"Why do you start comparing the gameplay of these two games? I am not talking about it."
That's the main question going around on both forums, about the gameplay. My reply was not specific to you, but to everybody that has the opinion that the gameplay is boring and dull and have to be changed, sorry if it came out the wrong way.
About your other point, you are allowed to have the opinion (and probably many agree) that CIG's development process is flawed, and is being done the wrong way compared to ED's development process, but it's because of the way CIG structured the game early on.
You see, they promised backers early access to their ships, so the first year or so was spent developing the base ship models and the hangar module, it was not until after the Hanger Module got released (august 2013?) that they focused on the other aspects of the game. This is probably one of the main reasons for such a successful crowd-funding, people see the shiny ships and wish to "pledge" to get them.
If we start discussing about ED's fast developing progress compared to SC, it's not really that easy to compare in my opinion.
From what I have read online is that ED started their development with a full team of employees (The Elite

angerous kickstarter mentions they had ca 240 devs ready back in 2012) while CIG only had a team of 12 back in august of 2012, and it took them about a year and a half to get up to the same level as ED. We can also mention the other time advantage of having a finished game engine ready for deployment, saving a lot of development resources for ED. It's true that CIG could have chosen another engine, but they did not so they have had to modify the CryEngine for their use for the past 1.5 years of current development. If we look at an example, it took the CIG team about 6 months (?) to modify the backend of CryEngine for their specific use.
If you take those things into consideration you can see why ED may seem more polished than SC in its Alpha and Beta releases. They have had more time on their hands to focus on gameplay for their builds while SC has only had the last few weeks to focus on their gameplay for their early alpha release of the AC. Does not help that there are nearly half a million backers spamming the forums demanding this and demanding that. If only SC stayed a niche game