I may play NMS when it comes out, but it will never replace ED for me. NMS will be a bit of fun, a diversion, a change, but is not in ED's league when it comes to realism or immersion.
Good publicity and creatures - didn't we all go mental for the creatures on that first big trailer?But NMS? Absolutely not. I have no idea how it has become so popular tbh...
I strongly believe Elite will deliver as well, and to me, patience is something that seems lacking in many, BUT I can't really fault people for lacking patience, they are used to 'grand' games big and such having fairly quick output in new stuff and such. What many do not understand that for all the 'grand' and free roaming games that have existed, Elite's scale goes far, far far beyond that, which includes complexity as well. Yes, Elite has flaws, but it is flaws that can be worked with, unlike other games where the flaws are because they can't get something to work right, Elite's flaws are maybe more design in nature, and you can always redesign, but you getting a broken engine to work as many other games have to deal with, well, we've seen how that never really happens.How big is a planet in no man's sky?
Such landscapes, so many realisms, such deep modelings
http://i.imgur.com/AX2DdS8.jpg
Elite OMG so bodge OMG so ugly so cruddy
https://c2.staticflickr.com/8/7223/26686963334_1b3c408cd5_k.jpg
Yeah I have some faith they will deliver. But I have some patience.....
TLDR
OP:Good analogy but to me it seems like ED is trying to be more than the sum of its parts. For example Elite: Dangerous is Elite 4 for me its a follow on from Elite, Frontier, FFE but its trying to be its own game instead of pooling the best bits of the previous three games and making them more refined FDEV are chucking random fads at the userbase to see what sticks and what they can get away with.
Dont get me wrong I like ED but tbh I havent even fired it up this week and didnt miss it, when Elite 2 came out and I played that I couldnt get enough of it I was there playing even with the physics etc. Elite 1 was the same but sadly ED seems to be something else yet to earn the name Elite to me its just Dangerous. FDEV in my opinion should move to actually getting more of the Elite game in there and not adding more and more fads to see if we will jump up and down and go 'yay'. Powerplay and Engineers are fads they really are nothing really to do with the Elite universe but they seem to be in there purely to throw a spanner into the comfortable peoples playtime works so we now have to look out who we attack.
Hey I know that bottom pic!
I for one can't stand the Nickelodeon graphics of NMS...
All those planets (more than Elite btw) have a procedurally developed ecosystem, with animals walking around, birds / things flying and fish / things swimming. You can mine (although the Sentinels get a bit cranky), upgrade your suit, weapons, ships etc (and hey, you actually have arms and legs!), explore and *gasp* you can talk to other beings if you learn their language. The graphics choice aside, you know what NMS seems to have above E D? Gameplay, pure and simple (at least the potential). There is also an end goal...if you wish to achieve it. You know...play the game your way (where have I heard that before?)
Honestly, if you prefer the static, sterile backdrops that are the planets in Elite then I don't think anything anyone can say anything that will convince you otherwise. It will be interesting to see what happens to E D player base when August rolls around.
Look at all the indie games with great gameplay HIGHER ON THE LIST with MORE PLAYERS and MORE FUN that have far less graphics. Hell there are 8 bit games like Terraria still 10x more popular than ED because it has GOOD GAME DESIGN.
It seems interesting to me that you'd make that claim, especially if you aren't a designer yourself....Yes. It lacks qualified designers. I am sure this RNG mechanic must have been a real brainstormer moment...
It seems interesting to me that you'd make that claim, especially if you aren't a designer yourself....
That said, a ton of games have RNG, what I might agree with is they mask it behind some fluff, but what is every MMO loot mechanism if not RNG? want that sweet legendary sword that drops at x location? grind grind grind. So yeah.
Maybe I change my opinion though after really delve into the whole Engineers stuff. Right now I just hate the fact I must grind to get access, and then grind to get materials. But that's a whole other discussion.![]()
because everything we've been flying thus far has just been useless?!?!?if you are hunting for materials you will become insane like the rest of us, my advice is either to aim for rank 3 only for time and sanity saving, or just play the regular game till you gathered max materials and then see what you can do with them and keep doing that for months until you got a decent ship... and keep doing that for months until you got a decent ship...
yea...
because everything we've been flying thus far has just been useless?!?!?
perspective.
Think carefully about what you're saying here - you're implying they should only implement what we ask for, at which point this isn't a FD game, but a game designed by a user community.Well said - its junk they are throwing out there that we didn't ask for.
The two aren't mutually exclusive - some games are fun without needing graphics. Some games are fun with good graphics. Genre of game can have a huge influence on how important graphics are.When will you guys learn - Eye Candy != a good game.
Look at all the indie games with great gameplay HIGHER ON THE LIST with MORE PLAYERS and MORE FUN that have far less graphics. Hell there are 8 bit games like Terraria still 10x more popular than ED because it has GOOD GAME DESIGN.
The two aren't mutually exclusive