The Star Citizen Thread v5

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Seriously aint all that bad....here I recorded few min of my play in 1080p HiDef with 60 fps so you guys can see all"fidelity"that Roberts talking about[yesnod]
To be honest I personally get bored after few games and still knows to be very laggy and bugged....but as I said just pay attention on movement and details for me that looks good and could be the solid foundation for SC PU.......

https://www.youtube.com/watch?v=E1gQ1-rNYLI

My Spec:
CPU FX 8300 4GHZ
GPU RX 470
MEM 16Gb DDR3 1333Mhz
SSD 128Gb Samsung
Recorded With AMD Relive

Not all bad no, but there's something wrong with the mouse controls for fps, at least on mine, it feels almost as if I'm playing with a low dpi mouse, despite no problems in other fps, some odd sort of mouse acceleration or.......something?
 
Not all bad no, but there's something wrong with the mouse controls for fps, at least on mine, it feels almost as if I'm playing with a low dpi mouse, despite no problems in other fps, some odd sort of mouse acceleration or.......something?
As if someone with no experience in creating FPS tries to make one?
 
Not all bad no, but there's something wrong with the mouse controls for fps, at least on mine, it feels almost as if I'm playing with a low dpi mouse, despite no problems in other fps, some odd sort of mouse acceleration or.......something?

Maybe you need an Official CGI Mouse :D
 
Seriously aint all that bad....here I recorded few min of my play in 1080p HiDef with 60 fps so you guys can see all"fidelity"that Roberts talking about[yesnod]
To be honest I personally get bored after few games and still knows to be very laggy and bugged....but as I said just pay attention on movement and details for me that looks good enough and could be the solid foundation for SC PU/SQ42.......

https://www.youtube.com/watch?v=E1gQ1-rNYLI

Not as muddy and blurry, at least — I suppose that could be down to the settings and capture software — but still far from the visual delight it's always talked up as. It reminds me of the visual style of UT'99, but more about the excesses of what was new for that era than about what was actually good.
 
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An interesting thread on the SC subreddit, especially the downvoted posts https://www.reddit.com/r/starcitizen/comments/5k8ygs/merry_christmas_from_relitedangerous/

It's amusing that people feel this sort of bile is acceptable when they feel wronged. It's amusing how offended they are that D.Smart has the same rights to post as anyone else. It's delusional that they feel Frontier are "supporting" a viewpoint just because they allow someone to state their opinion. It's sad that they feel censorship would be better jiust because they are reading something they don't like.
 
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So is Lumberyard 64 bit out of the box?

Seriously aint all that bad....here I recorded few min of my play in 1080p HiDef with 60 fps so you guys can see all"fidelity"that Roberts talking about[yesnod]
To be honest I personally get bored after few games and still knows to be very laggy and bugged....but as I said just pay attention on movement and details for me that looks good enough and could be the solid foundation for SC PU/SQ42.......

https://www.youtube.com/watch?v=E1gQ1-rNYLI

My Spec:
CPU FX 8300 4GHZ
GPU RX 470 4GB
MEM 16Gb DDR3 1333Mhz
SSD 128Gb Samsung
Recorded With AMD Relive

That doesn't look terrible, but it is so far away from what I thought I was backing! I have roughly zero interest in competitive shooters, and can only watch maybe 20-30 seconds without getting the urge to do ANYTHING more exciting to me (like watching dry paint). As such I would have to ask people who have an interest in such games if there's anything innovative.

However, I can say that it doesn't look so bad that it puts me off of Squadron 42 completely, which was the main reason I backed in the first place nearly 3 years ago.
 
That doesn't look terrible, but it is so far away from what I thought I was backing! I have roughly zero interest in competitive shooters, and can only watch maybe 20-30 seconds without getting the urge to do ANYTHING more exciting to me (like watching dry paint). As such I would have to ask people who have an interest in such games if there's anything innovative.

However, I can say that it doesn't look so bad that it puts me off of Squadron 42 completely, which was the main reason I backed in the first place nearly 3 years ago.

Sure man I agree...do not get me wrong I also never backed SC so that I could play some generic FPS....You guys know me I been criticizing CIG&CR for years now,whenever they make wrong move in my opinion I make sure to point on it so that we could discuss it in here.....I was always trying to be objective about SC and that´s all...nothing else...that also mean if I see some progress or something that SC could benifit from it I will make sure to point on that as well....to cut the chase in my opinion 2.6 is the "small"step forward and SM could be solid foundation that SC as whole game can benefit in the future also most important thing in my opinion is switching on LY engine and I seeing that as good move and hope for SC PU that could possibly solve problematic networking......maybe this is just 2 little 2 late from CIG but at least I finally seeing some"moves" that could turn this messy-tech-demo into the something that looks more like a game......
 
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An interesting thread on the SC subreddit, especially the downvoted posts https://www.reddit.com/r/starcitizen/comments/5k8ygs/merry_christmas_from_relitedangerous/

It's amusing that people feel this sort of bile is acceptable when they feel wronged. It's amusing how offended they are that D.Smart has the same rights to post as anyone else. It's delusional that they feel Frontier are "supporting" a viewpoint just because they allow someone to state their opinion. It's sad that they feel censorship would be better jiust because they are reading something they don't like.

It's very strange to me that people feel so personally attached to a video game, they must defend it at every level. Good job it's only a small minority.
If somebody says ED is boring, or SC should be a game by now, no one should fly into a rage and insult or threaten people. That's not normal behaviour.
I also understand that there are cultural differences between posters. We do sarcasm and taking the pee in a big way in the UK (back me up guys). Not every country does.
Irony is another thing some folks don't get. It's nothing personal it's a culture thing.

So I backed Elite, and I'm looking forward to what the future brings.
When Star Citizen is released I will buy that. I want it to turn out great.

So, as we complete another orbit of Sol, can we all agree that ED and SC exist only as games for us to enjoy.

I wish all the staff at Frontier and CIG all the best in their endeavours.

I hope Commanders and Citizens get the games that they hope and dream for.

Fly safe commandos 0>
 
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An interesting thread on the SC subreddit, especially the downvoted posts https://www.reddit.com/r/starcitizen/comments/5k8ygs/merry_christmas_from_relitedangerous/

It's amusing that people feel this sort of bile is acceptable when they feel wronged. It's amusing how offended they are that D.Smart has the same rights to post as anyone else. It's delusional that they feel Frontier are "supporting" a viewpoint just because they allow someone to state their opinion. It's sad that they feel censorship would be better jiust because they are reading something they don't like.

There's a minority of people in there saying they genuinely wish us personal harm, and being down-voted and criticized for it.

It's a self worsening problem, they're too personally and financially invested in the dream of what an unfinished game might one day be. Any criticism makes them genuinely feel as if they've been attacked on a personal level, they get very upset and respond with insults which lead to moderation (here) which confirms (in their minds) that it's a vast evil conspiracy by Derek Smart, his army of followers, FD and the mods. It doesn't help that SC's quite plainly trailing behind the competition so there's a lot of justified criticism, and there's nothing they can point to as an example of how to do game-play well other than theory-crafting of what might be at some point in the future.

Which just gets laughed at based on SC's development history.

This is why Rolan is such a popular guy, he's the exact opposite of whats going wrong with this.
 
+1 to you both.

I think they really forget that it is just a game, that we are here for fun...I got frustrated easily in the past when someone attacked ED. Now its 'live and let live and I am enjoy it' attitude. What's funny that frustrate them in turn...it is mostly due of us looking for confirmation for our thoughts in the world. None of them are prepared or want to engage in intellectual debate - they just want to be sure they are not wrong, that they aren't at the wrong side of history. But that's humanity flaw in general.

I think we can say huge thanks to mod team here for place where are we with FD forums. This is one of best places to discuss things over Internet. I will guess that it has strong flavor of Britishness mixed up with clever guys discussing clever things too.
 
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Wow; I've earned enough 'merits' to be able to post here.

I first heard about Start Citizen from a guy who delivers diary products to our store, that was a few years ago and then he had already invested more than 250$ in it (which to me sounded insane at that time). I didn't even know about Elite Dangerous then but have always been a fan of Elite.

Never played the Wingcommander series, a bit I did play true but never spent any real time on it. Still got the original products here I believe, might be worth something to SC fans?

The closest to admire anything Roberts'ing is the part his brother Erin Roberts did for Privateer2 The Darkening (directed the live parts apparently) - Loved that game and mostly for the fun story and acting (Brian Blessed, Christopher Walken, Clive Owen to just mention a few).

I started out being mildly interested in SC but have been more and more turned being disgusted by the whole experience: All the money, the milking of selling ships, the leadership, the fanbase (but that kind of people are everywhere; youtube commenter's I like to call them) and what not. The tech-demos look nice but nothing more. The gameplay is the same old twitchy FPS experience; after Deadspace I thought the industry would look at a more natural way of moving in games, but no that is not fidelity apparently.

Chris Roberts stated that he is working harder on this project than he has on anything else; well then in my eyes you are doing something wrong. Working 6 days a week for many hours is not a sign of doing something right. In total opposite to the people who think Chris is the reason this is happening and getting done I stand on the other side seeing him as the biggest obstacle for getting SC done at all, in any form. He is apparently a good salesman and should only be there for raking in the money.

And yes, I too think this thread is mostly negative about SC but many posts are just being ironic and about making fun about a product who is very easy to make fun of. The posts elsewhere about how 'amazing' SC is is bothering more; just like the non-critical thinking you see people apply to 'flat earth' theories or 'creationist' and all of that waving hands around make believe.

Yes, Star Citizen disturbs me as a 'thing' and I am glad some are making jokes about it so it wouldn't sour my disposition more than it already is :D
 

Viajero

Volunteer Moderator
*Mod hat off

An interesting thread on the SC subreddit, especially the downvoted posts https://www.reddit.com/r/starcitizen/comments/5k8ygs/merry_christmas_from_relitedangerous/

It's amusing that people feel this sort of bile is acceptable when they feel wronged. It's amusing how offended they are that D.Smart has the same rights to post as anyone else. It's delusional that they feel Frontier are "supporting" a viewpoint just because they allow someone to state their opinion. It's sad that they feel censorship would be better just because they are reading something they don't like.

I think it is also worth noting that those SC fans who complain about this thread (in one way or another) can do so because the thread is open to public eyes, to anyone who can and wants to read it. In the other hand the Elite thread in the RSI forums is hidden behind a paywall and therefore transparent and open criticism for it is not possible at all to start with.

It has been a while since I was there but the level of "critique" you could see in it from some ardent SC fans was very considerable as well and the great mods over at RSI (good bunch of guys btw) have had and probably still have similar issues.
 
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Chris Roberts stated that he is working harder on this project than he has on anything else; well then in my eyes you are doing something wrong. Working 6 days a week for many hours is not a sign of doing something right. In total opposite to the people who think Chris is the reason this is happening and getting done I stand on the other side seeing him as the biggest obstacle for getting SC done at all, in any form. He is apparently a good salesman and should only be there for raking in the money.
Perhaps he is, but the thing is, do you think the original crowdfunding campaign would have taken off nearly as well as it has without Chris Roberts' name attached to it? Imagine how it would have looked if it were started by people without such a brand, without a history in space sims. For reference, you can check how much other space sims crowdfunded campaigns have made (excl. Elite: Dangerous, since that had David Braben behind it).
Of course, if Star Citizen should fail, that'll also be on Mr. Roberts. Not "evil publishers", not Derek Smart, not evil journalists, and so on: nobody has as much control nor influence over CIG as Chris Roberts does.

To me, the most interesting thing is how his tone has changed. So far, to me he appears to be making the same mistakes as he did during the development of Freelancer and the Wing Commander movie, and there were faults of his that he seemed aware of earlier. However, after the money started and kept(!) pouring in, it was as if he had forgotten those earlier (and very expensive) lessons.
In my opinion, Mr. Roberts must be a brilliant salesman who could always ride on his past work and sell his current visions to plenty of people, whether they be investors or crowdfunding customers (not donators, mind): however, it appears he's not a good manager, and it probably would have been better if he left the actual management of development to more competent people. But given that his brand name was instrumental in getting it started in the first place, this would have been a very difficult test of ego for anyone - and especially more so for Mr. Roberts, given his history of how he departed from the games and movie industries. Of course, we know that he didn't step away but decided to do it all himself. We've seen how that has gone so far.

The funny thing is, regardless of whether the project will succeed or not, in my opinion it would already be a pretty good basis for a play. You know, "any resemblances to real persons are completely unintended" et cetera.
 
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<SNIPPED FOR BREVITY> Mr. Roberts must be a brilliant salesman who could always ride on his past work and sell his current visions to plenty of people, whether they be investors or crowdfunding customers (not donators, mind): however, it appears he's not a good manager, and it probably would have been better if he left the actual management of development to more competent people. But given that his brand name was instrumental in getting it started in the first place, this would have been a very difficult test of ego for anyone - and especially more so for Mr. Roberts, given his history of how he departed from the games and movie industries. Of course, we know that he didn't step away but decided to do it all himself. We've seen how that has gone so far.

Yep, a good salesman's best asset is his infectious optimism because it gets others just as excited, this has definitely been one CR's strongest points. However from a restraining unrealistic promises or giving accurate date estimates it can be a curse, because they involve a practical pragmatic view with built in allowances for things going wrong.
 
Yep, a good salesman's best asset is his infectious optimism because it gets others just as excited, this has definitely been one CR's strongest points. However from a restraining unrealistic promises or giving accurate date estimates it can be a curse, because they involve a practical pragmatic view with built in allowances for things going wrong.
To be fair, very few crowdfunded projects actually make their original promised release dates, mostly because its more in the interests of developers to use a (very) optimistic scenario for PR instead of a realistic one. Of course, Star Citizen (& Squadron 42) are well beyond the expected slippage by now, and with no end in sight. But to be frank, this shouldn't be a surprise to anyone who's familiar with crowdfunding and Chris Roberts' history. Which is information that's freely available to all.
 
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