Alien archeology and other mysteries: Thread 9 - The Canonn

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This could be nothing, but the pylon holding the relic at the top (the one inside the "main" circle) is missing a prong. None of the others do.
w2FdpWd.png


I have zero idea if it means something, but I doubt it's a false positive.
 
I've just working on a new set of Maps according to the ideas and informations of the last days.

Especially the discovered zones from CMDR Zenith Ddraiglas, see image HERE
and the new "cluster-numbering" for the Obelisk seen HERE

First the overview-map:

And then i recognized that CMDR Kalearne(?) has postet a set like this (linked on first page).

But i think there is one failure in this set of maps, one "cluster" is missing, i think. In this map set the cluster E had to be two clusters, according to the the zones that CMDR Zenith Ddraiglas has discovered?!
So in my drawn map i put in another cluster, called H.

I don't know if this is important, and so i don't know if it is necessary to go on working with my map set.

What do you think?

I don't know why but none of this works for me. Infact I can no longer scan any of the Obelisks in open. They all say I've already accessed them
 
So, from what I have tried and read, this seems to be what I gathered right now:

Quick definition: I will use the term "Block" to refer of a grouping of Clusters with the same Colourcode (so the Casket Block consists of all Casket-Activated-Clusters)

- There are primary Relicsfor each Block
- to get usable scans you need to match a secondary item (or the lack thereof)
- evey Block seems to have a number of valid combinations, in terms of Casket + relic in the casket-block(Which I specifically tested for) this info came together:
- reports of getting historical 16 (I think it was, what matters is that is overlaps with the next point following) from G18 (CMDR Charydbis)
- reports of getting historical 16 from G30 (ALLOCATOR)
- reports of getting historical 16 from an Obelisk in Cluster A (n o o d l z)
- I have gotten a relic + Casket combo from G 18 as well, BUT I got Historical 8. I specifically restarted the game to test out my theory, so this is NOT a delayed message. I ONLY tried Casket and Relic, no other things in my hold.
- what I deduct from this:
- there are a number of valid combos for each block
- these combinations are not limited to certain clusters
- these combinations are not limited to certain obelisks
- the combinations do not give the same data all the time
-what that now leaves me with:
- I will try to take all the different Combinations I can find for the Casket-Block to the test when I find the time, but that will be another 12h or so.

additionally:
- Scan Data Signatures (Speaking of Alpha, Beta, etc.) changes everytime a new instance is created.
- Scan Data Signatures do not seem to follow a rotational pattern of changing. Need more data to deduct an actual pattern or lack thereof.
- Scan Data Signatures seem to not follow our current understanding of the system. When adhering to the FP table of what signatures correspond to which artifact, it is possible to get seemingly impossible combinations
- If you see the signatures as a list of secondary Items that lead to results in the cluster, then double-namings of the same signature make no sense
- If you interpret it as the needed Primary and Secondary Relic, the whole "Primary Key" thing goes out the window.

Strange Sightings and possible leads (I am FAR behind this post and dropped in for only the last pages. Maybe they have been answered, sorry)
- I saw in the Spreadnaught that someone mentioned three triangular objects in classified Cam beneath the Beacons. One of them was moving like a hand on a clock. Has that been investigated?
- Every Obelisk has only one active side, it looks like a chevron/arrow when viewed from above and glowing, pointing away from the active side. This could be of significance for any interpretations of the layout as a Map (groups of Obelisks ointing towards each other could symbolize Black Holes, etc.)

This is what I can say if personal and reported experience.
 
This is my contribution to the maps we currently have.

Please create annotated versions of this and provide credits if you use them.

[imgur]XdSeG[/imgur]


This is wonderful! I'm getting to work compiling it and numbering all that are not destroyed.

Edit:
I am counting those that are standing right tight beside each other as one, because ive never seen them light up on different sides. If we encounter this we can add special characters to those guys or something funky
 
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Do you need the artifact in the hold of the SRV to successful scan an obelisk or is it working also if you place the artefacts next to it?
If so, is it possible, the presence of the artefacts near one obelisc unlock another obelisk?

This would explain, why you get more scans in open than in private.
 
It was missing on mine as well. Just re-watched my Video

This could be nothing, but the pylon holding the relic at the top (the one inside the "main" circle) is missing a prong. None of the others do.
http://i.imgur.com/w2FdpWd.png

I have zero idea if it means something, but I doubt it's a false positive.

So, from what I have tried and read, this seems to be what I gathered right now:

Quick definition: I will use the term "Block" to refer of a grouping of Clusters with the same Colourcode (so the Casket Block consists of all Casket-Activated-Clusters)

- There are primary Relicsfor each Block
- to get usable scans you need to match a secondary item (or the lack thereof)
- evey Block seems to have a number of valid combinations, in terms of Casket + relic in the casket-block(Which I specifically tested for) this info came together:
- reports of getting historical 16 (I think it was, what matters is that is overlaps with the next point following) from G18 (CMDR Charydbis)
- reports of getting historical 16 from G30 (ALLOCATOR)
- reports of getting historical 16 from an Obelisk in Cluster A (n o o d l z)
- I have gotten a relic + Casket combo from G 18 as well, BUT I got Historical 8. I specifically restarted the game to test out my theory, so this is NOT a delayed message. I ONLY tried Casket and Relic, no other things in my hold.
- what I deduct from this:
- there are a number of valid combos for each block
- these combinations are not limited to certain clusters
- these combinations are not limited to certain obelisks
- the combinations do not give the same data all the time
-what that now leaves me with:
- I will try to take all the different Combinations I can find for the Casket-Block to the test when I find the time, but that will be another 12h or so.

additionally:
- Scan Data Signatures (Speaking of Alpha, Beta, etc.) changes everytime a new instance is created.
- Scan Data Signatures do not seem to follow a rotational pattern of changing. Need more data to deduct an actual pattern or lack thereof.
- Scan Data Signatures seem to not follow our current understanding of the system. When adhering to the FP table of what signatures correspond to which artifact, it is possible to get seemingly impossible combinations
- If you see the signatures as a list of secondary Items that lead to results in the cluster, then double-namings of the same signature make no sense
- If you interpret it as the needed Primary and Secondary Relic, the whole "Primary Key" thing goes out the window.

Strange Sightings and possible leads (I am FAR behind this post and dropped in for only the last pages. Maybe they have been answered, sorry)
- I saw in the Spreadnaught that someone mentioned three triangular objects in classified Cam beneath the Beacons. One of them was moving like a hand on a clock. Has that been investigated?
- Every Obelisk has only one active side, it looks like a chevron/arrow when viewed from above and glowing, pointing away from the active side. This could be of significance for any interpretations of the layout as a Map (groups of Obelisks ointing towards each other could symbolize Black Holes, etc.)

This is what I can say if personal and reported experience.

IF Dropping an Artifact nearby could activate an obelisk / a cluster, that could explain the double Data Singatures. Maybe you need the activation Item and then sometimes two more Items in the cargo hold. Although that seems to disagree with the "Mission Critical Message" going "Excuse me for...", as he is eager to repeat over and over again, that you need 1 or 2 items :p
 
Really??

Just looking at the ruins in open and got killed.

We need PvE IMMEDIATELLY!

Thats why i gived up on the ruins. I did every combination in the ruins, waste lot of hours to get 13 data in solo. If i want more, i have to go to Open, where i get killed for nothing.

There is an option other than open and solo. Join a PvE private group such as the Canonn group or Mobius. PGs appear to have the same ruins behaviour as open.
 
This has probably been noted before but if you jettison the ancient artefacts from your srv cargo, then they will not start decaying, unlike any other kind of cargo in the game. Perhaps this is deliberate and would somehow allow people in solo play to unlock new obelisks?
 
This is wonderful! I'm getting to work compiling it and numbering all that are not destroyed.

Edit:
I am counting those that are standing right tight beside each other as one, because ive never seen them light up on different sides. If we encounter this we can add special characters to those guys or something funky

I haven't got a confirmation of which ones are damaged. A tour of the clusters from the ground is in order. I've also relabelled the clustered in reverse to match with Zenith's research spreadsheet. Have a look at the album on Imgur and you'll see what I mean.

- - - Updated - - -

This has probably been noted before but if you jettison the ancient artefacts from your srv cargo, then they will not start decaying, unlike any other kind of cargo in the game. Perhaps this is deliberate and would somehow allow people in solo play to unlock new obelisks?

This is how it's been for all cargo jettison from an SRV.
 
I haven't got a confirmation of which ones are damaged. A tour of the clusters from the ground is in order. I've also relabelled the clustered in reverse to match with Zenith's research spreadsheet. Have a look at the album on Imgur and you'll see what I mean.

- - - Updated - - -



This is how it's been for all cargo jettison from an SRV.

Oh trust me - I've been around the block a few times down there. I've seen almost all of them active at one time or another. I'm nearly done - we can critique it then
 
Hey folks, this could be nothing but I've got an idea and no way to test it tonight.
TIL: bring multiple SRVs.

The patterns on the ground around obelisk clusters look a lot like places things should be put. Receptacles almost. Will test out tomorrow evening if nobody else tries, but check this out.
<blockquote class="imgur-embed-pub" lang="en" data-id="a/jZYHv"><a href="//imgur.com/jZYHv"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>

The rectangular one actually has an arrow on it, and the green coloration that the artifacts have too. I've also noticed that inertia and gravity are pretty lax and buggy on the artifacts, which makes me wonder if there's something in the code checking their position and causing a bug in motion.

Let me know if this is tinfoil too.
 
Any chance I can get in on the Discord channel to help lend a hand on the efforts?

- - - Updated - - -

Is there a 'Muppet Guide To Unlocking The Ruins?' thread anywhere?

I'm basically running around like a loon scanning random stuff until something happens. Which isn't particularly useful. Lol

Yes sir. There are several out there. Here is the information I have created and am tracking currently: https://goo.gl/OVldYU

Hope this helps you out!

Thanks,

CMDR Ginger Huntsman
 
My friend and I in private group are using one of the old maps and sheets to collect his data and have started noticing that swapping cargo is activating new obelisks. We have a TON of previously inactive obelisks that are now active and seem to change based on our cargo loads. Using the revised obelisk map that uses groups instead of the original 15, we have E4, E12, E28, G12, G14, G19, G25, D7, F2, C1, C9, C35, C37, B1, and A1. We are carrying an urn and a totem, and an orb and a tablet. We have no idea what is happening. Recolored Ruins Map

EDIT: Added additional obelisks
EDIT 2: Swapping cargo no longer changes the obelisks. We are just going to scan what we have and make notes
EDIT 3: We also began to notice that after adjudication errors we would have mostly the same obelisks as before, but some would deactivate mid-scan. After the obelisks would deactivate, more would pop up. We got a lot of scans in, but the server drops add in too many variables to say for sure what is activating the new obelisks.
 
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If FD have set up timed missions that require access to locked system to complete, I'll be surprised and very disappointed.

According to lore revealed so far the Guardians sent three slower-than-light ark ships to establish their first colonies. Reason suggests that the intended destinations for those ships would be close to the homeworld. Even with suspended animation tech you'd still want to minimise the duration of the trip. And look at where the earliest human colonies where: Tau Ceti, Alpha Centauri, Altair, Delta Pavonis, all within about 20 Ly of Sol. So I don't expect the other ruins sites to be as far away as Regor, Col 70, or Eafots, I expect them to be nearby (assuming FD came up with this lore before placing the ruins sites).
jep - wizzards, thumbs up. Had the same thought hence I started checking the all candidates in a radius of 35Ly. Started with F-types obviously, until now only one found to be investigated more seriously, SYNUEFE HR-X d1-34 A2a, although temp a little high with 356K, but gravity with 0.11g well within the range, ratio rock/metal is 90.1/9.5 and Tungsten as construction material is available too..
Next I will scan the rest of systems in that 35Ly bubble and keep U informed if some serious candidates pop up :)
 
I made this up, what do you think. I like having it all in one image...

Link

Since all the cool kids are color coding too via Zenith's theories, I'll add that in, however, I have gotten error messages at times using it, so take it with a grain of salt.
The back to back ones I count as a single. Maybe I'm wrong, but I've only ever seen them light up in one way

m2ZqQhI.png
 
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