The 2011 concept is already pretty stale. Add another 3 years and you end up with something completely outdated.so nearly $140.000.000 were used for the past 5 years for research & prototyping to find out that the engine is trash. Now they switched engine and will need another $140.000.000 to start making a actuall game? Pretty expensive but who knows maybe this time in the next 3 years they will be able to deliver something substantial. Atleast they have created the assets in those years to sell their game. Otherwise damn they would be in a lot of money trouble now.
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It's not odd. It's how CIG operates. When Chris Roberts suddenly announced Star Marine in August, he already knew why and how. He was just not honest.To be fair, it sounds like the previous year was already spent on moving to this engine; which would explain some of the delays.
Still it is odd that this news is held off until Crytek start closing offices.
As usual.