jokingly "One of us will probably be dead before that happens".

As commitments to deliver a feature in timely manner go, it wasn't the strongest pitch I have ever seen.

Edit, it might have been stated as "Private Servers" rather than modding, I took the same inference from it though.
 
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You could make money mining, and bounty hunting was ok. Trading was always the best, doesn't mean the other options weren't viable.




You must have been doing something really wrong, considering it took me a few hours.

Yeah, it was mainly me. I was running between two stations for 500 to 1000cr a run. After a few days of that I joined a NA TeamSpeak and an alpha backer took pity on a noob and would drop me gold. Once I learned a little more it wasn't too bad. Mining was atrocious. Picking up minerals one at a time drove me insane. It's not too bad now. I actually enjoy some of the mining CG's. I havn't played either ED or SC for 6 weeks. MSI keeps insisting on sending me a dead board under warranty. This is the 3rd go around. I built my own sim pit and have track IR. I refuse to play either game without stick and throttle.

Back on subject. You guys are really making some of this more than it really is. I get it. You like to tweak the tail of some of the SC backers who say it is all sunshine and rainbows. I'm in the middle. I think they are doing well enough now, after making promises of progress they couldn't keep. I'm looking directly at the slide in late 2013 saying we would have AC 1.0, 2.0, and 3.0 cap ships as an example. Star Marine being the other. They did suprise me with the baby PU. I thought that was farther out. All together now I think they are finally hitting their stride. I'm still upset about the quarterly unmelt token for store credit. I suppose I should be happy I have that. I should have 5 to 8 more tokens before the PU goes gold.
 
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1. CIG hugely over promised and have so far under delivered - seriously under delivered.

2. There is a natural tendency for people to like to give a lot of stick to people who bang on about how great they are going to be and then promptly fail to be great - especially after they have taken a huge amount of money on unfulfilable promises.

CIG have yet to reap the rewards for all those years of banging on about how they will be better than any other game that ever existed. They could of course silence everyone by doing all those things - but right now that doesn't look very likely.
This thread is nice read: https://www.reddit.com/r/IAmA/comments/12grru/i_am_chris_roberts_creator_of_wing_commander/ because

submitted 3 years ago * by CommanderRoberts (Chris Roberts)
Look at all those promises...all by the man himself.
 
20 minutes of continuous Alpha PTU 2.4 footage:

https://youtu.be/-u_P4LFjHBY

Looks like they've come a long way in addressing some of the major bugs that affected earlier builds.

Did the Insurance Mission in the Shipping Hub end before the Player had collected all the evidence automatically, or did they accidentally transmit the data before they had all the pieces of evidence?

In a RP sense, kinda of a horror outcome, going to a station to investigate the validity of a claim declination, killing two people to do it, only to send back data Darnell was drunk on the job and caused the deaths of all on board, and the declination was valid, then find evidence later of the smuggling plot but it was too late
 
Sorry, but i'll not bite.
I think this subject (pledges, donations, pay-to-win e etc) was already discussed plenty of times in the old thread

You had a doubt and a i tried to help you. Do or think what you want =)

There is nothing to bite. I wasn't baiting. It was a serious question about the facts. If you want to ignore the facts be my guest, but don't pretend that everything is completely normal.
 
https://youtu.be/CGE0_WSHGHc?t=527 what happened with star citizen? it should have been out 2 years ago according to chris. Yet we have nothing that looks like game.
If it was coming out surely we would have more than 2.4 now. Elite has come out and its active development started later than star citizen. It had less money and achieved more faster than star citizen has.
Did chris just make up goals on fly without any idea on how much implementing those features would cost? Is this the reason why nothing has been achieved with star citizen?
 
There absolutely is such a thing as being too ambitious, and it is to be discouraged rather than lauded.

I wonder if NASA told that to President Kennedy when he told the world, we were going to the moon. I guess they didn't like you're way of thinking because we got there anyway....
 
https://youtu.be/CGE0_WSHGHc?t=527 what happened with star citizen? it should have been out 2 years ago according to chris. Yet we have nothing that looks like game.
If it was coming out surely we would have more than 2.4 now. Elite has come out and its active development started later than star citizen. It had less money and achieved more faster than star citizen has.
Did chris just make up goals on fly without any idea on how much implementing those features would cost? Is this the reason why nothing has been achieved with star citizen?
Comment from a well known member of the Star Citizen community:
Beer4TheBeerGod said:
It's not going to happen. Ever. The people at the top are too self-centered to even contemplate the possibility that they hosed up. We're talking about a company run by a man who said talked about the need for a strong creative producer in response to the last time his reach exceeded his gasp...

Chris Roberts posted:
I needed a producer that could do more than just do a good deal. I needed someone to help me on the set, to tell me hey Chris I know you want to do these 10 things but we only have money to do 5 things really well. So let's pick what they are and knock them out of the park and cut the others. This is what a strong creative producer does, and its what I've tried to do for other directors I've worked with over the last 10 years.


...and then proceeded to ignore every creative talent he had hired. We're talking about a marketing campaign run by a woman who told a paying customer that she was "the greatest saleswoman in the world". We're talking about a company that hired some of the legends of gaming and then proceeded to completely disregard them in the name of nepotism. A company that values the perception of loyalty over competence and allows an incompetent sycophant to continue to mismanage a community to the point where they actively attack cancer victims. Chris Roberts has developed an entire life around false bravado and the perception of greatness. He is the embodiment of the Great Man Myth, and the mythical Great Man does not fail. They certainly don't listen to the advice of menials and admit they've managed to gently caress up the greatest opportunity in the history of gaming.

Chris Roberts is pathologically incapable of seeing himself as a failure. Star Citizen's failure will not be his fault, at least not in his eyes. The developers will have lacked the talent to implement Chris's vision. The creative producer Chris needed will have never materialized. Illfonic and the other contractors will have failed due to a lack of oversight by the people Chris left in charge. "Leavers" will have abandoned him because they couldn't take the heat. Backers will have lost faith without warning. The game industry will have wanted to see him fail. Derek will have undermined him. Goons will have ruined everything. At no point will it ever be his fault.

I doubt he'll ever learn.
Source: A well known comedy forum, because he can't discuss this on the Star Citizen forum itself for obvious reasons.
 
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I wonder if NASA told that to President Kennedy when he told the world, we were going to the moon. I guess they didn't like you're way of thinking because we got there anyway....

Thank you. That is by far the most absurd attempt to double down on a bad premise I've read online today. As previous posters have mentioned, the ambition is not the problem. For many of us it is the yawning casm that continues to grow between what they say and what they are seen to do. The notion that people are either jealous or somehow frightened of change and that that is why they are criticising the project is pure lunacy. the number of telltale signs that things are not as they seem is visible to anyone who is approaching the subject from a non ideological standpoint. With that in mind, it's understandable that you have to sink down to ad hominems and other forms of sophistry to defend CIG because what is available for perusal in this "open" development hardly inspires confidence.
 
I wonder if NASA told that to President Kennedy when he told the world, we were going to the moon. I guess they didn't like you're way of thinking because we got there anyway....

The real equivalent would be for President Kennedy to declare his ambition to land on the Moon by the end of the decade, and be no further than drawing really cool pictures of astronauts and space ships in 1984. Cape Kennedy would be a World of Tomorrow theme park. Russia would have been to the Moon several times, and it would be harder and harder to attract further funding to get the USA there too. They would say actually we are going to Mars. I would hope they get there
 
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