The Star Citizen Thread v5

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omg, i am speechless. that is not simply copying the whole array of scifi-tropes (especially star trek), but western exoticism and racial stereotyping on point by even using chinese and arabic terms for those 'alien races'. I wonder what the alien languages will be they want to introduce with Star Citizen, mandarin and xhosa or what?
 
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Don't worry, the salt alone makes up for all the "marketing efforts". :D

I think you are confused about the context of the posts in here.

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omg, i am speechless. that is not simply copying the whole array of scifi-tropes (especially star trek), but western exoticism and racial stereotyping on point by even using chinese and arabic terms for those 'alien races'.

I think Scott Manley should be banned for being so...well er Manley. Patriarch right there
 
omg, i am speechless. that is not simply copying the whole array of scifi-tropes (especially star trek), but western exoticism and racial stereotyping on point by even using chinese and arabic terms for those 'alien races'. I wonder what the alien languages will be they want to introduce with Star Citizen, mandarin and xhosa or what?

Merry Christmas! :D
 

This really skirts the line of entirely unimaginative and intended racism. At least, I guess, it makes target identification easier for even the most lizard-brained space grunt.

BTW, how do you pronounce Xi'an...please tell me it it is "asian"...that should be a fun topic with my fam over the holiday.
 
Newest Patch seems really good for the 3 hours I got from it, they seem to have ironed out most of the disconnects and performance seems stable.
Should go live today imo. Star Marine is hella fun for it's first iteration, still missing leaning and some other stuff that I hope they add in the future.

With 2.6 release to live build comes a Free2Play for 48h which anyone can access by login in and using the code: WELCOME2SC

A fan-organized Star Marine Tournament will also kick off with the 2.6 release:

https://www.youtube.com/watch?v=GhsjDTXIaCI

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In keeping with the spirit of the season, good for you; I'm glad you're enjoying it :).
 
Ok, one more, from the WC News Site:

"Bred as warriors and raised for battle, the Kilrathi hold little regard for pleasantries. Their entire culture is based on war and aggression, elevated to religious levels. Both Kilrathi aesthetic and technological design reflect the species' fanatical focus on death, conquest and domination.

Kilrathi history never experienced cultures paralleling those of Earth's ancient Egypt, China, Greece, Renaissance Europe or the Utopian Underground of 2200 – cultures that knew prolonged peace, reflection and artistic development. Because of this, Kilrathi aesthetics remain (by human standards) primitive, more like those of aboriginal cultures on Earth. [...]" (http://www.wcnews.com/wcpedia/Psycho-Anthropological_Profile_of_the_Kilrathi)

Love the pseudo-scientific 'psycho-anthropological' reference btw. I know, it is a game etc., but hey, one-dimensionally characterising the inhabitants of one or several planets and comparing them to real-existing societies/states/cultures, yuh, that is creepy. no wonder the amount of rednecks in the fanbase seems to be rather high; oh, i risk stereotyping.
 
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Ok, one more, from the WC News Site:

"Bred as warriors and raised for battle, the Kilrathi hold little regard for pleasantries. Their entire culture is based on war and aggression, elevated to religious levels. Both Kilrathi aesthetic and technological design reflect the species' fanatical focus on death, conquest and domination.

Kilrathi history never experienced cultures paralleling those of Earth's ancient Egypt, China, Greece, Renaissance Europe or the Utopian Underground of 2200 – cultures that knew prolonged peace, reflection and artistic development. Because of this, Kilrathi aesthetics remain (by human standards) primitive, more like those of aboriginal cultures on Earth. [...]" (http://www.wcnews.com/wcpedia/Psycho-Anthropological_Profile_of_the_Kilrathi)
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That sort of thing was OK in 1970, when Larry Niven misspelled them as Kzinti in his Ringworld book.

I don't see the AAA space as a haven of diversity at the moment, which is a shame. If you want a more rich gaming experience, the writers and developers themselves need to be as diverse as the characters they are making. The indie scene is much better at this, and hpefully AAA will adapt to it, if for no better reason than accessing a wider customer base.
 
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That sort of thing was OK in 1970, when Larry Niven misspelled them as Kzinti in his Ringworld book.

I don't see the AAA space as a haven of diversity at the moment, which is a shame. If you want a more rich gaming experience, the writers and developers themselves need to be as diverse as the characters they are making. The indie scene is much better at this, and hpefully AAA will adapt to it, if for no better reason than accessing a wider customer base.

And even then, Niven eventually tried to handwave it a bit by attributing their history as a socio-cultural experiment by the Puppeteers. I'm not entirely sure that having an in-universe “deliberately designated bad-guy” for others to fear and look down on is all that much better, but at least it's something.
 
Are any spacey games out there that don't use the mentioned tropes?

None. Well, second I-War was "evil corporations versus honest miners and traders", but there were no alien races being thinly-veiled modifications of existing cultures (helped by the fact aliens were almost absent from the game universe).
 
Well Homeworld comes to mind, because while there are analogous characters and history they told it from a very non-western perspective.

Ultimately story telling draws from the story teller, and trying to tell a story you aren't familiar with doesn't make it better, or even more inclusive. Making the hero of your story a tri-gendered pyrofox does NOT make it more interesting. What I'm trying to say is that I have no problem with CR telling his own story, although you can certainly say it tells you something about the man.

If we really wanted to change up the story, It'd be best to bring in someone with a different cultural perspective so that we weren't familiar with the stereotypes, rather than just saying "don't do anything recognizable from western society!" Which is a ludicrous position.
 
Are any spacey games out there that don't use the mentioned tropes?

Kerbal Space Program, Space Engine, Space Engineers (at least I think you cant find anything there).
But I`m afraid people like you will do anything to find something offensive to scream about so... you might find those games problematic too.
Happy Festivus.
 
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Kerbal Space Program, Space Engine, Space Engineers (at least I think you cant find anything there).
But I`m afraid people like you will do anything to find something offensive to scream about so... you might find those games problematic too.
Happy Festivus.

Large portions of the KSP community found the idea of Kerbal women truly offensive, especially if they were allowed to be kerbonauts! Shock! Horror! Outrage!

So there's always that… :D

And really, this is not about Britney finding something offensive to scream about — it's about Chris being creatively bankrupt and using the most tired, trite, and outright racist stereotypes available. Hopefully, it's just because he has no imagination and lacks all sense of critique as he steals from whatever claptrap he was fed in his youth, and not because he wilfully intends to perpetuate all that bigotry.
 
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Large portions of the KSP community found the idea of Kerbal women truly offensive, especially if they were allowed to be kerbonauts! Shock! Horror! Outrage!

So there's always that… :D

Ah yes! lol, also - Valentina is only one special Kerbal that is female so yeah, scrap KSP - its sexist as hell...
Anyway, should we go back to SC? Anybody tried ships in PTU 2.6.0?
 
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