Alien archeology and other mysteries: Thread 9 - The Canonn

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OK for what it's worth:
Checked co-ordinates on C22-17 AB3
64,32; 64,128
32,64; 32,128
-32,-128; -32,-64; -32,64
-64,-128; -64,-32

Although it was dark in some of the locations I had a good mooch around with headlights on and found zip
 
I really hope people aren't going to resort to this Formadine Rift Technique of the long loading time. I'm probably not going to be popular in calling it a cheat.

This should be figured out with story, lore and science or using ones eyeballs. :/ Want to be part of this community, but not if it resorts to this buggy method in desperation.
 
I idea crossed my mind. Prior to discovering how to travel between stars (ingame) we humans launched probes to space during 20th century hoping they will reach several destinations. Some of them, like the Voyager probes, can be found in game in deep space in the form uf USS.

Maybe the Guardians also launched probes before their space travels, and those can be found in deep space just like ours trying to reach their destinations between the systems of the original ruins system and the systems suggested by Ram Tah. If those probes are out there, maybe we could extract some data from them or even learn to chich exact body they were heading. This of course could take a good while flying in supercruise, but maybe it's worth trying. Right now I'm supercruising Synuefe XO-P c22-17 in the direction of Synuefe ZL-J d10-119. I will try this for a while and try another system if I don't find anything.



Edit: Just right now a USS spawned at around 900.000ls from the main star, but I was going too fast to stop and lost it. Jumping out and back in and will try again.

Failed in my first attempt, but a second USS spawned at the range of 900.000ls, unfortunately it was a degraded transmission USS and all I found was debris and a standard data canister. Continued to the 1.500.000ls range and stopped there.

The first try was a bit stupid because we don't know if any of the two points could be either a receiver or a emmiter of the possible probe, so since I'm at 119 looking for more plant/fungi life and hoping I win the lotto spotting some ancient structure I will try again going from 119 to the "Alpha site" for another 1.500.000ls.

If you have more ideas in this matter or even if you think this is the stupidest idea ever, feel free to add.

On a side note: I will leave this here. It talks about mysteries and puzzles from a DM perspective and how players can miss the most obvious (from the eyes of the designer) sometimes: http://thealexandrian.net/wordpress/1118/roleplaying-games/three-clue-rule It helped me a lot in designing mysteries and puzzles for my players. No completely on topic, but it's a nice read.
 
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I think the ideal solution for FDev was for us not to find this site first, so they weren't prepared for continuation of discovery along their prepared story. I wonder if a great deal of the clues and hidden patterns in this site are supposed to be used in conjunction with the 'first' site we've potentially skipped, hence a lot of apparently missing links and hunting in the dark.
 
I'm only supporting this via this thread, but it strikes me there are 4 pillars with relics on the top, and Ram Tah suggests 4 new systems to search; I don't think this is likely to be concidemtal. To me that means the pillars are part of the comms network and the obelisks are the library store of the Guardians. Hence the clue to the other ruin sites must lie in the pillars.

Correct me if I'm wrong, but I think the pillars carry glyphs on their bases but they are the same for each pillar. I don't think anyone has noted any differences in markings/size etc of the pillars. In that case could we have a set of hi-res close up pictures (from several angles of each one) of the relics at the top ? Cmdr Thatchinho posted a set for one pillar recently & I think there are some internal marks that might be relevant.

I noticed something about the 4 pillars. 3 of them have 3 "antic pillars" (which are targetable in SRV) to maintain the relic. The 4th one (the one on the big circle) only has 2 "ancient pillars". Is this valuable enough to be taken into account, I don't know...
 
I really hope people aren't going to resort to this Formadine Rift Technique of the long loading time. I'm probably not going to be popular in calling it a cheat.

This should be figured out with story, lore and science or using ones eyeballs. :/ Want to be part of this community, but not if it resorts to this buggy method in desperation.

I couldn't be more on the other side of the fence. I think Frontier are stalling because they simply haven't prepared the content that this chapter is named after. If the narrative was ready, they would want us to experience it. So I'm all for exposing this content in any way we can.

I spent 45 minutes tonight trying to bug under a planet in my ship. Using the graphics change / load in bug thats reported sometimes. I'll do anything to find this content at this point.

If FDEV want this content found legitimately, they wouldn't say.. here are the names of 2 billion square km of terrain. go search it.. with your eyes..They are stalling and showing utter contempt for their dwindling playerbase.
 
I really hope people aren't going to resort to this Formadine Rift Technique of the long loading time. I'm probably not going to be popular in calling it a cheat.

This should be figured out with story, lore and science or using ones eyeballs. :/ Want to be part of this community, but not if it resorts to this buggy method in desperation.

There's not enough story, lore and science around the ruins. But there's plenty of duct tape and thus we must act accordingly.

One might argue that prolonged supercruise exits are caused by... ahem... alien ruins proximity interference...?
 
Oh, I agree ;o)

I don't think that is the point. Whatever humans are using, the 'guardians' will have had their own system. Much like ours is logical, so theirs will have been. Soooooooooo........although our co-ordinates wouldn't 'Meene' anything to them, they still form a logical basis for a theory. Do I think this theory will solve the mystery? Probably not. BUT, what does probably mean? 95% no. That still means there is a very real 5% chance that it could. Do I have a better idea? No. SO I am willing to buy into the idea and burn a few hours of my time attempting to see if someone else has a good theory. Th AI / Computer argument is valid and the rounding is not completely logical, but who cares? Once in a location at a low level one can see for quite a distance so it probably covers the statistical error in the rounding. Short of a co-ordinated police type comb with hundreds of commanders we are at the mercy of FD unless we stumble on a set of ruins by serendipity.
 
