Alien archeology and other mysteries: Thread 9 - The Canonn

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I have been conducting a small amount of archaeology of the ruins site in my time there (unfortunately no digging or GPR).

As I'm sure you're all aware, there seems to have been some kind of battle or mishap occur at the site in the past. Many of the obelisks in the various formations have been knocked over, cleaved or melted:


I have mapped the various damage and marked it as red dots on the pics below (if a obelisk formation does not appear in the pics below it means it has no damage):

https://i.imgur.com/Ch7Z6eQ.jpg

ok, I lied...there is also the damaged obelisk on the small landing pad that I thought I had incorporated into the above image but apparently not.

https://i.imgur.com/vCfwTyn.jpg

https://i.imgur.com/oQ6Com8.jpg

Also, it appears that a segment of the inner wall has been "rubbed out" during the history of this place:


The fact that the obelisks are overlaid on an area where it appears there was once a large chunk of wall, now removed, suggests to me that that wall and possibly the large landing pad to which it is connected pre-date the obelisks.

(yes I am a huge fan of Time Team).

Frawd

This planet was under meteorite rain. You can clearly see that all of this damage to obelisks and walls and anything else was caused by meteorits)
 
On Conflux:
I am searching C-named systems (after we found beacons in A, B, D named ones). No results closer to the CG target system yet for bodies <1500k ls from main star.
Tried to figure out a geometry in the beacon placement; it seems more or less even, so I assume the fourth beacon should be somewhere in relation to the other three.
Continuing search this evening.
 
If the telescope image had not changed after 1 day (for your second visit) then it is likely either that the telescope is tracking an object or it is not programmed to change. However I think the telescope view is likely to be significant since I think the message was something about an alien signal being detected; it's the obvious way for FD to give us a clue about the origin of that alien signal.
How long is a day on this planet? If the telescope is pointing somewhere to the pole, there may be a fixed star. If the day is short enough you can see the rotation in a maybe an hour and also the not moving planet.
If there is an auto tracking on the telescope you should see a change in position within a few hours.
 
Did you find anything?

It struck me that the hologram image of the Comms Uplink on the HUD appears much bigger than the small piece we can see protruding from the surface of the planet. More than three quarters of it is under the ground. Granted, the buried part just looks like girders and support struts, possibly added to the model so Fdev can place these quickly on uneven surfaces without having them look like they're hovering, but still... There's a LOT of structure down there, and wasn't there something in one of the other Listening Post transmissions about being... buried alive?

i scouted around, but didn't find anything else.

interestingly, there is a target (on the planet selection panel) for it, but it's 314 meters *underneath* the beacon. Which is bizarre. Unless there is a cave nearby there is no way to dig it out though. I'll skim the other planets in this system see if there is another beacon, if not then this is where the trail ends.
 
i scouted around, but didn't find anything else.

interestingly, there is a target (on the planet selection panel) for it, but it's 314 meters *underneath* the beacon. Which is bizarre. Unless there is a cave nearby there is no way to dig it out though. I'll skim the other planets in this system see if there is another beacon, if not then this is where the trail ends.


Undergrounds clues that we cant access, has to be a placement bug or something
 
i scouted around, but didn't find anything else.

interestingly, there is a target (on the planet selection panel) for it, but it's 314 meters *underneath* the beacon. Which is bizarre. Unless there is a cave nearby there is no way to dig it out though. I'll skim the other planets in this system see if there is another beacon, if not then this is where the trail ends.

Yeah, it's also possible the "co-ordinates" the transmission talks about sending are the ones I already picked up from the Listening Posts, and the voice and the garbled text are all just different parts of the same transmission, and there is no further POI to uncover.
 
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I found a POI by following Listening Posts at COL 285 Sector ER-V d2-46, COL 285 Sector GM-V D2-72 and HIP 12959. I didn't find it while searching this thread, so I think it might be new, apologies if not.

It's a "Settlement Comms Log Uplink" on COL 285 Sector OP-L B9-0 A 1 at Lat -16.48391, Long -65.151093.


