The Star Citizen Thread v5

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jcrg99

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So RSI reported their player cap to some mysterious "authority".... ok. There is a player cap per instance that is well known but that says nothing about the total number of players at any given time.

I seldom have to wait more than 5 seconds for a match to play coop vanduul swarm. But maybe these couple hundred players just play 24/7.... hmmm

Elite more popular than Star Citizen... that is a stretch even for this forum lmao.....

The "misterious" authority is the Attorney General of Los Angeles.

Yes. It's impressive how an informed people like a Star Citizen fan is so uninformed.

Frontier sold 1.5m copies as far as I learned and that is from a report shared while ago. Star Citizen was told as selling around 500k (report shared months later of the Frontier's report) as told by a RSI representative (from their partner: Behavior) in an interview.

I guess you are shocked now?
 
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Official Statement said Alpha 3.0 is Due Within 2016.

For Fairness Said. October is an Fanbase Statement. I dont know if thats actually going to happen.
But given we got September. 2016 aint that long of a Time either ways.

I'd say it's pretty clear it's not coming before December, we've not even recieved 2.6 yet.
 
Yes I did.
But you see this is the Problem.

See. When he Landed at this Outpost.
The Planet was already there.
That Planet was already Loaded in this Instance. Because it is so Close that not having it in that Instance would be Stupid.

After all this Planet is the Source of Gravity in your Proximity. And is the Object which that Station Orbits.
So of course you can Land on this Planet. Because it is already there in the Instance of that Station.

If you got 3 Stations on the Same Planet. You could likely Drive and Fly to all 3 in Normal Space.
Because these Objects are part of this Instance already. And thus are Loaded for you.



You can actually see your Area at the Lower Left Corner.
It tells you in which Gravity Well. And thus also in which Instance you will be if you Drop out of SC on your Current Position.
Which means All objects in this Zone are going to be available in Normal Space Flight.


Thats why I said your Video shows nothing contradicting my Statement.
try Flying from an Station Orbiting Planet A to an Station Orbiting another Planet.
You can check that they are different Instances by Visiting both in Supercruise. And Checking your down left Area Location. :)


As an Rule of Thumb. ED decides Instances by Stellar Bodies.
So an Gas Giant with 12 Moons. Will likely be one Area Defined as this Gas Giant. And will Include this Gas Giants Rings as well as his Moons and any Stations Orbiting it.

However. If you tried to Fly to the Neighboring Gas Giant without allowing a Loading Screen by using Super Cruise. You can expect that it will not Work. :)
One exception of course being if the two Gas Giants are Orbiting each other in a close Distance. In which case they will likely end up in the same Area. :)


*Sigh*

Dude, if you had the time, the inclination and enough fuel (as well as being plain crazy) you could do exactly the same thing in that video I posted, and travel to the next planet beyond the one you are leaving.

Of course, doing so would take several MONTHS to do, so nobody has actually done that as of yet. Because it would be dumb to do and rather pointless too since you can get to said destination rather quicker in super-cruise.

Your obtuseness levels are increasing though, which is rather impressive.

Do carry on the display.

Also, how does any of this even relate to what you could possibly do in Star Citizen?
 
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You can actually see your Area at the Lower Left Corner.
It tells you in which Gravity Well. And thus also in which Instance you will be if you Drop out of SC on your Current Position.
No. You're still confusing SOI with instance. They're not the same. You can freely move between SOIs and have them dynamically load into your instance; any given SOI can hold a vast number of separate instances — other than in very specific cases, the former does not tell you anything about the latter.

Again, what you say cannot be done has been done. The way you say it works is not how it actually works. You're getting your concepts completely mixed up and making some pretty bad assumptions based on those misconceptions.

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Official Statement said Alpha 3.0 is Due Within 2016.
So neither of your statements are based on anything that CIG has said. Ok.
 
The "misterious" authority is the Attorney General of Los Angeles.

Yes. It's impressive how an informed people like a Star Citizen fan is so uninformed.

Frontier sold 1.5m copies as far as I learned and that is from a report shared while ago. Star Citizen was told as selling around 500k (report shared months later of the Frontier's report) as told by a RSI representative (from their partner: Behavior) in an interview.

I guess you are shocked now?

Haha 500k and it's a pre alpha release.... actually more than i thought.... sales numbers at this point are not indicative of popularity.

Not many want to buy an unfinished game. But by and large the enthusiasm surrounding Star Citizen is much greater than Elite at the moment.

Look at the views for the 3.0 demo and compare them to views of the previews of planetary landings for Elite.... there is no comparison.
 
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I would also like to say that SC live as it stands has anywhere from 3 hours to 10 hours of gameplay if you play it with friends. On the topic of it including no content I totally disagree. There is a lot of work and content that has gone in to 2.5.

That's like saying give a child some chalk and a sidewalk and they'll come up with hours of game play, and it excuses the distinct lack of actual mechanics that CIG has managed to develop so far while they've been struggling to get the basic technology into a usable state.
 
