***POLL NOW CLOSED*** IMPORTANT, OFFICIAL SHIP TRANSFER POLL

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Moreover, if we're going the bulk carrier route. Why can't I just queue up a transfer from Station A to station B, and then just sit in my chair and let the bulk carrier transport ME and MY SHIP to the destination???? Is that somehow breaking your immersion as well? I care very deeply for your immersion. It keeps me up at night. I'll be laying there, staring at the ceiling and going "Man, I wonder if the brown sea's immersion is OK???"
 
Time is my dearest currency, and I have less and less of it every single day.

Its much deeper than just that, even. Time is the ultimate currency in EVERY MMO. Everything can be broken down into either time or risk (or RWM). That's the only thing that gives anything value in an MMO. Taking away time with arbitrary timesinks is functionally equivalent to taking credits out of our accounts.
 
Oh my. That surely makes you unique in this community.

You have a house? Luxury!

Ziggy whishes he was a retiree Stardust.

It means I can't afford to play this game for hours on end on a daily basis. It means that I'm already behind the power curve on everything because I can't devote the same amount of time as other players to master the intricacies of farming for nearly non-existent materials for hours on end just to roll one or two engineer upgrades. It means I have home repairs, cleaning, you know, normal adult things that need to be done before I can even think about sitting down at my computer.

You're not an idiot Ziggy. Don't act like one.
 
voted instant. delay doesn't make any sense gameplaywise. it'll just motivate cmdrs to logout during the process, which is just stupid

Sorry, but logging out when you are in a perfectly good ship, or you can buy a tide-me-over ship is the crazy here, instant makes no sense from a galactic, lore, immersion or expandable mechanic pov.
 
A quick search of this thread reveals no one has used the word "Farragut".
A quick and easy lore explanation: a private shipping company has decided it's time to expand. They want to upsize, but also want to tap into a potentially revolutionary market; hauling ships. Their method? Farragut cruisers. We know Farraguts can hold up to two corvettes and multiple wings of fighters. We also know that Farraguts travel in hyperspace differently than our ships, in the same way Jacque's station moves (correct me if I am wrong), so technically these haulage cruisers should be able to make ridiculous jumps, even laden.

It would be grand! There could CGs to get them all built (maybe some Engineer tie ins?) and fancy Galnet articles! And every once in a while, you will be docked and hear "capital class signature detected"', pop out the mail slot, and be greeted by a friendly Farragut, with a swarm of condors buzzing about it. Maybe some type-6's running from the ship to the station, and back with holds full of cargo or fuel for the behemoth.
Imagine the piracy!!! Find one of these in a distress call and get loads of juicy cargo while fighting off wings of condors and Eagles. Maybe hijack a ship held within the cargo hold?
Maybe one of these illustrious cruisers could be carting some sort of.... other ship..... Now you've got some really juicy plot material. Who is the shipping company? Who are they connected to? Is it Caine-Massey? Is CM even important?
You decide, Frontier.
 
*Unless there is a significant, majority vote against ship transfer delivery times, along with a high turnout*, we will likely be moving towards implementing plausible delays into ship and module transfer, though such a change may affect when the features comes online.

Your original plan was for instant transfer (which given your initial comments on this matter showed you were quite adamant about it), but now you’ve seemingly reversed that, making the default be for delayed-transfer. This reversal was likely a result of community feedback. But now this poll needs “significant” support for your original idea in order for that to be implemented. The default choice—if any—should be what you original planned on (instant), as taking in ad-hoc community feedback to cause your reversal, then having a poll to reverse your reversal based on proper, democratically voted community feedback seems wrong.

Instant transfer is likely to have a less plausible/desirable explanation for how the feature works in game lore.

If instant transfer doesn’t fit in with the game lore, then neither does the existing instant rebuy feature. Do you plan on adding a lengthy delay to the transfer involved with rebuy as well?
 
Oh my god, I can't believe you guys are actually considering adding a wait time now. I think there are enough wait times in game already before you can do what you want in a session. If this gets passed, I'm pretty sure ED will be labelled a community of navel gazers. The more wait times you add the smaller the future community will be, because most players are casual and don't have time for unnecessary time sinks.

I think if you want to expand your player base there needs to be an instant option, otherwise this game become like Eve Online supported by only a handful of hardcore players with multiple accounts due to the time investment required. I think FD made the right choice in the first place for the right reasons (common sense and business). An effort was made to expand the player base through consoles, the most casual players of all. That will roll back with decisions like this.