There's just the datapoint, which gives a notification that Uplink Data has been accessed (but doesn't result in an incoming message, or put anything in Transactions), a few materials, and a Damaged Escape Pod. The pod is now in my cargo hold, but I'm not sure if I should do something with it, or with the data extracted from the Uplink.

The one message on all the the Listening Posts that led here (differing only in the co-ordinate data) reads:

"We've got to report this... long:-65.151093 .....what do they want from us... That noise... help us..."

EDIT: Just as I was getting ready to leave, I heard a garbled voice message. A female voice saying something like: "Mayday, mayday. We have survived... supplies are running low... I'm including our coordinates with this transmission". I will try to get a recording of it. Maybe there's something hidden in the spectrograph or whatever.

EDIT 2: I can't see anything in there, but here's the audio for anyone that's interested: https://clyp.it/ckrwmldj

Hmm.. Might need a cleaner audio file to play with.. Looks promising though..

oOQNcNP.png
 
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So nothing worthy of a report on first page has been discovered since the Formidine Rift CG kicked off? Since FDev made this thread the de-facto go-to place for a dose of some story progression, i was hoping there has been some progress made.

This game makes me feel like a junkie. I cant get to the story content myself (drugs) so i have to hover around you guys (dealers) to feed off the scraps.

Many CMDRs have complained that this thread CANNOT monopolize all the in-game mysteries, they say it is better to subdivide topics in different threads.
While I somehow agree with this thoughts for its many good reasons, I do not completely agree with it, as I know very well that people are lazy, and prefer to looks for news in a single place.

That's why I'll add a recap to the front page, with the links to the related threads and informations, but the discussions will continue on the "official" pertinent threads.

I still think that this thread could be a good place to keep everything up to date, where people cha easily find their way through all the many in-game mysteries.
 
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How long is a day on this planet? If the telescope is pointing somewhere to the pole, there may be a fixed star. If the day is short enough you can see the rotation in a maybe an hour and also the not moving planet.
If there is an auto tracking on the telescope you should see a change in position within a few hours.

Think RSM said planet day is 19 Earth days, so even if it was pointing at the pole there should have been 360x1/19 degrees of view rotation- enough to detect visually if not tracking. More likely it is not programmed to rotate with the planet rotation, but the view could well still be significant

- - - Updated - - -

i scouted around, but didn't find anything else.

interestingly, there is a target (on the planet selection panel) for it, but it's 314 meters *underneath* the beacon. Which is bizarre. Unless there is a cave nearby there is no way to dig it out though. I'll skim the other planets in this system see if there is another beacon, if not then this is where the trail ends.

Might be worth scouting around for a cave entrance. I am still intrigued by this https://m.youtube.com/watch?v=14DBJsxCy7Y, it seems to me a test of a new landscape feature that FD will bring in at some stage (if they haven't already, thinks Merope 5C!)
 
Many CMDRs have complained that this thread CANNOT monopolize all the in-game mysteries, they say it is better to subdivide topics in different threads.
While I somehow agree with this thoughts for its many good reasons, I do not completely agree with it, as I know very well that people are lazy, and prefer to looks for news in a single place.

That's why I'll add a recap to the front page, with the links to the related threads and informations, but the discussions will continue on the "official" pertinent threads.

I still think that this thread could be a good place to keep everything up to date, where people cha easily find their way through all the many in-game mysteries.

No disagreements there really - keep up the good work
 
Many CMDRs have complained that this thread CANNOT monopolize all the in-game mysteries, they say it is better to subdivide topics in different threads.
While I somehow agree with this thoughts for its many good reasons, I do not completely agree with it, as I know very well that people are lazy, and prefer to looks for news in a single place.

That's why I'll add a recap to the front page, with the links to the related threads and informations, but the discussions will continue on the "official" pertinent threads.

I still think that this thread could be a good place to keep everything up to date, where people cha easily find their way through all the many in-game mysteries.

Riz, keeping disparate research threads separate is good Cartesian approach to science, & minimises the load on the Front Page Summary Compilers (I'm amazed how you manage to find the time, and still play, and go off on holidays, and -presumably- work for a living!), but I think it's a good idea to summarise as much as you can here. You might want to consider having a Front Page compilers' forum to discuss these! Maybe even have a common FP? Or a separate Forum Summary Thread thta is closed to non-compilers?
 