As an Rule of Thumb. ED decides Instances by Stellar Bodies.
So an Gas Giant with 12 Moons. Will likely be one Area Defined as this Gas Giant. And will Include this Gas Giants Rings as well as his Moons and any Stations Orbiting it.

However. If you tried to Fly to the Neighboring Gas Giant without allowing a Loading Screen by using Super Cruise. You can expect that it will not Work. :)
One exception of course being if the two Gas Giants are Orbiting each other in a close Distance. In which case they will likely end up in the same Area. :)

Uh, no. You can use normal flight to travel anywhere within a system, if you want to waste your time like that. At some point you will be transferred into the second gas giant's frame of reference and follow it around its orbit, which is exactly what happens with stations.
 
Uh, no. You can use normal flight to travel anywhere within a system, if you want to waste your time like that. At some point you will be transferred into the second gas giant's frame of reference and follow it around its orbit, which is exactly what happens with stations.

Actually, if you fly towards a planet in normal space, that object will probably get away from you unless you are already in its reference frame.
 
Haha 500k and it's a pre alpha release.... actually more than i thought.... sales numbers at this point are not indicative of popularity.

Not many want to buy an unfinished game. But by and large the enthusiasm surrounding Star Citizen is much greater than Elite at the moment.

Look at the views for the 3.0 release and compare them to views of the previews of planetary landings for Elite.... there is no comparison.

The number of people laughing at SC, negative press and the increasing desperation of the fans are all indicative of negative popularity.
 
If the game was so super fantastic maybe we'd be playing it ?.

Why aren't you playing then?

If Frontier wanted to sell ships, jpegs and dreams they certainly could release whatever tech demo to people too, as any other game developer could, tied to an over-ambitious set of features that should be added in the top of that, and making people dream about that.

It's just that in general, game developers or teams like Frontier and others are in the business of making money delivering games, instead making money delivering illusions and dreams, through tech demos/prototypes.

"A lot" are finding hours of enjoyment? Sure. A "lot" also found hours of enjoyment playing Alien Colonial Marines. All failed games or crap always had a "lot" of people playing it. In the SC case, this "a lot" is just a couple hundreds which are enough to make the whole thing totally unstable after 5 years of development and 2 years delayed. But somehow, there is a guy here who is so excited to see "capital ship" battle/demo in a next Con. Because that is what is going to be... just another con.

I bet 99% of ED players would trade PowerPlay and Engeniers for Multicrew and Spacelegs in a heartbeat ;)

The number of people laughing at SC, negative press and the increasing desperation of the fans are all indicative of negative popularity.

hehe that's like what? 100 people that like to make noise from 500k backers (they are actually now closing 700k)? That's what 0,02% of the playerbase! Those 0,01% are the real definition of a cult, posting behind an enclosed forum with a pay-wall moderated by shady washed up dev's, paying for jpegs (forum avatars lulz), conjuring schemes and charades to attack anyone anyone they can get using whatever means necessary (doxing, harrasing, stalking) just to try and harm "Star Citizen", etc. That's a proper cult alright, that's why it's funny to be called cultist here, when the joke is on them. We are the ones laughing at you, since ever [big grin]
 
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Why aren't you playing then?



I bet 99% of ED players would trade PowerPlay and Engeniers for Multicrew and Spacelegs in a heartbeat ;)

Powerplay, yes. I don't like it much though I see potential for improvement.

Engineers? heck no...Engineers are great and add a lot of spice and variety. The RNG complaints are vastly overblown. I've got grade 5 on all the ones that matter to me and have yet to leave an Engineer unsatisfied with my modifications. I'm also a guy who works 40+ hours a week and has plenty of responsibilities to take care of at home (plus other hobbies) and still found enough time to do upgrades (post-patch, of course).

Multicrew, I'm much more meh about until I can see what crew can actually accomplish. Spacelegs will be nice but I'd rather have a little more variety in environments first...like taking a ship under water, atmospheric flight and stronger interaction with NPCs in space.
 
I bet 99% of ED players would trade PowerPlay and Engeniers for Multicrew and Spacelegs in a heartbeat ;)

Both Multicrew and Spacelegs in SC are absolutely crap.
I'd trade a properly fixed Powerplay for all the above.

However I can't wait for Elite's atmospheric flight.
 
*Sigh*

Dude, if you had the time, the inclination and enough fuel (as well as being plain crazy) you could do exactly the same thing in that video I posted, and travel to the next planet beyond the one you are leaving.

Of course, doing so would take several MONTHS to do, so nobody has actually done that as of yet. Because it would be dumb to do and rather pointless too since you can get to said destination rather quicker in super-cruise.

Your obtuseness levels are increasing though, which is rather impressive.

Do carry on the display.

Also, how does any of this even relate to what you could possibly do in Star Citizen?


[video=youtube;XY7E0DEp5yI]https://www.youtube.com/watch?v=XY7E0DEp5yI[/video]

Let me put this discussion to rest with this video. No SC from the moon to its planet. Timelapsed of course.
 
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