1. Invest on shields and shield boosters. Not having them is not an excuse for a non-combat ship.
No room on a Sidewinder after the chaff and point defense. Ship had the best shields possible.
2. Get chaff launcher.
Had one. Didn't help.
3. When you get interdicted. Zero throttle, then boost.
Did that, didn't help.
4. Put 4 pips to SYS and 2 pips to ENG.
Did that to get in close, then needed 4 ENG just to have a CHANCE to maneuver with him.
5. Deploy chaff when NPC starts to hit you.
Did that, didn't help.
6. Try not to run on a straight line. NPCs can hit you easily.
I'm not a novice. I've been flying flight sims of all sorts since they were invented. I KNOW this, DID this, DIDN'T HELP.
7. If the NPC can mass-lock you, high wake.
Did that when I could, didn't have time most other occasions. Also, to escape the mass lock means getting distance, which as we've established, only makes you a target.
8. Another trick is boost towards your attacker, past through them. Usually they won't chase you after that and even let you low wake.
That's a standard. he can't shoot you if you're behind him, even if you can't get in in YOUR sights. Usually. However, in this game, the AI is allowed to ignore the manuevering characteristics of their ship, so they can now flip around and keep shooting at you regardless. Most of the time.
I've been trading with my Asp Explorer and doing fine even when 2 Elites were attacking me on few occasion after getting interdicted.
How nice for you.