Might be worth scouting around for a cave entrance. I am still intrigued by this https://m.youtube.com/watch?v=14DBJsxCy7Y, it seems to me a test of a new landscape feature that FD will bring in at some stage (if they haven't already, thinks Merope 5C!)

I'm not sure the planetary engine's geometry supports caves, or even overhangs (except where placed boulder models overhang the surface). I believe the landscape is generated as a heightmap of some kind, so "at this point, draw a surface at this distance from the planet's centre", and the planets are basically hollow balls. Even the "sinkhole" in that video seems to have vertical walls that don't underhang the surface above.

I could be wrong, though. I'd LOVE to be wrong. Caves would be awesome. :D (they could, for example, cover a pit like that with a large model of a "false surface", with holes to drive down into, but that doesn't look to be the case here)

However, you can sometimes get the camera to clip under the planet's surface while driving the SRV and using the Ctrl-Alt external camera. I'll try this afternoon. Might be able to get a peek at whatever's under there.
 
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Hi,
I randomly discovered a listening post, followed the message then. I found a new hmm... "abandoned" outpost with an interesting story.
The listening posts: wredguia kc-k c22-1 / wredguia eb-f d11-37 / wredguia eb-m c21-11
http://imgur.com/GPkVoz1
http://imgur.com/sHuN2mr
http://imgur.com/jA7Pgiy
The base:
wredguia jc-k c22-8; 6A -51.69 -144.00
http://imgur.com/EKZl6Xf
The story: the 5. comms log is long, so in 2 images
http://imgur.com/a/9FhdN

Edit: I was watching in the evening yesterday CMDR Josh Hawkins live stream in YT, in which some rough AI was mentioned. Yep, tinfoil, but in the story in this base, like an AI would have protected himself from the purge.

bumping this post as it needed approving and is now several pages back
 
Just cross posting now but....


Out in the Rift, got a bit carried away while doing a spot of low level recon, got a bit carried away, crashed, and am now back in the bubble.

I do not know if I can spend the time getting back out there, so I am probably out. :(

Could I suggest people go and check out the single landable planet in the beacon system EAFOTS GL-Y E2.

It's a bit unusual in that it's a terraform candidate HMC planet, I understand these are rather rare, it can't be coincidence surely?

There could be life there, of the coral variety....

uc


uc
 
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So much happens in one day (on this thread at least), it's amazing.

I'm out of The Rift too. I got riled up by things bitstorm said and I headed back to look for the Eagle crash in Alioth.

I like that I have a small laundry list of things that I can't do all at once. Despite the "overly ambitious" nature of this game I think that things are fleshing out, at least for me :)

Good luck Commanders, I'm sure there's something out there and I'm sure The Rifters will find it o7
 
Sorry to post this again but im am still of the opinion that this means something.
IdJRSBS.jpg


Look everything is in a straight lines except 2 totems and an Urn.
I have done 5 attempts of putting 19 random spots on a piece of paper and tried the same thing as above and did not get anywhere near this amount of matches, if it was 2 or 3 then i would ignore it but i have 7 lines with 16 matching points not a coincidence.
Am going to do more work on this today will try this on the large map that we have see if it makes any difference, and i also want to see if the glowing readout part has anything to do with what is where.
 
Many CMDRs have complained that this thread CANNOT monopolize all the in-game mysteries, they say it is better to subdivide topics in different threads.
While I somehow agree with this thoughts for its many good reasons, I do not completely agree with it, as I know very well that people are lazy, and prefer to looks for news in a single place.

That's why I'll add a recap to the front page, with the links to the related threads and informations, but the discussions will continue on the "official" pertinent threads.

I still think that this thread could be a good place to keep everything up to date, where people cha easily find their way through all the many in-game mysteries.

I share your opinion. Since this is a thread about aliens and UAs. But actually Raxxla is an Alien portal. So I think it has the right to be here. If any alien corpse is found in a pristine metallic ring, you are free to discuss the mystery here😆 (no one would ask anyway).
 
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