The Star Citizen Thread v5

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Intentions are not promises, just because a dev says he would like this feature or this kind of gameplay sometimes things just don't work out and they have to be changed or completely removed. It's completely normal, people holding their best efforts in making their dream game (both Braben and Chris Roberts are doing their dream games, these games are about passion not about money). Dev's like Chris and Braben are passionate about these grandiose ideas of building the games in their heads, ofc they will ramble and have a "dreamy speech" when asked about what they would like to accomplish. That is good, that's the passing, ambition and drive to accomplish something great and unique! They should be supported not bashed. But some gamers just think about themselves so you end up with endless circling discussions about flight models,
solo play, ship transfers etc.
The difference between Braben and Roberts is that when asked if something will be in the game, Braben starts his answers with "I'd like..." and Roberts with "Yes...".
 

Mu77ley

Volunteer Moderator
It being one of the main Parts doesnt really change that its not an very big topic.
Take FDevs BGS for example.
Insanely Importand. But barely mentioned in detail.
Heck up to this day the info we got on how it actually works is from Player Testing.

Wrong again I'm afraid.

[video=youtube;y5DGyG6Qwvk]https://www.youtube.com/watch?v=y5DGyG6Qwvk[/video]

Please actually do some research before you make such ludicrous claims...
 
Intentions are not promises, just because a dev says he would like this feature or this kind of gameplay sometimes things just don't work out and they have to be changed or completely removed. It's completely normal, people holding their best efforts in making their dream game (both Braben and Chris Roberts are doing their dream games, these games are about passion not about money). Dev's like Chris and Braben are passionate about these grandiose ideas of building the games in their heads, ofc they will ramble and have a "dreamy speech" when asked about what they would like to accomplish. That is good, that's the passing, ambition and drive to accomplish something great and unique! They should be supported not bashed. But some gamers just think about themselves so you end up with endless circling discussions about flight models,
solo play, ship transfers etc.

Ever compared interviews of those two?
The one talks about dreams and what he wants to do having his head complelty in the cloud.
The other talks about dreams and what he wants to do being grounded and knows how adventures it sounds. But tries to make it work.

Or in short for me CR has become so obnoxious to listen to because i cant take anything he says seriously because so far his "word" on things is as much worth the politician throw out when votingtime comes to them.

"Its weeks away!" "Next year!" Ect all of that just CR said the past 4 years was a intention he never got to work. All those "intentions" he voiced bundeled with a ship sale.
SQ42 is "intended" for 2016 lets see how he will pull the rug again under fans with a fancy video and another "intent" voiced for next year to come.
 
AS I said- not the place, not the time. And as a Study sim crazy sort of guy I'd love doing that. :D

You'll probably find yourself in the minority there... :)

Dunno, I loved B-17 The mighty 8th and if begging on my knees for an hour would have gotten me someone to actually fly the thing while I was in the bomber nose position (and some guys to shoot enemy fighter in the meanwhile, or tend the damage in the bomber) I'd have done it.
Twice.

Yeah, that's not a game though.

EDIT: Also something like drop-in / drop out would be acceptable for me.

But immersion!!1!11!111!!!!
 
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The difference between Braben and Roberts is that when asked if something will be in the game, Braben starts his answers with "I'd like..." and Roberts with "Yes...".

Yes alone this is so much more telling, Sandy "NO" Sammarco comes to mind too.
So many features asked by ED fans on streams where it was "would be cool but i cant make any promises" just to be suprised by a bunch of small requested features to arrive as a suprise.

Route planer
traffic controll
CG marked on map
Mission givers with faces
ect.

IT was never promised but stuff they wanted to "look into" fair enough they looked into it and made a suprise out of it nice.
 
Did you Notice the Headline ?

Chairman's Response to The Escapist
(Or: The Long Troll)

This Letter was Fairly Clearly not exactly meant as an Legal Response.
But more as an sort of Snide Comment. Not exactly Professional. But I doubt that they seriously Expected the Escapist to actually Follow any Such Demands.
Its simply an Official Response to get some Media Attention and Show that they Disagree and Deny this Article to be True.
No. First, the headline is “re: Star Citizen Article published by The Escapist Magazine on October 1st, 2015”. Second, it is written by the general counsel to the managing editor, with copies sent to legal representatives. Third, it threatens litigation.

It is very much a legal response. It is very clearly not just to get some media attention. But yes, it is very unprofessional — this is a recurring theme with lots of CIG's attempt at legal and business communication as or to aggrieved parties.

In Opposite. The Style of Writing. As well as the Letter Head are actually making me even more Certain. That this Letter earlier Posted on the Topic. Is an Outright Fake.
That makes no sense. The letter has a letter head; the email, being an email, does not. The letter is written by Ortwin, the mail is written by Ray. Why would they have the same style of writing? So on what grounds do you conclude that the email is fake?
 
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But I allways had realistic approaches to CR promises why would I bet If time was never an issue for me? I'm not the one that changed my mind about the game. Everything is going as I expected because I knew that at least 5-7 years development was need to build a company from scratch and make 2 games at the same time with the scope and quality Chris Roberts wants. I have no issues with waiting, all I want is the best game possible. That's why I pledged.
If you can't see how much of a turnaround this is from the post I replied to then...

Nah. Anyone can see. You're just playing games here.
 
I still remember fanatics trying to tell me how NMS will take "away" players from ED and will completely wreck it.
I still hear the same claim for SC.

I still say ED is coming along nicely they have their beginning phase of ED done, and will add more and more stuff over time.
Its like trying to tell me that a new mmo will crush WoW that is already running for years and is established.
It would be the same ridiculous claim if i had said that ED will wreck EVE online when it will release.

The longer ED runs the harder it will be to get wrecked by any upcoming space game.
The one true thing CR said several years back was true if he takes more then 3 years to release something that it would get stale.

I wonder if EVE saw any kind of change in popularity lately? I've not followed closely and I don't know what kind of stats they put out, but I wouldn't expect an expanding interest in a very broad genre to really put a dent in them. If anything I would expect an increase and the new F2P addition may well have been a response to the expanding market.

Even though NMS' release was controversial it still sold very well for an expensive indie game. Even if it had been met with rapturous applause I can't imagine it having much impact on the ED player base or market. Just because a game is set in space doesn't automatically mean it's direct competition (in reality most games are set in space if you think about it) and space gaming mechanics are ridiculously broad. You would seriously have to clone ED very directly to create a game that really makes people want to play that instead of rather than as well as.

I remember around the time of the first ED alpha (about a year after the Kickstarter) and the press were suddenly interested in the game because of the first polished looking alpha, and people were storming the comments with "I'd rather wait for Star Citizen" "Why have they bothered when Star Citizen is coming?" I'm beginning to wonder if the MMO side of Star Citizen will release at a time that's even considered a similar hardware generation to ED's 2014 release. Assuming we see it in the next 2-3 years and it offers even a fraction of what CR has proposed. It could very well be a captivating experience with pretty ships to purchase and upgrade and places to go and explore but why the heck wouldn't I want to load up ED to mess around in the Milky Way or see what's going on with the Thargoids or play around with whatever new content and functionality Frontier have added, just because they are broadly about space doesn't mean any of the gameplay is likely to directly overlap and keep me so interested for so long I'll forget about loading another title up. There will always be too many compelling reasons unless Star Citizen is so good it actually drives people away from all other video games, which is a bit silly.

I wonder if those people that commented so adamantly that ED should be avoided back in 2014, having the chance to buy Wing Commander back in 1990 would have avoided it had they know that X-Wing was coming in 1993? Would they have listened if they had been told that a more advanced game was coming and based on Star Wars? Would they have missed out on three years play of a rare decent space game and told people to avoid Wing Commander because X-Wing was coming?
 
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Wrong again I'm afraid.

https://www.youtube.com/watch?v=y5DGyG6Qwvk

Please actually do some research before you make such ludicrous claims...

They don't consider facts as valid, they like to mass bomb with distorted information with no base in reality.


XgMxw.gif
 
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The difference between Braben and Roberts is that when asked if something will be in the game, Braben starts his answers with "I'd like..." and Roberts with "Yes...".

That's not entirely true, you might have that perception because Roberts is much more exposed by doing 100+ videos just answering questions, you can bet that if Braben or any other developer would do that you also would get that impression. When you put passionate developers talking they can go on and on, just because they say yes to a feature doesn't mean that there will be a halt in production and that feature now has priority, those are ramblings of stuff they would like to see in the future, and knowing tech as they know, (because contrary to what people might think, they have meetings and discussions about what can and cant be done).

Ever compared interviews of those two?
The one talks about dreams and what he wants to do having his head complelty in the cloud.
The other talks about dreams and what he wants to do being grounded and knows how adventures it sounds. But tries to make it work.

Or in short for me CR has become so obnoxious to listen to because i cant take anything he says seriously because so far his "word" on things is as much worth the politician throw out when votingtime comes to them.

"Its weeks away!" "Next year!" Ect all of that just CR said the past 4 years was a intention he never got to work. All those "intentions" he voiced bundeled with a ship sale.
SQ42 is "intended" for 2016 lets see how he will pull the rug again under fans with a fancy video and another "intent" voiced for next year to come.

