Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
I compared the image. Perhaps this pattern of stars will help. These stars appear simultaneously with the Barnacle. They are in the sky above the Barnacle, but they are not in the sky before. We know Barnacle above which is a sky? Or is it a new Barnacle? One more question. This fallen satellite find? When there is a flash, different PROBE transmit different image or always the same?
Update. I corrected a few stars.

Well, im surely wrong, but... :

voyager wasnt a probe, but a program, which consist of two probes...
So, we know where is the first, maybe the UP recongnize it and know where is voyager 2, an try to show it to us
 
Well, im surely wrong, but... :

voyager wasnt a probe, but a program, which consist of two probes...
So, we know where is the first, maybe the UP recongnize it and know where is voyager 2, an try to show it to us

Pretty sure Voyager 2 can still be found in Sol. Or atleast, before 2.2 I had read about it being found. Has anyone bothered to check Voyager 1 and 2 since 2.2 (have only been reading the thread since page 180 and didnt see it on the front page so someone may have already)?
 
Last edited:
I think half the content has been skipped. Don't think we was supposed to find this site this quick or the way it was (watching a promo vid) but by in game clues and other things we have just bypassed.

My thoughts also - esp when expressed by FD. MB told us that we jumped ahead in a way they weren't expecting, so maybe we've bypassed one or more clues that existed to point to this location. Perhaps those other sites gave more info than just a lead to this site. Either way, FD is going to have to change things to make up/fix that unexpected jump.

- ed. ninja'd
 
Last edited:
My thoughts also - esp when expressed by FD. MB told us that we jumped ahead in a way they weren't expecting, so maybe we've bypassed one or more clues that existed to point to this location. Perhaps those other sites gave more info than just a lead to this site. Either way, FD is going to have to change things to make up/fix that unexpected jump.

They said they repurposed the clues that lead to the site for something else. Seemingly nothing else was skipped.
 
Not sure if anyone's done this yet, but I'm about to perform an experiment: I'm taking two UA's from Crash Site 2 over to the ruins site. Let's see what happens. Probably nothing, but it'll be fun anyways.
 
Annnnd, like I thought, no effect on anything, anywhere. I put 'em on green veins, obelisks, the relic towers, everything. Nothin' happened. They both just ate my SRV and faced Merope and did their woosh thing.
 
I think Triangulation was a bit to strong of a word. What I did would loosely fit the definition of triangulation, it does imply I did a bit of math though.

There was no math, except eyeballing math. You need an understanding of how the Galaxy shifts as you jump systems.
"I need that star on the other side of Andromeda here. To get it there I should jump to this system here."

So it wasn't purely guesswork. There was a sort of logic involved, but no numbers whatsoever.

Otherwise known as "dead reckoning" !! perhaps to be relabelled xdeath reckoning
 
Annnnd, like I thought, no effect on anything, anywhere. I put 'em on green veins, obelisks, the relic towers, everything. Nothin' happened. They both just ate my SRV and faced Merope and did their woosh thing.

You know commander,... the guardians aren't Thargoid related.
 
I haven't read all of the posts on this thread but I just noticed that there are three relatively straight canyons (not exactly en echelon with the surroundings) cut in line with parts of the ruins. I couldn't get the screenshot to paste on the thread but, there's gotta be pictures out there of the ruins from a decent distance away or visit yourself. There is a canyon going of to the left(not as noticeable) and right of the ruins in a rough line, with the 'landing pad' closest to you. It is parallel to the sloped/elevated zone in the courtyard on the right and striking through the structure and between the two triangles of obelisks, on the bottom left. and the third canyon going straight, off from the ramp from the landing pad to the courtyard. Has anyone else noticed this? I think it is peculiar.
P.S. - After writing that, I realized that all the metal structures look like footings for some kind of glass dome for a greenhouse/atmosphere for the city inside. Maybe the dome (oddly shaped like a diamond, they must be greedy) behaved like a prism in the right light. And then the Dark Side of the Moon album made its debut in their society so they cut canyons to look like its cover. and the other, vertical(relative) canyon was the highway to get to the amazing lazers and light show they would have while playing the album on the sound system?
 
