The Star Citizen Thread v5

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Some more in-game shots just so you can clearly see that this game is visually appeasing. The ones below are all from the Alpha just in case for the crowd that believes live game demos using the same engine that CIG is developing is fake or something?


and this is from Mass Effect 2

im bit confused here why are you comparing star citizen to last gen console games?
heres mass effect 3 still last gen game. (taken from ps3 version)
https://www.youtube.com/watch?v=_ZvFxUZGDgk.

and heres pre-alpha footage from Andromeda. In PS4
https://www.youtube.com/watch?v=CRBlWc-ApUI

then theres dozens of pc games you could compare star citizen at but im not mean enough to do that :p
 
Last I heard it was still being made. [big grin]

The new bagel carrier looks better imo:

https://www.youtube.com/watch?v=vhm6FuyKgug



P4QOUe7.jpg


You sure that's a carrier and not a whale hunter ?
 
When the CEO has been droning on about graphical fidelity for years - you'd kind of expect graphical fidelity.
Star Citizen combines the dated looks of 2011 with the worst PC game performance ever seen. Just like Strike Commander it is a true Chris Roberts game.

And yet, we have these guys here desperately spamming us with carefully crafted images and videos because SC can't stand on its own and the faithful must come to the defense of their church. It's scary. It's sad. It's bad. It's terribad.
What makes this a joke: These screenshots still look like 2011 (or at some places like a decade earlier). And the rest is just hand-drawn or photo-mashed concept art.
 
I think SC graphics look fine if somewhat grey but that's probably the art direction Cig is aiming for, it is CryEngine after all.
Unfortunately the actual game and I use that term loosely is a little bit broken and what's the point of "amazing" graphics when everything else looks like it's been stuck together with duct tape.
 
yeah

gotta love that gold paintjob on the ASP

it's really um
inspiring

Or the ones they choose from the "community" as well... I hope no one here did the paint scheme - but the Vulture "Flash," pretty sure those colors are a terrible Windows 3.1 or 95 theme. I believe it's supposed to be after Marvel's Flash character but, it looks like an old Windows theme.
 
I've often thought that FD could score big points if they added a ship paint job editor, like some driving games do. I'd even pay for it. Yes, lots people would draw willies on their anacondas, but it would be great to have some real customisation options (not a bobblehead fan), and I haven't seen a single paint job in the store I've liked.

So, Chris Roberts, if you want to make Star Citizen substantially less garbage-y than it is right now, you know what to do.
 
When a game developer say that what they are making are going to blow everything out there away, we at least expect it to be darn good. Now I haven't seen anything that blow other games away. What I see is poor PM, stupid foot in mouth comments and a community that will make jehovas witness envy.

Then we take FD, who actually use science, they actually know something about space. CR always said he wanted to make a game like a movie, I actually support that, however instead he try to be more and more like ED. This is a race he can't win, FD and DB are the front runners in PG and huge game worlds based in science. Remember when a Fdev said that he didn't care about realism?

The forum is still hot after the melt down, ED players want realism, and that is where SC should be different, because then they both will be able to coexist.
 
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