The Star Citizen Thread v5

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Anything second life completely flew over my head, but from what I know, are we surprised? The big point of all their theory crafting hype space ship videos in 2014/2015 was how ultra detailed everything is modeled. Down to the literal (!) kitchen sink. That doesn't have any game mechanic relevance whatsoever, but it sure made the impression, that it was going to be a space poeple life simulation. That's also the angle where all the theory crafting for ships is coming from. "This ship as a bunk bed, so it can be used to bla, bla, bla...".
I think major idea was - "let's make superdetailed, gameplay will come later". Now we are at point when even staunched SC supporters realize that detailed ships mean nothing if gameplay isn't working, or is non-existant. There was good post previously that how SC is very graphics oriented, there's very little to no actual gameplay there. It is very naive POV towards game design and has failed in past so many times. I just love how people mention GTAV as holy grail of gaming, forgetting, that taking away some of it's mechanics and it is very plain looking simulation, without much to go on. Ohh, you can swim in sorta mini game way....it doesn't change you in any way. Ohh, you can shoot cop in the face - again, it doesn't change anything at all.

I am gathering material to make video about this. I will call this 'lure of the game of everything'. It is interesting phenomena to me. Second Life, MMOs, etc. play interesting part of it. Emergent gameplay, etc. It seems discussion about it all is very one sided, because it seems consensus is that humans are smart enough to make gameplay out of thin air, so let's just give them giant sandbox. Sorry, but that's just false. Most of people lack imagination. They can't role play. They can't figure out how to make believe even small things. It is nice dream though. Problem is you can't make it work bashing your head against that wall. If you CAN make it work, it is certainly is ITERATIVE, EVOLUTIONARY process - process Chris Roberts and some of SC backers despise.

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ED does it with text in an IRC channel, SC does it with multibillion polygon 4D avatars.
I think this is the best proof that SC has higher fidelity than ED.

Touche :D
 
At this point it is huge warning sign, for sure.

If they did this move 2 years ago I would say "Wow, that Roberts guy actually know stuff about costs and stuff". At this point I say: "wow, majority of that crowdfunding money is gone. LOL!"

Now I'm speculating,however it could also be so that CIG can avoid getting sued, the laws in the US and in the Czech Republic are not the same.

Running from unpaid bills, like the rent and expensive space doors comes to mind. As you say, the money are probably gone, and they need to relocate to a place where they can operate from to a much lower cost.

I just hope that the Czech's know the reputation of the company and take percussion before they get any position in CIG.
 
If you CAN make it work, it is certainly is ITERATIVE, EVOLUTIONARY process - process Chris Roberts and some of SC backers despise.

Funny thing is, they didn't!

Crhis Roberts said:
You have stated that you expect to have an Alpha up and going in about 12 months, with a beta roughly 10 months after that and then launch. For a game of this size and scope, do you think you can really be done in the next two years?

Roberts: Really it is all about constant iteration from launch. The whole idea is to be constantly updating. It isn’t like the old days where you had to have everything and the kitchen sink in at launch because you weren’t going to come back to it for awhile. We’re already one year in - another two years puts us at 3 total which is ideal. Any more and things would begin to get stale.

At least not until Roberts started to pull a revisionist on all he was spouting back then in 2012. Doublethinking believers of course filled in the blanks and made the excuses. Nowadays we're told that Squadron 42 is a complete no-show and we don't get to see so much as a single mission after 5 years and 125$ Mio., because they really want it at 100% production quality before showing it off, but that it's really close to being done. And really, a trailer won't to, because it absolutely has to be a 100% finished mission gameplay demo from start to finish.
 
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Wow. Then shame on Chris. Did really money changed him so much?

Edit: to be fair though that doesn't change things much. They haven't even rolled out MVP. So iterative or not, SC is no show despite even if we remove "everything included at release" nonsense which I NEVER believed. But it was nice excuse I trust.
 
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You mean lie about playing 4-6 hours a day and don't even know the name of the ship they fly?

"The one thing I learned about Star Citizen is there are no limitations"
"Star Citizen does not disappoint you"

Everything he says sounds like fake emotional marketing talk.

Can i say it in my usual diplomatic way? ok here we go.

He is full of crap, and hot giggling Sandy air!!!
 
Wow. Then shame on Chris. Did really money changed him so much?

Nope, the picture that this whole debacle is painting of him to me, especially after getting so much as a whiff of what was going on with Freelancer back in the days, is that nothing about him has changed much. As somebody said, probably dozens of pages back, he appears to be a salesman and not one of the highest sense of ethics. But also appears as somebody who absolutely wants to succeed to make is space opera worthy of Hollywood fame at all costs.

He seems to spout whatever sells well and makes him look good. Kickstarter, crowdfunding, iterative development? Sure, let's appeal to it. But he lacks the skills required as a manager, who must make the hard decisions that make a project's scope fit int a time and monetary budget. And the spine to admit failure or even the self perception to realize it, as evidenced with more of his revisionism poo of a male cow surrounding the Star Marine debacle.