Read my post above, and yes both CR and DB are passionate developers, you only find CR obnoxious because you burned yourself viewing every bit of info he released, it's normal actually, it happened to all I think. Procedural Birds or Big Game Hunting, which one will come first? :D

It's not a wish. It's a statement of fact. Well, unless you're suggesting that their funding tracker is wholly fraudulant.

Until you can show me CIG monthly expenditures it's just wishful thinking, coming from you that is.

If you can't see how much of a turnaround this is from the post I replied to then...

Nah. Anyone can see. You're just playing games here.

Not sure what you mean by that but if you are asking me if I think that 3.0 update will have better and more content than showed in the Gamescom demo I'll tell you that I'm sure it will. If it arrives before 2017? I hope so but since it's such a big update we never know. I surely wouldn't want dev's to work during hollydays or anything like that just to meet a "virtual" deadline.
 
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I wonder if EVE saw any kind of change in popularity lately? I've not followed closely and I don't know what kind of stats they put out, but I wouldn't expect an expanding interest in a very broad genre to really put a dent in them. If anything I would expect an increase and the new F2P addition may well have been a response to the expanding market.
It did, but not really from external causes. The only thing to ever have made a (very temporary) dent in EVE's population and activity is the release of much-anticipated AAA titles that take a while to get through. Skyrim and GTA5 showed up as ~10% two-week dips in online players. But once people were done, the numbers returned to normal.

For everything else, the explanation has been internal: Incarna, hulkageddon, ice interdiction, and most recently, just a slow decline as the game has gotten stale. CCP never seemed to grasp that conflict and adaptation was what kept the thing alive, so their dragging their heels on improving the creation of conflict (and even making conflict less likely) eventually reversed the steady rise they had had up until that point. On the down-slope, you rather see the opposite: population flares up occasionally as large wars erupt, but again, that's internal rather than any outside games influencing it.

The latest F2P announcement is more due to the sagging numbers, which again are internally caused, and so far, any potential gains from that have been hidden by the regular after-summer bump so it's hard to say if the announcement has made any difference.

Until you can show me CIG monthly expenditures it's just wishful thinking, coming from you that is.
Their monthly expenditures have been amply analysed and explained. That's why I set the $3M as a (pretty unlikely) lower bound. So no, the only wishful thinking here is your wishing that the facts didn't add up to this very obvious conclusion.
 
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I wonder if EVE saw any kind of change in popularity lately? I've not followed closely and I don't know what kind of stats they put out, but I wouldn't expect an expanding interest in a very broad genre to really put a dent in them. If anything I would expect an increase and the new F2P addition may well have been a response to the expanding market.

Even though NMS' release was controversial it still sold very well for an expensive indie game. Even if it had been met with rapturous applause I can't imagine it having much impact on the ED player base or market. Just because a game is set in space doesn't automatically mean it's direct competition (in reality most games are set in space if you think about it) and space gaming mechanics are ridiculously broad. You would seriously have to clone ED very directly to create a game that really makes people want to play that instead of rather than as well as.

I remember around the time of the first ED alpha (about a year after the Kickstarter) and the press were suddenly interested in the game because of the first polished looking alpha, and people were storming the comments with "I'd rather wait for Star Citizen" "Why have they bothered when Star Citizen is coming?" I'm beginning to wonder if the MMO side of Star Citizen will release at a time that's even considered a similar hardware generation to ED's 2014 release. Assuming we see it in the next 2-3 years and it offers even a fraction of what CR has proposed. It could very well be a captivating experience with pretty ships to purchase and upgrade and places to go and explore but why the heck wouldn't I want to load up ED to mess around in the Milky Way or see what's going on with the Thargoids or play around with whatever new content and functionality Frontier have added, just because they are broadly about space doesn't mean any of the gameplay is likely to directly overlap and keep me so interested for so long I'll forget about loading another title up. There will always be too many compelling reasons unless Star Citizen is so good it actually drives people away from all other video games, which is a bit silly.

I wonder if those people that commented so adamantly that ED should be avoided back in 2014, having the chance to buy Wing Commander back in 1990 would have avoided it had they know that X-Wing was coming in 1993? Would they have listened if they had been told that a more advanced game was coming and based on Star Wars? Would they have missed out?

I doubt there was a massive impact, EVE is a established game and those that still play it play it because of the people they know their. Or because they have invested a large amount of time to establish them self as a power their, something people dont drop on a dim.

