The Star Citizen Thread v5

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So side note, I see some of those comments are saying they need to bring back the REC so people can rent all the ships again. There only on a few huge problems with that, the first is that you can't rent all of the ships. Two you only get a few hundred points per game(if you finish). Three ties into number two, everything is so expensive! 25k for a vanguard warden....I tried playing arena for 4 hours a day for two days...only got a third of the way there. Mostly due to people(or me) dropping out. Are we not supposed to be testing this game?

The way CIG runs their pre-alpha testing really shows what they are after. Money, not a good game. Or else we would be able to play everything and make it polished.

I have 800,000 rec saved up, rarely use it. You can test out the alpha on a free fly weekend, they happen several times a year. Pre-alpha isn't there for non-backers is it? But CIG DO let you test it out so you don't have to spend $$ to see whats going on. All I have said totally contradicts your assertions.
 

dsmart

Banned
I spent just over 3k as well, didn't get a refund, but sold all my ships soon after the first Arena Commander launched as it was nothing like the gameplay pitched in the original KS('no mouse controls like Freelancer' etc. etc). I think the reason so many of us early backers pledged such large amounts is because the genre had been neglected for so long, which IMO was a big mistake because SC with its P2W cash shop(for assets that don't even exist yet in some cases) has swallowed up money that far more deserving projects like Infinity Battlescape(which barely made funding and is delayed due to one of the programmers leaving) and to a lesser extent ED would have put to far better use(they did ok with funding, but deserved more IMO).

You know that notion is totally lost on most of the more toxic backers, right? They don't care about any of that; despite the fact that this is the primary reason why some of us are so very upset about the turn of events with this project, and indeed how it affects our much love genre. For me, I have spent a lifetime (to most, since I've been in this for almost 30 yrs now) curating this genre; even with all the ups and downs.

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Uuuuppppss..it´s all DS fault I quote him....ha ha ha..corrected...thx...

nope, not me. I said Erin. You quoted Zyll Goliath who first said Eric, then corrected it later.
 
I'm pretty sure CR did say 10 years somewhere - this is all I can find at the mo - https://forums.robertsspaceindustries.com/discussion/291271/for-chris-roberts-your-next-game

Until next time - Bon Voyage commando!

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Indeed - on SA they found the person used as an avatar by one of the most irritating and obvious example - who has previously posted in this thread some time ago.

Either a shill or a CIG employee posing as a backer - thought that would seem unlikely as we know CIG don't do any external marketing - no sir!

Pretty sure? You should not be making this claim then should you?
 
I spent just over 3k as well, didn't get a refund, but sold all my ships soon after the first Arena Commander launched as it was nothing like the gameplay pitched in the original KS('no mouse controls like Freelancer' etc. etc). I think the reason so many of us early backers pledged such large amounts is because the genre had been neglected for so long, which IMO was a big mistake because SC with its P2W cash shop(for assets that don't even exist yet in some cases) has swallowed up money that far more deserving projects like Infinity Battlescape(which barely made funding and is delayed due to one of the programmers leaving) and to a lesser extent ED would have put to far better use(they did ok with funding, but deserved more IMO).

We are the whales, free willy...
 
You know that notion is totally lost on most of the more toxic backers, right? They don't care about any of that; despite the fact that this is the primary reason why some of us are so very upset about the turn of events with this project, and indeed how it affects our much love genre. For me, I have spent a lifetime (to most, since I've been in this for almost 30 yrs now) curating this genre; even with all the ups and downs.

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nope, not me. I said Erin. You quoted Zyll Goliath who first said Eric, then corrected it later.

You know Mr Smart, if I had 50m laying around I didn't know what to do with, I would give it to you just for the fun of it and say, go ahead make me a Sci fi space game that kick spaceballs! Then a big concrete block will be anchored to your leg in case it failed LOL.

Unfortunately I don't have this kind of money, but if I get it you know who is calling your mobile ....

Just the announcement in all the game magazines would be worth it....can you see it..

Derek Smart get 50M to make a space game.... oh boy oh Boy, the massive implosion in certain parts of the internet would be epic.
 