I couldn't be more on the other side of the fence. I think Frontier are stalling because they simply haven't prepared the content that this chapter is named after. If the narrative was ready, they would want us to experience it. So I'm all for exposing this content in any way we can.

I spent 45 minutes tonight trying to bug under a planet in my ship. Using the graphics change / load in bug thats reported sometimes. I'll do anything to find this content at this point.

If FDEV want this content found legitimately, they wouldn't say.. here are the names of 2 billion square km of terrain. go search it.. with your eyes..They are stalling and showing utter contempt for their dwindling playerbase.

just give us the planet in the systems that this genuis gave us. or he could of altered our detailed surface scanners to give us an area to search. but this has
been mentioned 100x on this thread by players. who would of lost their hair by now by pulling it out but for the tin foil hats we have to wear ;)
 
Apologies if this has been answered before..

I've seen a few USS' around the C22-17 system as I've been buzzing around, stopped at a couple and found survey data caches.
Now every time, I've just ignored it and moved on. Has anyone tried picking it up and taking them back to Felice Dock? It does have a Black Market as it is 'illegal salvage'.
Just thinking maybe there would be message come though on delivery of it.
Anyone know if this has been tried?
 
The clue's are in the unlocked Data packets from the Alien ruin Monoliths... We need to be reading the Data packets and put the clues together. Which im not sure people are doing.

It might be a clue, for sure. BUT, we are not supposed to have unlocked Cultural#12 ... Only 13 data are legit (the 13 that are obtained in solo mode) and Cultural#12 is not a part of those.
 
Flying around D101 C3A as I have for the last couple of nights (not as much as I'd like) random musings:
- why no braintrees at the original site, if there are braintrees in popping up in systems that Ram Tah suggests?
- anecdotally, C3A at least is not very flat:- I've flown past one peak that was at least 7km high and (currently) in LoS with the original site. If I were running a DSN I'd want to put my comms either somewhere high or if that weren't possible surround them with lots of flat
 
Assumption #1 - There are clues in the ruins which lead us from these ruins to another set of ruins.
Assumption #2 - These clues must give us the system, body, and lat/long values to find those ruins.

Hypothesis - We're looking for data hidden in the ruins (in guardian glyphs etc) which tell us those facts. We can either ignore the 4 systems we've been given and come at it "clean" or use the systems and try to find correlations between the ruins and those systems. I recall someone measured the rise and fall locations of these systems relative to the ruins, how was that done? Did it take into account the ruin orientation where up is 65 degrees off (0,0)?

Assumption #3 - The data won't reference the system (or systems) "by name" because guardians don't label systems using human catalogues.

Hypothesis - We're probably dealing with an angle, a specific "time of day", and a distance. The angle will have to be shown as a ratio of a circle, or hexagon, something which includes the full 360 degrees (no, they won't use degrees .. or radians :p). The distance will have to be a representation of something external we can measure ourselves and large enough to indicate another star system. The "time of day" is likely based on the ruins system main star position in the sky, most likely directly over the ruins (does it even do that?).

Perhaps the large circular structure represents this star, and the long ridge indicates it's directly overhead, the short arm indicates 0 for the angle and we read around the hexagon (in which direction?) to calculate the angle.

...
 
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I don't think that is the point. Whatever humans are using, the 'guardians' will have had their own system. Much like ours is logical, so theirs will have been. Soooooooooo........although our co-ordinates wouldn't 'Meene' anything to them, they still form a logical basis for a theory. Do I think this theory will solve the mystery? Probably not. BUT, what does probably mean? 95% no. That still means there is a very real 5% chance that it could. Do I have a better idea? No. SO I am willing to buy into the idea and burn a few hours of my time attempting to see if someone else has a good theory. Th AI / Computer argument is valid and the rounding is not completely logical, but who cares? Once in a location at a low level one can see for quite a distance so it probably covers the statistical error in the rounding. Short of a co-ordinated police type comb with hundreds of commanders we are at the mercy of FD unless we stumble on a set of ruins by serendipity.

I agree :) I started to write a long winded post explaining it all but gave up as I need to get out there. By the way no one who is at said locations should expect to see them bang on 32 et al. as FDev could have fit them into the enviroment with close enough.
 
I couldn't be more on the other side of the fence. I think Frontier are stalling because they simply haven't prepared the content that this chapter is named after. If the narrative was ready, they would want us to experience it. So I'm all for exposing this content in any way we can.

I spent 45 minutes tonight trying to bug under a planet in my ship. Using the graphics change / load in bug thats reported sometimes. I'll do anything to find this content at this point.

If FDEV want this content found legitimately, they wouldn't say.. here are the names of 2 billion square km of terrain. go search it.. with your eyes..They are stalling and showing utter contempt for their dwindling playerbase.

So you freely admit you are planning on breaking and exploiting the EULA in order to prove a point and ruin the hunt for everyone else? Just so you feel like you have done something?

You really willing to risk account deletion and banning because you are having a tantrum?
 
More space trees on Synyefe XO-P c22-17 C 3 A 29.46 x -143.48 -- Inside a big creator like the rest


I'm start to think that this trees are placed by script ... or automatic for some purpose. Anyway big craters are a best place to search.
Someone checked big canyons or mountains? If in craters, that can be seen from orbit, something present then in another place, that can be seen from orbit, can be something.
 
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Ram Tah is a non-native English speaker (like me). His words may be interpreted in different ways. So I could understand something else then e.g. U.K. player.
Written words are missing facial expression and tonality. And he is hiding something. He even lies from time to time!
 
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