The Star Citizen Thread v5

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Because none of their other “this will be in the game, honest guv'” demos have been — the only consistent thing about their presentations is that they've conjured up something fancy and then not delivered anything close to it.

Ah I see .. Thank you.

Question - when it works are CIG delivering anything of note / worth ?

I have seen some streamers flying ships around some zone with an orange beam thing in the middle, and watched some players run through a level to collect a ship and it all looks rather good (minus the bugs of coursE)
 
Hmm...so nothing on Sq42, the game I backed for...meh

Nice demos and all but I'm pretty jaded with all that as I've seen a lot of pretty videos from CIG/RSI.
 
Well they have to deliver now, I don't think many people will put up with another year of undelivered teases and promises.

At least that will bring the whole controversy to a close in the near future, the proof of the sauce is in the pudding as someone memorably didn't say.
 
Is that right?

It's like £700 to buy!

If so I think some backers might not be happy.

Connie is closer to $300 iirc.

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Wow ok,
$60 for the Rover!
$234 - Terrapin,
$594 - exploration pack LTI
$1034 - exploration mega pack LTI
 
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That was a nice demo. If we get that as a real game, i'd play it.

However all we have seen now was a heavily pre scripted mission. A mission with mocap, spoken dialog and pre rendered video files. The pre rendered video files were when the mission giver contacted the player. Since Cryengine doesn't support multiple viewports that could not have been a live rendering.

For a full game they need hundreds of these missions for each single system. If they'd do each and every mission this way it'd take ages to fill all the systems they have promised. At various parts of the demo the character or the ships snapped into place. There was no AI, everything was done by human players - the pirates on the Starfarer and on the surface in the vehicles. Other than that you only got AI-less NPCs standing around with some triggered animations. That made the world look to me surprisingly lifeless.

Other than that they have been some nice tech going on. The streaming worked quite nice. Assets are obviously all very detailed. Planets mostly looked nice. Still, SC has still a very very long road ahead before you can call this a game.
 
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You know CIG nailed a Gamescom presentation when in a very old comedy forum posters are debating about which ship to buy.
*Thanks for the tip B42 so worth it that I just opened another bottle of wine. [big grin]
 
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Ah I see .. Thank you.

Question - when it works are CIG delivering anything of note / worth ?

I have seen some streamers flying ships around some zone with an orange beam thing in the middle, and watched some players run through a level to collect a ship and it all looks rather good (minus the bugs of coursE)
I haven't seen anything from SC that is particularly noteworthy other than perhaps a ridiculously excessive use of asset detail, which is noteworthy in a rather negative sense: it suggests that the designers are not doing their job properly and are wasting both development time and computing power on something that's far better done in other ways.

I'll even be curmudgeon enough to say that it doesn't even look that good. Detailed, yes (but again, that's not as much a positive as Chris wants it to be), but almost offensively dull and bland in its design. It's as if they had taken one of those 360-era brown shooters and drained the colour out of it… which admittedly is a pretty nifty feat since those games were already ridiculously monochrome, and applied it to the most generic architecture imaginable.
 
Haha, and so soon after everyone has been raging about the obscene hype that NMS received we see publications totally ignoring their involvement of encouraging that hype.

It's almost as if no-one ever learns from anyone else's errors!

Though to be realistic the "press" don't give a crap - they'll publish anything that gets them clicks - just like the streamers and the you toobers and the twitterers - everything's up for sale by everyone - yay!

:D
 
It was a pretty good vertical slice imo.

Some things like the scale of the planet or the QD travel speed were a little off, but this is expected in a gameplay presentation I think.

Gameplay was pretty much what we expected. Unpolished but with very big potential. Especially for emergent gameplay.

You know CIG nailed a Gamescom presentation when in a very old comedy forum posters are debating about which ship to buy.
*Thanks for the tip B42 so worth it that I just opened another bottle of wine. [big grin]

You do understand that they are trolling about that, right? :D
 
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It was a pretty good vertical slice imo.

Some things like the scale of the planet or the QD travel speed were a little off, but this is expected in a gameplay presentation I think.
Gameplay was pretty much what we expected. Unpolished but with very big potential. Especially for emergent gameplay.
You do understand that they are trolling about that, right? :D


Sure they are...Oh and you might want to go update that refund page :D
 
Yes, there are some new ones to add (4 I think). I'll do it tomorrow though..sadly the thread is pretty much redundant, due to this. C:
 
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