The Star Citizen Thread v5

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Physics seem alright, it just resets too early for some reason. Hopefully they find the time to fix it because it only seems to happen with some objects.

CMDR Jack Frak outdid himself with an even bigger journey this time, upping the length to 86,000 km he travelled from Comm Array 730 to the Yela moon in a 22,5 hour stretch with the fastest ship in the universe. The 350R.

[video=youtube;t51EDw-mdHo]https://www.youtube.com/watch?v=t51EDw-mdHo[/video]

Guess CIG really created truly seamlessly enormous maps, well that's another busted myth. [big grin]
 
http://www.pcgamesn.com/star-citizen/squadron-42-release-date

More folks will receive that new standard refund answer from RSI.


Chris Roberts has said that the single-player component of Star Citizen, Squadron 42, will be more likely to arrive near the middle or end of 2017 than its current Q42016 window.


Ouch. I thought they were going to go for a smooth progression of 'in a few months' delays, but 'the middle or end of 2017' sounds like they pretty much prepare the fanbase for a whole year again. So with SQ42 E1 end of 2017, that means SQ E3 will be done Q4 2018 at the soonest, and we wont see SC before 2019. If for the first time ever they actually stick to their launch dates.

This is actually the first time I sincerely think that 'next decade' may actually happen... :(
 

jcrg99

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[/FONT][/COLOR]Ouch. I thought they were going to go for a smooth progression of 'in a few months' delays, but 'the middle or end of 2017' sounds like they pretty much prepare the fanbase for a whole year again. So with SQ42 E1 end of 2017, that means SQ E3 will be done Q4 2018 at the soonest, and we wont see SC before 2019. If for the first time ever they actually stick to their launch dates.

This is actually the first time I sincerely think that 'next decade' may actually happen... :(
Roberts told many times that Star Citizen would be a10-years project. People just refused to listen or misunderstood that, thinking that he was talking about a game been kept 10 years after an official release.
They are not guilty because people make assumptions and do not understand advertising development.
Buy a Frigate.
Playable in 2032.
Can't wait!
 
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They must be working on the concept now. It'll be on-sale as a limited offer, they'll model it out, put a jpeg available as a purchaseable wall decoration, then it'll linger in Refactoring for twenty years til CR is happy that all the green pixels are the right shade of blue :)
 
Wow, possibly another whole year for Squadron 42, and that's a Roberts prediction so it'll be optimistic. That rules out a big S42 launch at CitizenCon, and now that they've already done the 3.0 reveal I wonder what they'll show. Perhaps some S42 work in progress, which will get the usual rabid response from the audience, but which will now be mostly irrelevant by the time the game finally sees the light of day.
 
What myth would that be?

Also, I'm not sure 0.3 Ls really qualifies as “enormous” as far as space goes.

The myth that CIG didn't actually overhauled their engine to accommodate for 64bit double-precision to allow a cryengine map to be the size of a small solar system. Some were saying that CIG just shrunk the world and that all npc's and ships were just tiny tiny objects hehe, they have great imagination I'll give them that. [big grin]

film__3159-honey-i-shrunk-the-kids--detail.jpg


Why on earth (or off of it) would object physics need to reset, early or not?

Well since it's a mmo and those debris are just props to create a mood I don't see how they would gain from having them persist across the universe, what would people do? Fill a Freelancer with scrap and sell it at an outpost? Doesn't look like half-bad idea actually...
 
Wow, possibly another whole year for Squadron 42, and that's a Roberts prediction so it'll be optimistic. That rules out a big S42 launch at CitizenCon, and now that they've already done the 3.0 reveal I wonder what they'll show. Perhaps some S42 work in progress, which will get the usual rabid response from the audience, but which will now be mostly irrelevant by the time the game finally sees the light of day.

Yeah, when you look at the state of first-person shooting and such in SC I doubt they can compete with anything thats on the market now, never mind end of 2017...
 
Well since it's a mmo and those debris are just props to create a mood I don't see how they would gain from having them persist across the universe, what would people do? Fill a Freelancer with scrap and sell it at an outpost? Doesn't look like half-bad idea actually...

You just described Star Citizen absolutely perfectly. It's all just props to create a mood - the mood to spend money on debris ;)
 
The myth that CIG didn't actually overhauled their engine to accommodate for 64bit double-precision to allow a cryengine map to be the size of a small solar system. Some were saying that CIG just shrunk the world and that all npc's and ships were just tiny tiny objects hehe, they have great imagination I'll give them that. [big grin]
Nothing in that video disproves or even contests that.
 
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The myth that CIG didn't actually overhauled their engine to accommodate for 64bit double-precision to allow a cryengine map to be the size of a small solar system. Some were saying that CIG just shrunk the world and that all npc's and ships were just tiny tiny objects hehe, they have great imagination I'll give them that. [big grin]

The universe of Star Citizen (planets/stars/distances) is not 1:1, they are (supposedly intentionally) shrunk, that has been confirmed by Chris ages ago. Not sure about the whole '64b double precision thing' as I never heared that conspiracy.

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Nothing in that video disproves that.

Heck, Chris Roberts himself disagrees with Orlando about the scale of the universe...
 
You just described Star Citizen absolutely perfectly. It's all just props to create a mood - the mood to spend money on debris ;)
Lucky us that those all those prop's keep getting made and are available for anyone with a Star Citizen package. Which means, no content behind a paywall. ;)
 
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