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You know Mr Smart, if I had 50m laying around I didn't know what to do with, I would give it to you just for the fun of it and say, go ahead make me a Sci fi space game that kick spaceballs! Then a big concrete block will be anchored to your leg in case it failed LOL.

Unfortunately I don't have this kind of money, but if I get it you know who is calling your mobile ....

Just the announcement in all the game magazines would be worth it....can you see it..

Derek Smart get 50M to make a space game.... oh boy oh Boy, the massive implosion in certain parts of the internet would be epic.

I'm all in that DS should go ahead and give it a try via Kickstarter :D
Can you see the introduction?

They said I was dead...
They said Star Citizen was the future...
I say to you, reports of my death have been greatly exaggerated.
I am DS.
And I am back.
 
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You know Mr Smart, if I had 50m laying around I didn't know what to do with, I would give it to you just for the fun of it and say, go ahead make me a Sci fi space game that kick spaceballs! Then a big concrete block will be anchored to your leg in case it failed LOL.

Unfortunately I don't have this kind of money, but if I get it you know who is calling your mobile ....

Just the announcement in all the game magazines would be worth it....can you see it..

Derek Smart get 50M to make a space game.... oh boy oh Boy, the massive implosion in certain parts of the internet would be epic.

Yeah, I'd contribute with a 20mil of my own if I had such means :D

Derek Smart doesn't strike me as the person to take up on such an offer though. For some reason he seems like a person to decline it on the terms that he doesn't have a good plan to make that kind of money work.

If he does have a plan on the back of his mind though, of course. It would be spectacular.
 
I'm all in that DS should go ahead and give it a try via Kickstarter :D

Me too, but the concret block will be a mandatory assets :D

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I'm all in that DS should go ahead and give it a try via Kickstarter :D
Can you see the introduction?

They said I was dead...
They said Star Citizen was the future...
I say to you, reports of my death have been greatly exaggerated.
I am DS.
And I am back.

Epic LMAO!!

Darth Vader breathing, I'm your father Chris ..... MUUUUWAAAAAAAAHAHAA
 
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I'm all in that DS should go ahead and give it a try via Kickstarter :D
Can you see the introduction?

They said I was dead...
They said Star Citizen was the future...
I say to you, reports of my death have been greatly exaggerated.
I am DS.
And I am back.
Haha I'd love this, it could end up very funny indeed.

Been loving seeing what the smaller teams have been producing at vast rates of knots now
[video=youtube;WlJrokiuSO4]https://www.youtube.com/watch?v=WlJrokiuSO4[/video]
 
I'm all in that DS should go ahead and give it a try via Kickstarter :D
Can you see the introduction?

They said I was dead...
They said Star Citizen was the future...
I say to you, reports of my death have been greatly exaggerated.
I am DS.
And I am back.

Or maybe they could merge their project into one and give it a shot....I mean the name will fit perfectly Star Citizen 3000AD.....however with that name they will kind of spoil the game release date:D
 
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You know that's false, right? Go ahead, do ask him to cite sources where they stated - anywhere - that they had changed more than 50% of CryEngine3

I was hoping someone called me out on that, funny it ended up being exactly who I was expecting to. [big grin]

Listen carefully @ 6:20m

[video=youtube;Eb5NZbWGh3Q]https://www.youtube.com/watch?v=Eb5NZbWGh3Q[/video]

See you've learned something new about Star Citizen today Derek. [rolleyes]

You know Mr Smart, if I had 50m laying around I didn't know what to do with, I would give it to you just for the fun of it and say, go ahead make me a Sci fi space game that kick spaceballs! Then a big concrete block will be anchored to your leg in case it failed LOL.

Unfortunately I don't have this kind of money, but if I get it you know who is calling your mobile ....

Just the announcement in all the game magazines would be worth it....can you see it..

Derek Smart get 50M to make a space game.... oh boy oh Boy, the massive implosion in certain parts of the internet would be epic.

I'm sure you would be asking a refund a year or so later [big grin]

I'm all in that DS should go ahead and give it a try via Kickstarter
biggrin.png

Can you see the introduction?

