Alien archeology and other mysteries: Thread 9 - The Canonn

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You can target the pillars and shoot them away with the SRV's weapons too. (You can do it without targeting, but it's easy to hit the relic and knock it off). I guess it's worth seeing if anything happens if all 4 are 'freed'.

It didn't occur to me to clear the rocks around the base. They might be meaningful or might just be cosmetic.

As there is something spinning below the obeliscs (i think someone discovered this with the debug camera) i think it is possible that the obelisks can spin.

Maybe there are acustic hints if we do something right? Possible the the "machine" begins to roar if we find the first activation step. Quite sure there are several steps to complete until this thing works.

Ciao, Udo
 
The maths is actually quite easy - if they're travelling at sub-light speeds then the fastest they could be going would be just under lightspeed. Call it lightspeed for simplicity.

So, in 1000 years, the furthest they could have gone would be 1000 light years from Sol.

In reality, they're probably only travelling at a fraction of light speed. So they'd only have gone a fraction of that distance (speed of 0.1c would give a distance of 100ly).

So most of them would be in interstellar space within the bubble - unreachable until they get near a star.

Have FDev said they were all sub-light ? Or did some have primitive FTL drives ?

The Generation ship period was very short (about 2100-2200). After that, everything was done with FTL.
 
Anybody want to create an expeditionary force to reach COL 173 Sector KY-Q D5-47? I'd be up for the trip, if no one else. Besides, it would be a nice little break :D
 
Have to admit that my first thought was that the site was probably the alien equivalent of one of our (human) planet-side settlements. There are buried landing pads, control and storage structures. The layout might have no special significance outside of alien aesthetics.

The big questions are: who built this stuff, and more importantly, why did they seemingly abandon it all?

Goodo questions... I have to admit the first time I saw the site I was instantly reminded of the original concept art for planetary factions and how they were specifically laid out. I'm not completely ruling out this is potentially an abandoned and purposely sabotaged human construct built with advanced hybrid technology... the sort of thing INRA would do if you really think about it. Have a look:

gBbUVUk.jpg


I see a lot of the Empire faction aesthetics in that site.

Also having a moon orbit nearby is a positive if you're trying to observe something in a controlled environment like weapons for example, one more reason why I think this might be some sort of missile range.

I'll be looking around at the site some more and see what I can find then I'll probably attempt to look at it from the moon and focus on the stars that were referenced by Braben. Was there a video of them and that is how they were found?
 

Ozric

Volunteer Moderator
You can target the pillars and shoot them away with the SRV's weapons too. (You can do it without targeting, but it's easy to hit the relic and knock it off). I guess it's worth seeing if anything happens if all 4 are 'freed'.

Nothing happens, I also scanned everything in the base (including the scoopable objects) but nothing happened.
 
I visited the Ruins in Mobius, which was great since there were many, but not too many Commanders and they were very helpful ... for example when my SRV toppled over in a trench, I felt really really stupid and couldn't get up again on my own, turtle-style. They nudged me properly and I got on my wheels at 16% hull. Should have that on Shadowplay somewhere ...

So yes, I can recommend Mobius for that for those who feel like it. Was also great to see the Exploration Division in terms of ship classes (only Annies, some Asps, many Clippers).

+1 for going in Mobius. I went in solo first time to collect the objects but ended up getting my SRV's back end stuck in the ground (too close to the ship I think).

Later on logged in with Mobius and there was my first close up view of a Beluga. A huge ship against the ruins.

a.jpg

b.jpg
 
Nice video.

You don't happen to have a copy of this one, without 'The Hunt' interruption?
[video=youtube_share;d8z4_fezVTA]https://youtu.be/d8z4_fezVTA?t=226[/video]

I want the hint to why they are dead. :D


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As there is something spinning below the obeliscs (i think someone discovered this with the debug camera) i think it is possible that the obelisks can spin.

Maybe there are acustic hints if we do something right? Possible the the "machine" begins to roar if we find the first activation step. Quite sure there are several steps to complete until this thing works.

Ciao, Udo
Yes. I was struck by the sounds I would hear. While approaching obelisks, and the pillars. Creepy booms and groaning deep sounds. There might be some clues in the sounds. (I am not happy I have to work right now. But 5pm EST Xbox Ill be back on the job)
 
Nothing happens, I also scanned everything in the base (including the scoopable objects) but nothing happened.

Thanks. Just to be perfectly precise - the 4 relics were still floating on top of the obelisks, but freed from the 3 restraining pillars on each? If so, that at least confirms freeing them isn't enough on its own.

I still think it's odd the pillars are targetable items.
 
I have a strong feeling that this circular hill is a LANDING PAD for some "Ancient Ship"...

http://i.imgur.com/MMvKIwk.png


I was looking at your image and thinking about the "moon rising", from this point of view, it appears that the two circles in the ruins are aligned to the "moon rising". If this is the case, and this moon is tidally locked, then we may have some "intersecting line" to check on this moon.
 
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Nothing happens, I also scanned everything in the base (including the scoopable objects) but nothing happened.

Did you destroy the rocks on the base of the obeliscs too?

As those relics look very much like chrystals maybe it is nececarry to put in some light? From srv/ship headlight? Or a very small laser beam Maybe from a specific angle? From inside of one of the circle-spots (the center podests)?

Ciao, Udo
 
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I feel certain that this is some kind of unlock puzzle. I don't think the layout of the area represents a star map, i could be wrong but it just stinks of 'unlock me' to discover my secret.

Why are the ancient pillars buried and only activated on proximity.? Perhaps someone has already tried shooting the top of the pillars but leaving the artifacts 'in situ' atop them.

I'm also sure that the animations on the obelisks are a key to something, what? i have no idea, only that once scanned they disappear.

I'm going to continue trying all sorts of randomness, placing the objects at various 'points of interest' within the ruins, activating Pillars/Obelisks in sequence etc, surely there is more to these ruins.

MB stating that this is just the start is promising, hopefully the start in 2.2 and not a continuation into 2.3 and beyond.

I'm exclusively playing in Mobius so if anyone says hi, i'm not ignoring you, just playing in the rift and touch typing would probably translate to a more alien language than thargoidonian!!
 
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Asterope does look like the best match. I'm there now, there's just something a tiny tiny bit off about the sky box... Angles of the stars, very slightly out, but there aren't any blue stars in a better position. I tried HIP 17692, but that's too far away, I tried Celaeno, but I'm pretty sure that Celaeno, Merope and Maia are the three stars in a triangle amidst the wreckage in the teaser still. It has to be Asterope.

im trying to line up the system man star and the nebula to look like on the message i have a idea what to and look for it just gonna take a long time

least a few cmdr's aren't focused on archaeology instead searching every square km of space for the wreckage's
 
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Ozric

Volunteer Moderator
Thanks. Just to be perfectly precise - the 4 relics were still floating on top of the obelisks, but freed from the 3 restraining pillars on each?

No they all fell off. As soon as I had shot the second pillar on each of them the relic started to move and fell off (or flew up into the air). I think it would be very hard indeed to keep it standing on top.

Did you destroy the rocks on the base of the obeliscs too?

Nope sorry, I tried to keep the shooting to a minimum. I didn't even shoot the piles of rocks where the other aritfacts were sitting, just boost into the air and land on them from above works :D

On a personal note as everyone is talking about how the ground glows under the pile of rocks and how we have to interact with that. Could it not just be that the ground glows because they have had these artifacts sat in one position for however long they've been there?
 
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