Wall of honest text and my normal bracket abuse, sorry.
I see these people going on about "scope", "AAA" and all I see are buzzwords being used constantly during the entirety of the life of the SC project as excuses for failure.
Alpha 2.6 adds a barebones and very uninteresting, even generic but without as many features/mechanics, first person shooter single arena 'mode' where you have to manually restart the client after every match, but the flying around bit has to be disabled to use it (these things are supposed to work concurrently no?). That is not worth a single pat on the back nor an utterance of praise as it's easily the least technically demanding thing they could've made within the constraints of Cryengine (it's literally purpose built for fps creation). Still no S42 footage? Well they were 'days away' from having what was described as a decent segment of it ready to show off at the last event they had, but all of a sudden they state that it was cancelled? That effort if there actually was any is now wasted, along with the money spent making it (staff wages/office expenses/production costs), that's technically misappropriation of public funds and should be dealt with accordingly.
140 million dollars and still need more? It's a good job they don't have a publisher as the management would have changed hands a good while before now even without yesterdays 'just another ship sale', but the stream and content within made it quite clear that this is now no longer about making a game and more about squeezing as much money as possible from people before the inevitable happens. It's gone well beyond being a going concern in my eyes as a businessman and now looks all kinds of scummy. I personally feel that people who are still trying to gain traction with missplaced hype (seriously, after yesterday it's insulting) and faux excitement need to take a step back and gain some wider perspective other than "anything CR touches is perfect and I must make sure everyone else thinks the same, squueeeee!!".
Saw all this coming a few years ago, got jeered and shouted down on the rsi forums for even thinking about the possibility that what they were doing was technically too expensive (both in money and in dev time) and complicated, one person even suggested I buy another ship so that I would somehow suddenly not have doubts (join us in our sunk cost fallacy bath). I'm glad I didn't.