I'm not sure if this is a new standard for minimal/low-difficulty NPC's during combat, but I was doing bounty hunting today and encountered multiple harmless, mostly harmless and novice NPC's in Adders and Sidewinders that weren't really equipped for combat, judging by scanning their hard-points and other ship mounts. Sounded like easy cash for me, so I blasted out some laser beams on their ships, until out of the blue it seemed that all of them went insta-Elite and managed to get behind my ship in less than seconds.
I almost got blown up by these low-skilled ships, no matter which one I encountered, it was like once they were behind me they were behind me for eternity. Despite doing all the tricks in the universe to switch in Flight Assist Off and do the quickest flips, I couldn't see one pixel of their ship appearing on my screen; they were stuck behind me and according to my radar, the red triangles wound't move off one little bit as if we were both attached to a hard stick. Generally i'm quite good in combat against highly-skilled NPC's but ever since the new update came in it seems that there's literally no chance for me to make them move a single inch away from my tail with even the dumbest NPC's?
I almost got blown up by these low-skilled ships, no matter which one I encountered, it was like once they were behind me they were behind me for eternity. Despite doing all the tricks in the universe to switch in Flight Assist Off and do the quickest flips, I couldn't see one pixel of their ship appearing on my screen; they were stuck behind me and according to my radar, the red triangles wound't move off one little bit as if we were both attached to a hard stick. Generally i'm quite good in combat against highly-skilled NPC's but ever since the new update came in it seems that there's literally no chance for me to make them move a single inch away from my tail with even the dumbest NPC's?
Last edited: