Anyone who has been using these 1t trading methods many times over knows they just work, maybe a show of hands from all those who can confirm it works? And therefore needs addressing?
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Anyone who has been using these 1t trading methods many times over knows they just work, maybe a show of hands from all those who can confirm it works? And therefore needs addressing?
I wonder what Frontiers reasons for implementing a per transaction mechanism versus a total volume mechanism ( given the latter ties in with supply/demand and population mechanisms)
It could just be another stop gap mechanism until braben devotes development resources to realy re working the BGS into the glorious beast it should be ..... but still - anyway now i know it works its time to turn the galaxy upside down.
Per transaction = single commander can make a difference = fun
Per transaction abuse = Singe commander is a berk
Quantity / huge credits / volume = I gotta cutter yay. Cant be stopped . Perhaps more realistic.
But that's just my jaded thinking. I like the per transaction thing so a player ins a sidewinder can make a difference from day one. People will find ways to abuse all systems even the bulk ones that seem sensible.
Anyways mechanics aside, I remember finding a small system and changing its gov by chance becuase I wanted to do stuff and that was fun. That experience would have been taken away if Id had to wait until I had mega credits and a big ship. My mate plays infrequently and adpotted a small faction, he does not care about .0dadasdablah% influecne caps. He's really enjoied beig their hero and doing stuff to protect them from pirates and that wouldnt have been possible for him if he needed more than his viper to make a difference, Rambling sorry.
So if any of you want frontier to fix this i sugest to keep this thread going, create havok in the galaxy and let the devs know you care about the BGS.
So i've been folowing this thread for a while now and created a forum acount just to voice my opinion on this matter
I have been aware of this issue since 2.0, I Reported this issue severel times to frontier suport, always got a "automated answer" like "We are aware of it .....blabla"
Nothing has been done to solve it so i used it ocasionaly for my advantage as have many others.
Now to all the skeptics and nay sayers, It is NOT a bug as some sugest, it is poor game design, and there is no point in trying to figure out EXACT numbers or use "scientific methods".
FD know how the BGS works better than any of us and they know it IS an issue, it just is not a priority to them.
Fact is that all the methods mentioned by the OP do Work! And that is a BIG problem for anybody who cares about their ingame faction and wants to play the BGS.
So if any of you want frontier to fix this i sugest to keep this thread going, create havok in the galaxy and let the devs know you care about the BGS.
Of course there is the tedium of single transaction ( reduces youre profit time) actually its a big time sink so unless youre a glutton for grinding and reptitious gameplay it could get boring quickly. End of the day goes to show Frontier just need to rework and improve the BGS anyway to make it more flexible perhaps a mix of tonnes / transaction and a wider spread of activity - its all relative at the end of the day.
now do we do the thing where we only target minor factions on the outer rim and cause region wide shifts, do we target key locations like CGs to tank / boost influence
Do we get creative and come along the border regions to create more superpower friction - i mean as a tool it can be used both ways, it can be used for good and or bad. But something this unbalanced and powerful does need to be looked at.
Are there any player factions you dislike?
The more ppl complain and are aware of this the better imo.
Could you repeat the test selling the same value in larger transactions to provide a comparison?
Also, given that there was traffic of 38 ships, this cannot be considered a clean BGS test. I can think of at least 2 other BGS mechanisms that could account for such a drop even with so little traffic.
That is not to say that the effect is not there and real, but with such traffic other causes cannot be ruled out. For proper BGS testing you need to undertake it in a zero traffic system (or as close as possible).
But this looks bad.
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The more ppl complain and are aware of this the better imo.
Anyone who has been using these 1t trading methods many times over knows they just work, maybe a show of hands from all those who can confirm it works? And therefore needs addressing?
My efforts last night just started an election pending in a previously stable system that had 200 ships listed in the traffic report. Considering nothing had moved since I was last here three weeks ago, I'm convinced that there is indeed something wrong.
I only managed to do one 80 ton Asp load of narcotics with the 1-ton method before I decided I couldn't do it any more and stay sane. So I switched to my Type-9 and smuggled 3 more loads of narcotics with just trading the full load to the blackmarket.How many tonnes individually did u sell ?
If it works as i think it does, 1 trade of 100 tonnes would be 1 point of trade. 100x 1 tonne would be 100 points of influence. l