Chris Roberts said:
“Star Marine was just a game mode for people to play the FPS element in Star Citizen until we could combine everything together, flying, walking around, shooting, doing all of the rest of the stuff all together. That’s what’s in two point zero! That’s what’s in two point one! So, with SC Alpha 2.0 onwards, you have pretty basically what we were planning from the very beginning. If you go back and look at the original pitch, you will see we said we will have FPS and we will have boarding. You have FPS and you have boarding right now. What really is happening is there will not be features that will only be for Star Marine outside of a competition map and scoring.”

Downplaying the promised FPS arena shooter? But we all know that Star Marine suddenly re-surfaced as part of 2.6. Supposed to be out around now, incidentally.
 
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Nope, the picture that this whole debacle is painting of him to me, especially after getting so much as a whiff of what was going on with Freelancer back in the days, is that nothing about him has changed much. As somebody said, probably dozens of pages back, he apperaas to be a salesman and not one of the highest sense of ethics. But also apperas as somebody who absolutely wants to succeed to make is space opera worthy of Hollywood fame at all costs.

He seems to spout whatever sells well and makes him look good. Kickstarter, crowdfunding, iterative development? Sure, let's appeal to it. But he lacks the skills required as a manager, who must make the hard decisions that make a project's scope fit int a time and monetary budget.
As someone who has characteristic flaw to say nice things without being able to fully back them in the past I can say - yeah, Chris is all that. "Emergent gameplay", "everything realistic and detailed", etc. he will use buzz words and concepts to sell anything. And I think what's worse is that he really believes his own nonsense. Is there anything real about him though? SC feels like a dreamscape, he constantly sells it as mirage. What I never thought that SQ42 will turn into something very similar too.
 
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Been off work the last few days with a severe case of man-flu so had a chance to read up/catch up on quite a lot of information and feedback.

Having taken all that information in one thing in particular has made me raise my eyebrows more than any other. In this thread, the many reddit threads, the RSI threads and from many other sources I keep hearing supporters and backers of Chris and RSI/CIG make the same preformation, 'I/we trust Chris and RSI/CIG, I/we have faith in Chris and RSI/CIG' which leads me to ask, 'based on what exactly?'.

Putting aside for a second that trust and faith in a game developer is, in itself, a bizarre notion, I decided to have a good think, did I trust any game developers? I've been gaming for far longer than I'd care to admit, but, after some thought I came up with three. The first two are Frontier Developments, (faith shaken a little by some decisions), and Rockstar North, my faith/belief in these two is born out of a simple thing, the delivery of high quality, consistency and knowledge of their field and target market(s). The third one was Bioware, I loved the earlier Bioware games, I still enjoy SWTOR, but I have to admit hat trust and faith in Bioware has dipped considerably since the EA takeover and dev cull.

My point is this, these studios and developers have delivered, they have earned faith and trust from those that like their work. What exactly has Chris and CIG/RSI achieved to earn the adulation, trust and faith of people? People's bars for trust and faith should go well beyond some pretty tech demos, some nice jpegs, a fish tank and a tiny, buggy pre alpha. I get some of those heavily invested in SC are blinkered by their investment, but seriously, Chris and CIG/RSI need to be held to higher standards, and those invested in SC should question where the standards they should hold them to should really be.

TLDR: faith and trust is earned through results, not pipedreams and delays.
 
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ED does it with text in an IRC channel, SC does it with multibillion polygon 4D avatars.
I think this is the best proof that SC has higher fidelity than ED.

I think the best proof is hearing the backers' cheers from Earth while you're chilling in the Pleiades, when CiG release a new jpeg advert. Their eyes light up so much the galaxy seems to dim.
 
He's a fake, spineless sellout, adapts to whatever CIG asks of him and is chief of damage controls when CIG needs it, all under guise of being a "true gamer who rocked wing commander back in the days", disgusting.

Wow the amount of hate on this forum is really a bad image on the name of frontier. Since when is it alright to call someone's genuine dad a fake spineless sellout? I mean come on guys at the end of the day you might not like the game but being this hateful really pushes it.

Sorry but this kind of attitude makes the world a worse place not a better one. Sad to see that Frontier forums became a hideout for this.
 
Wow the amount of hate on this forum is really a bad image on the name of frontier. Since when is it alright to call someone's genuine dad a fake spineless sellout? I mean come on guys at the end of the day you might not like the game but being this hateful really pushes it.

Sorry but this kind of attitude makes the world a worse place not a better one. Sad to see that Frontier forums became a hideout for this.

It's my opinion, don't account it to Frontier, they got nothing to do with it. Opinions differ, you may not like mine and I don't like yours and that's ok.

Edit: my opinion was of Disco Lando, not his dad.
 
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