NMS sold well yes, put it was all pre-orders for the most part. That is the real problem. It was complelty overhyped, based on false promises and showcases or for SCitizens "intent". And outright lies to a degree from the developers. The whole mess of NMS came to that end because of the marketinloop. The more "involved" you are with the marketing the more blind you get for it and everything else.
Look long enough towards the sun to see your god, and you get blind.

SC is doing the exact same thing. Claim being "open development" doing stuff "never before" ask for money for a "better newsletter" to get exclusive propaganda and giving yourself a feel of being better informed as the rest because you pay for it! The more involved you get into a marketing loop the harder it is to get out of it...marketing = smoke and mirrors to sell a product.

Problem just like with NMS when the mirror gets removed and the smoke vanishes and you have to actually showstuff you claim to have.
 
I doubt there was a massive impact, EVE is a established game and those that still play it play it because of the people they know their. Or because they have invested a large amount of time to establish them self as a power their, something people dont drop on a dim.

NMS sold well yes, put it was all pre-orders for the most part. That is the real problem. It was complelty overhyped, based on false promises and showcases or for SCitizens "intent". And outright lies to a degree from the developers. The whole mess of NMS came to that end because of the marketinloop. The more "involved" you are with the marketing the more blind you get for it and everything else.
Look long enough towards the sun to see your god, and you get blind.

SC is doing the exact same thing. Claim being "open development" doing stuff "never before" ask for money for a "better newsletter" to get exclusive propaganda and giving yourself a feel of being better informed as the rest because you pay for it! The more involved you get into a marketing loop the harder it is to get out of it...marketing = smoke and mirrors to sell a product.

Problem just like with NMS when the mirror gets removed and the smoke vanishes and you have to actually showstuff you claim to have.

Either way I just can't see SC wrecking ED. Even with all the years of development and experience Arma doesn't wreck COD or MOH but they are games about soldiers running around with guns. There are multiple driving games that do just fine. These are genres much less broad in scope than the "You buy spaceships and you go places and you do interesting things" market.
 
Read my post above, and yes both CR and DB are passionate developers, you only find CR obnoxious because you burned yourself viewing every bit of info he released, it's normal actually, it happened to all I think. Procedural Birds or Big Game Hunting, which one will come first? :D

Thats the thing i didnt, i didnt watched any of those weekly stuff or anything else? I kept myself clear out of it.
I backed it with the kickstarter and left it with that knowing it will take a while to get to a point where they can show something.
Arena commander comes out, after 5 minutes i had enough and returned to the premium beta of ED. Because they clearly needed more time for it.
That was the last time i even touched the game to give it "time".
Interest peaked about again with the escapist drama. Looked roughly the video that announced 2.0 and saw people playing it wasnt impressed to the point where i didnt bothered downloading it.

2 Years after Arena commander and i still have no interest in actually downloading this game and try it out.
4 Years of development and the only thing is what i see so far smoke and mirror and a overly defending population of SC fans that dont want to ask questions and only obey the CRist.
 
Either way I just can't see SC wrecking ED. Even with all the years of development and experience Arma doesn't wreck COD or MOH but they are games about soldiers running around with guns. There are multiple driving games that do just fine. These are genres much less broad in scope than the "You buy spaceships and you go places and you do interesting things" market.

I cant see that either, if SC gets off that drama and releases a vertical slice after 4 years of development with 3.0 good for them and the project.
Eitherway if SC gets released it will be another game for those that thirst for space games. We starved long enough and it looks like we get alot of new food the coming years.
 
That's not entirely true, you might have that perception because Roberts is much more exposed by doing 100+ videos just answering questions, you can bet that if Braben or any other developer would do that you also would get that impression. When you put passionate developers talking they can go on and on, just because they say yes to a feature doesn't mean that there will be a halt in production and that feature now has priority, those are ramblings of stuff they would like to see in the future, and knowing tech as they know, (because contrary to what people might think, they have meetings and discussions about what can and cant be done).
Sure, that's fine. But the problem is that once it's said, it can't be unsaid. Frontier stated that there'd be an offline mode in Elite, and when it turned out that had been silently cut it invoked a a fiery hellstorm. They learned a hard lesson, one that CIG haven't yet (or are at least starting to re: refunds). It's fine to say that you'd like something to be in the game, because most right-minded folk would take that with a pinch of salt. However, if you say "yes" to everything don't be surprised when there's a backlash if you don't deliver on it. See: 22cans - Godus (or Peter Molyneux in general), Hello Games - No Man's Sky.

Until you can show me CIG monthly expenditures it's just wishful thinking, coming from you that is.
Seems we all want the same thing. If CIG were to report their finances to the backers (as per the agreement), all this speculation would go away one way or the other.
 
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