The Star Citizen Thread v5

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True but if that was the case i would have expected more general level position openings instead of senior and lead positions.
Senior positions tends to imply that they're looking for experience (and are willing to pay appropriately). I think it's more about setting expectations for the job than anything else. :)
 
Senior positions tends to imply that they're looking for experience (and are willing to pay appropriately). I think it's more about setting expectations for the job than anything else. :)

Yeah in my experience Senior just means, have experience. It's like the opposite of Junior.
 
Wow. That really is something else. So glad to hear it looks as though he's pulling through. I knew some of the SC cultists were low but must admit, I didn't know quite how much. It made me sad, repulsed and angry to see some of those comments. Glad others came to his defence.

Some of them act like religious zealots. I don't know if it's the deep need to believe, or the money involved... Either way, admitting you are wrong is always hard, but it is also liberating.

I can't believe how low some people can go over a videogame. Pathetic really.
 
Senior positions tends to imply that they're looking for experience (and are willing to pay appropriately). I think it's more about setting expectations for the job than anything else. :)
This style argumentation is what people defending cig should be using. I have to say that your explanation does make sense and its completely valid.
 
So august has been quite heavy for CIG over 30 employee positions opened up during that month. Thats over 10% of workforce CIG employs.
21 engineer positions, 1 marketing position, 2 support positions,1 ui position,2 design positions, 2 audio positions, 2 art positions
I wonder what happened? It seems rather drastic that company suddenly loses over 10% of its workforce and mostly in engineering department.Especially since its mostly senior positions
Source: https://cloudimperiumgames.com/jobs

Any Developer who can put two and two together and get four will know it's time to jump ship and find something worth spending your time on.
Everyone in the Business are laughing at CIG, and they are doing it out loud!
 
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Jex =TE=

Banned
Because unlike managers, they're the ones who actually deliver the product.

So you've never been involved in game design then?

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Any Developer who can put two and two together and get four will know it's time to jump ship and find something worth spending your time on.
Everyone in the Business are laughing at CIG, and they are doing it out loud!

Speaking from experience I'm going to assume here?
 
Any Developer who can put two and two together and get four will know it's time to jump ship and find something worth spending your time on.
Everyone in the Business are laughing at CIG, and they are doing it out loud!

Well I'm currently in a job that has me see challenging times coming our way, and some people here are busy inventing a device called W.H.E.E.L. which is so innovative that we can't use anything on the market, we HAVE to do it ourselves. And I'm seeing the first releases of W.H.E.E.L. and it's a sad mess written by a bunch of graduates fresh off university. The reason I'm still here is 1) I still hope to help turn things around in time and 2) the pay is alright. Inertia can be a big factor for people staying.

Where is this from?

From the comment section of the Jeffrey McArthur video: https://www.youtube.com/watch?v=cc7o-uDmvio

Some of the more severe comments to which my quote was a response to have since been deleted or edited. But yeah, so toxic, this thread... ;)

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Speaking from experience I'm going to assume here?

Why do you ask? We all know that if he responds "yes" you're either dismiss any qualification he lists as false, or you proceed to proclaim that CIG's game development can't really be compared to any other game development because "scope" and "fidelity" and "never been done before in this combination". And all these points will be debunked with references, just like the whole point about the history of Chris Roberts. And a year from now we'll be in the Star Citizen Thread v6 and someone else will come in and start the same discussion with the same disproven points.

Where's the last guy who asked for sources regarding CR's past projects? Been all quiet since. Probably waiting until it's a few dozen pages later so he can post the same stuff again without having to fear someone easily finding the facts countering him.
 

Jex =TE=

Banned
Why do you ask?

I was making a point that nobody is qualified to say anything since they have no data on which to draw conclusions. You can stroke your ego if you want, I prefer to work with facts. Some people here though think that if you can add 2 + 2 and get 4..... :rolleyes:
 
I was making a point that nobody is qualified to say anything since they have no data on which to draw conclusions. You can stroke your ego if you want, I prefer to work with facts.
The fact of the matter is that, to get things done — to deliver the product — you need people who do the actual job of getting things done, not managers.

And no, you were not making a point. You were constructing a classic ad hominem + appeal to authority fallacy.
 
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I was making a point that nobody is qualified to say anything since they have no data on which to draw conclusions. You can stroke your ego if you want, I prefer to work with facts. Some people here though think that if you can add 2 + 2 and get 4..... :rolleyes:

Perhaps you could outline your qualifications so we can assess your suitability to assess the quality of other people's comments!
 
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