They said I was dead...
They said Star Citizen was the future...
I say to you, reports of my death have been greatly exaggerated.
I am DS.
And I am back.

Would love to see that tried, I would really do. I would bet not even 100 gamers would risk their money with unproven developers. Even John Romero failed to get his Game going with kickstarter.

Meanwhile Star Citizen just broke the 124 million mark:

dASuoFD.png


Congratulations Citizens!
 
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I was hoping someone called me out on that, funny it ended up being exactly who I was expecting to. [big grin] Listen carefully @6:20m

https://www.youtube.com/watch?v=Eb5NZbWGh3Q

The sad thing is that you are so obsessed with proving DS wrong you are willing to torpedo SC for it. Remember how SC was going to be such a succes because they had the best engine and wouldnt need to invest so much work like some other games did on their own engine? Turns out that didnt work at all, and they had to change more than they could keep from the purchased engine, and that is a good thing?!

You're essentially looking for evidence where CIG admits having messed up royally just to prove DS is wrong on the details of how CIG messed up royally. [hehe]
 
Eric took over (he was previously only in charge of F42) back when Alex Mayberry left - a year ago. Nothing's changed because even he can't change the Status Quo. And more than one source has stated that he is no better than Chris in terms of personalities, work ethics etc. Heck, I know quite a few people he worked with over the years. Not to say he is the same as Chris. No, it's that he is not that different; other than he has shipped games over the years and worked in a team that didn't have to abide by his every word, like they have to do with Chris. When it comes to gamedev, I will take Erin over Chris any day. As they say, the necessary of two evils.

Well game development is a difficult business. Not everything goes as planned or according to schedule. There are delays and some game mechanics that looked good on paper turn out as difficult to implement, problematic during the game or simply not fun.

There is no studio on earth that does not need to face such challenges during a project.

Chris and Erin Roberts had a bigger challenge to master as not just create a game.

1. They set a pretty ambiguous target that increased in size and scope over time as more funding could be raise as originally planned. The change was communicated with the backers and a majority decided to go with this and supported it back in 2013/2014
2. With the Kickstarter campaign there were no CIG as we know it today. No 330 people were working on the game and its assets on 4 different studios. They needed to build up this environment that took at least 2013 and part of 2014. Hiring good talented people and create the process in how everything need to work together is not as easily done as said. Everyone who claims otherwise is either a liar or have absolutely no clue and/or experience in project management of this scope.
3. The Cryengine3 that was chosen for the game needed updates in several areas like map size (64bit positioning), flight model, physics (different grids that are stacked into each other like 0g space include several space ships with own gravity), net code and others.
Yes there was a possibility just to create an own engine but rather use an existing once but both ways have advantages and disadvantages. From the development time I would not count that creating an own engine rather than modified an existent one would give you a better start when it comes to the Star citizen project. Retrospective CIG had a lot of luck to get the people hired who were actually creating the engine to work on it again to make the needed modifications. So this definitely benefitted the project. However from the marketing and project perspective I agree with the decision to use an existing engine rather creating an own one. It allowed CIG to show off the game progress to its backer much earlier as can be clearly seen with the Hangar module release in 2013.

Of course there is more to it but see the projects achievements in the past 4 Years of development and how this work now pays of is surely something that can be called remarkable. Of course you may claim that the project was schedule for a 2014 release as stated on Kickstarter but 1. This was an estimate and 2. Only for the extreme limited scope that has – as already stated – changed. Modern AAA titles are several years in development. New titles where assets, lore and other is not already present from a game that was released before (game succession like it is seen in Fifa or the GTA series) tend to need more time and without the needed environment (no existing development studio) there is no say how much time it would take to create a game like Star Citizen. I am pretty surprised that they could do this much progress in such a short time and I guess we will see several star systems completed in the next year and a potential release of the game in mid/late 2018 with all the needed game functions and mechanics (like mining, salvage etc.) this does not mean that the development will end as Star Citizen is an MMO and is planned to be expanded in future like CCP does it with EVE online.


TL:DR – I do not agree with Mr. Smarts opinion that CR and ER are no good managers. In fact they have done a remarkable and great job so far.
 
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