Just a little follow up on my previous post.
If you use the images on the bases of the monoliths/beacons as a template on the relic pattern you recive somthing like this as a result:
http://images.akamai.steamusercontent.com/ugc/366309245419280754/A1127104AA0C786E63F83EBA5D7A2954094F91B0/
On what that might mean :S

Did this a few days ago
All i can say marks are reflected horizontally.
Need more time / brains

7PQdBZh.jpg
 

Arguendo

Volunteer Moderator
Why can you shoot the rocks round the relics but not the ones at the base of the towers that come out the ground (other than to make the relics easier to scoop)?
I was thinking along the same lines when I was there earlier. My first inclination was to shoot the surrounding rocks to make the artifacts actually lie on the glowing surface itself. The problem with this line of thinking is two-fold (atleast). First off, some of them are on a hill, so you have to shoot the rocks on the uphill side only, to make sure it doesn't roll off the glowing part. Secondly, some of the artifacts are hovering when you get to them, which makes it very hard to scoop them and then position them correctly. It's doable, but it takes some effort, unless the artifact is bugged and disappears on you that is.
Besides them being easier to scoop when the rocks are gone, that's the only other reason I see for being able to shoot those rocks.

Also, while flying to the site, i found an USS. There was a different wreck inside, with a huge chunk of ship left over, which i haven't seen like that before. See Album down below.

http://imgur.com/a/MKJUP
Those structures are well known, and there should be a thread somewhere that have logged all of them. They should be numbered, and I believe they have been documented all the way up to #8 or 9. What they are on the other hand is unknown as of yet, but it certainly looks like pieces of a station, and not a ship of any kind.
 

Arguendo

Volunteer Moderator
Just an observation from the Ancient Ruins.
There is one particular area of obelisks that separates itself from the others, as it is not symmetrical like the rest. See the red circle in this image:
FmagGHh.png

All the other areas, both rectangular and tirangular, are symmetric within the confines of their area. The area inside the orange circle isn't perfectly symmetrical, but it has all the obelisks one would expect from a triangular area of that size. The one in the red circle is however missing two of its corners. I can't see them anywhere on the site, so my assumption is that they were never there. It is also the only triangular section that is on the "west-side" of the ruins, with all the others being on the "east-side". I am not sure if this is important, but the placement and lack of "cornerstones" in that area bugs me for some reason. It's like an imperfection in an otherwise perfect area, and it seems deliberate.

I am also thinking in the lines of pathways between areas, and it definetely looks like the small circular area is connected to the central part via three formations and those buttresses(?). But that's where it stops. The last orange section does go straight towards one of the Beacons however. And the others don't have connections like this that I can make out atleast.
9xjgtC0.png
 
Just an observation from the Ancient Ruins.
There is one particular area of obelisks that separates itself from the others, as it is not symmetrical like the rest. See the red circle in this image:

All the other areas, both rectangular and tirangular, are symmetric within the confines of their area. The area inside the orange circle isn't perfectly symmetrical, but it has all the obelisks one would expect from a triangular area of that size. The one in the red circle is however missing two of its corners. I can't see them anywhere on the site, so my assumption is that they were never there. It is also the only triangular section that is on the "west-side" of the ruins, with all the others being on the "east-side". I am not sure if this is important, but the placement and lack of "cornerstones" in that area bugs me for some reason. It's like an imperfection in an otherwise perfect area, and it seems deliberate.

I am also thinking in the lines of pathways between areas, and it definetely looks like the small circular area is connected to the central part via three formations and those buttresses(?). But that's where it stops. The last orange section does go straight towards one of the Beacons however. And the others don't have connections like this that I can make out atleast.

A bit like a circuit board hey?
 
Last edited:
Pattern spots have shifted

Just in case it matters, while in Mobius, I've noticed that the obelisks that give the scanned data have changed positions from the first time I scanned them.
According to the initial map that is on the first page, the active obelisks are different right now.

Switched to Solo and it went back to the original setup as the map shows.
 
So did the alien wreckage planetary marker exist before it was discovered the first time - or does it get exposed for everyone else, when someone visits it?
 
Just thinking out loud here, but I think this is a joint venture thing. I see that almost everybody is singlehandadly trying to solve the mistery, but what if we need to work with at least a dozen commanders standing in the right spot at the right time in the same instance?
If you scan the obelisk you get ancient civilization data. So I also think this site is not from the thargoids.. but from the Guardians.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom