Alien archeology and other mysteries: Thread 9 - The Canonn

Status
Thread Closed: Not open for further replies.
I'd tend to agree. In a real world situation we'd need to know the details of their biochemistry to understand their skin colour.

It's interesting that the data scans reference it but how to distinguish background info from hints we should investigate? And even if we restrict ourselves to the same class of star on the basis of it, which star?

Metagaming for a moment, in past mysteries once smart people made the key discoveries e.g. ua morse, up Merope signal, things moved fast because the trail was clear. Would FDev change fundamental strategy (as opposed to iterate on difficulty or method of clue delivery)? Good question...

What i heard sounded almost exactly the same, just extremely quiet, i've lost it now but i'll turn back to check the area after i check this poi.

i recorded my flyover once i heard it, ima go check the tape for coordinates

I am there,,,,and usually extremely quiet (xbox)
 
The first ruin was found because Frontier gave us a teaser trailer with a brief shot of the ruins.
Some clever canonneer looked at the star patterns and planets alignments and worked out what system and planet it was on, and found it!

Here's the thing. That was actually a valid technique of finding it; what wasn't was the delivery of the information. Imagine if it wasn't revealed in a trailer. Imagine instead a shot of that space scape was the result of people finding beacons in space or scanning data nodes on the ground. If that picture was compiled from 4 or 5 obviously alien sources. Then that image was triangulated visually and someone found the site. What a different experience that would've been.
 
-15.0946, -96.5176. Heading 233. Those were close to my insertion coordinates when i started lightly hearing the sound. Got louder as i continued then abruptly cut off. I dont have the cut off coordinates cause i was in 3rd person cam.
 
Out of interest, has anyone checked local belts/rings for anything that might narrow down the search? A lost Guardian beacon would be nice right about now...
 
I do not hear the sound you are referring to when i watch your video.
All i hear are normal sounds.

A kind of clicking. Almost like a baseball card taped to the frame of a bike so it clicks when you ride it.

Gets more pronounced as you get closer, softer as you move away.
 
Well, there's definitely something wrong going on here. I was writing the above message when this happened. I was scouting the surface of this planet and I got pushed high and I got the following message.




Now the drop zone in the planet is as high as 82km. Look at the ¿structure? in the first screenshot, right in the middle of the crosshair.

Tried relogging to check if it was a bug but I keep getting kicked off the planet.

Are we up to something or everything just bugged?

Raise an urgent bug report-critical effect on immersive gameplay!
 
Check the YouTube video I posted. There's a sound you can follow in orbit as well as the one you hear in regular flight

https://youtu.be/6Dl-IwFN4_Q

I think you have something there, it sounds like a singing choir repeating a harmonic note.

I can speak for the singing, this is what you can do:
Try any other rocky / metallic world out there and report again.
At high altitude 10km+ you will have that ambient sound.

Clicking has been previously reported for other planets.
Relogging 'fixed' the issue. No longer present.
Can be retested over Synuefe XR-H D11-102 1 B

Personally I've had the clicking while I was flying low, close to ground right before deploying my gear, and it was on the other side of the bubble near Merope.
Deploying landing gear cut the click.
Could not reproduce clicks after that.
 
I can speak for the singing, this is what you can do:
Try any other rocky / metallic world out there and report again.
At high altitude 10km+ you will have that ambient sound.

Clicking has been previously reported for other planets.
Relogging 'fixed' the issue. No longer present.
Can be retested over Synuefe XR-H D11-102 1 B

Personally I've had the clicking while I was flying low, close to ground right before deploying my gear, and it was on the other side of the bubble near Merope.
Deploying landing gear cut the click.
Could not reproduce clicks after that.

Interesting. I've relogged twice and it's still doing it for me.
 
ive long suspected there are a lot of bugs with planetary content in general, so at least all this brute force searching might raise enough bug reports, network logs and other bits and crumbs of data that the devs might finally catchup and patchfix some long standing bugs to make sure their breadcrumb storyline content actually is accessible

Which on a positive note if bugs are fixed, this will benefit planetary explorers everywhere all over the galaxy
 
Last edited:
Check the YouTube video I posted. There's a sound you can follow in orbit as well as the one you hear in regular flight

https://youtu.be/6Dl-IwFN4_Q

That orbital sound is interesting. Not so convinced about the singing, I've heard that on the surface when I'm pretty sure I wasn't near anything (did a grid search and found it wasn't consistent). Shame about the audio drops - was that just on the recording as I don't get drops like that in game - would drive me mad.

Think I'll head back to the original ruins and see if I can find them by sound.
 
Interesting. I've relogged twice and it's still doing it for me.

That orbital sound is interesting. Not so convinced about the singing, I've heard that on the surface when I'm pretty sure I wasn't near anything (did a grid search and found it wasn't consistent). Shame about the audio drops - was that just on the recording as I don't get drops like that in game - would drive me mad.

Think I'll head back to the original ruins and see if I can find them by sound.

Yes, please, if more people can produce the clicking, that would be big.
Singing - I will still claim it's present in high orbit for most planets. Not sure whether it depends on the type though. Rocky / Metallic perhaps.
Both can be verified.
 
i know this isn't the type of game but it is so quiet and creepy i half expecting to turn my srv around and get jumped by some alien thing.
 
Last edited:
A kind of clicking. Almost like a baseball card taped to the frame of a bike so it clicks when you ride it.

Gets more pronounced as you get closer, softer as you move away.

My main worry about this method is : if it's so good, how come you haven't found a ruin yet :)

Off to check the original ruins for clicks - will report back!
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom