http://www.gamasutra.com/view/feature/131494/behavioral_game_design.php
Found another good article.
I've got one astounding one on game theory that could apply to all games and shows exactly why this is failing. Why the frequency of discontent will rise until there is nothing left but the dying heartbeat of a few fanboys.
http://i.imgur.com/dIWm3Sw.png
what is the graph?
Actually reading the article made me think that somebody from inside is actively trying to sabotage ED with bad game design choices.
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