As far as polls go, I would do an in-game poll, because most of the player base either don't visit or comment on the forums. Effectively the forum community is a skewed representation. Always has been for MMOs.

If this goes ahead then at least put an option in-game to set your own wait time from 0-100min. This would keep even more people happy. Making this an either or option is going to tick people off either way. But the truth is if FD did this about 95% of people who wanted a wait time would eventually set it to zero, because an on paper discussion is purely academic, that will quickly be outweighed by real life practicality.
 
On the contrary, instant ship transfer for a dead end, shallower experience for the whole playerbase.

Right. I am going to be horribly deprived of the opportunity to buy a hauler with an FSD3A, fly it all the way back to where the other ship is, then sell it immediately, fly the old ship back out, because a game is dead end and shallow if you don't gate any fun behind at least 40 minutes of wasting time.

If you want to waste 40 minutes of your time before playing, get one of those chore boards from kindergartens IMO.

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Real-talk for a minute: do the people asking for the time-delay transfer actually keep the pre-flight checklist turned on?
 
It means I can't afford to play this game for hours on end on a daily basis. It means that I'm already behind the power curve on everything because I can't devote the same amount of time as other players to master the intricacies of farming for nearly non-existent materials for hours on end just to roll one or two engineer upgrades. It means I have home repairs, cleaning, you know, normal adult things that need to be done before I can even think about sitting down at my computer.

You're not an idiot Ziggy. Don't act like one.

I'll challenge anyone to a game of Time Top Trumps.
 
Is there a limit to the distance that you can transfer your ship? I love being able to move my ships to a potential new home, but I am not sure I like the ability to move them very far like out to Jaques Station. Around the Sol bubble would be great, though.

Thanks for your time and consideration on all this stuff, Sandro!

Yes

Still doesn't address the "stuck at Jaques - hop in Sidey - instant return to starting base - tranfer exploration ship home and be on my merry way" scenario.

Maybe that's what they want???
 
Cool, I can't wait till I queue up a ship transfer and then turn the game off and walk away for however long it takes. Just like that time with the SRV fuel thing, remember when it was unfun that it was going to require fuel and then that went back on it and it added absolutely nothing to gameplay? This is that again.
 
It means I can't afford to play this game for hours on end on a daily basis. It means that I'm already behind the power curve on everything because I can't devote the same amount of time as other players to master the intricacies of farming for nearly non-existent materials for hours on end just to roll one or two engineer upgrades. It means I have home repairs, cleaning, you know, normal adult things that need to be done before I can even think about sitting down at my computer.

You're not an idiot Ziggy. Don't act like one.
Three things.

1. It's fun acting like an idiot.
2. People in the same situation as you are want delays. I myself have not been able to play the game for more than 2-3 hours a week for the last 2 months, and I want a delay.
3. Your personal circumstances are of no consequence to others.
 
Sorry, but logging out when you are in a perfectly good ship, or you can buy a tide-me-over ship is the crazy here, instant makes no sense from a galactic, lore, immersion or expandable mechanic pov.

Neither does it for make any sense for the rebuy screen to appear instantly. Your commander's rescue capsule would have a travel time to your last docking location and you should be locked out of the game for that time.

Shouldn't you?
 
Right. I am going to be horribly deprived of the opportunity to buy a hauler with an FSD3A, fly it all the way back to where the other ship is, then sell it immediately, fly the old ship back out, because a game is dead end and shallow if you don't gate any fun behind at least 40 minutes of wasting time.

If you want to waste 40 minutes of your time before playing, get one of those chore boards from kindergartens IMO.

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Real-talk for a minute: do the people asking for the time-delay transfer actually keep the pre-flight checklist turned on?

What a great response, cheers, a delayed transfer will still save you time and is a massive QOL improvement on what we have now, problem is you heard 'instant' at GC a couple of weeks back and now the game is a dud without it, bizarre.
 
I'm still thinking it will be really hard to do this and not change the game from it's simulation roots to more of an arcade game.

Oh Braben, where art thou???
 
Neither does it for make any sense for the rebuy screen to appear instantly. Your commander's rescue capsule would have a travel time to your last docking location and you should be locked out of the game for that time.

Shouldn't you?

Zero gameplay in the rebuy, insurance, cargo loading, plenty when you are in a ship and can play the game waiting for a ship, all been answered in the mega thread.
 
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