Alien archeology and other mysteries: Thread 9 - The Canonn

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im going to return to the bubble for now. If there are any breakthroughs i'll return to help search but right now i need a change of pace
 
Leaving this here, on my way to bed:

uHmKUGu.jpg


Compass oriented as in game, 69 degrees towards top middle of image.

Green lines show sight lines to moon rising over small circle, setting over large circle, as shown in quotes below.

As it happens, the moon has risen as I've been alt tabbed out - not the starting point, but here it is anyway:

https://i.imgur.com/2nyygUR.jpg

Well.. I found a vid of the moon setting..

https://youtu.be/CTKeZoUmiXg

The green dot is the observers location, the cyan spots are the approximate beacon locations (I'll try to get a base image with them 'deployed' tomorrow).

cmdr edard sparked a line of thought that shows where the moon rises and falls, leading to the possibility that the two circles represent those events (as called out by Ram Tah describing the moon glyphs, and that glyphs can relate the Guardians relationship to the world around them). This led to further thinking that the hexagonal wall with its regular markings could be a sky compass after all. It may not be marked in degrees, but a point on a circle as viewed from the centre is still a point on a circle, even if you use very different ways to denote it.

This might mean we can use patterns of obelisks and beacons, and the known revealed systems to calculate *something*.

Maybe. But I didn't want to lose thise train of thought while I sleep, and share it here in case it sparks something in someone elses mind.

Night all o7

Edit: Gah, first half got eaten by tired brain. Restored.
 
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Crap, I missed this yesterday. Which corp gave you this?
Nothing from Wreaken yesterday.

Was Wreaken. I made Ally just last night, got that mission this morning.

I wouldn't worry too much about the mission that got offered... I've seen others post about it before so it's just RNG'ed.
 
Was Wreaken. I made Ally just last night, got that mission this morning.

I wouldn't worry too much about the mission that got offered... I've seen others post about it before so it's just RNG'ed.

Yes, just happens that I love these mission. Haven't had one in quite a while.
Cheers. o7
 
Another potential option could be that each of the hexagonal patterns represents a complex number, with the triangle direction showing if the 'bit' counts towards the real or imaginary component. And as complex numbers can be drawn on a 2D plane, it could be how Ram Tah got image data decoded. But sadly this can't be tested until we find out how to decode each half of the hexagons.

Either way the tools required to solve these possible hexagon based pattern system are not in the game itself. The puzzle is not solvable in the game. So it will either be metered out via another cheap CG or brute force. But this will never be "solved" as its not possible to do so.

Until they provide us with a tool set that they use and only create puzzles within the confines of said in game tool sets. This will never be anything more than waiting for them to give us the locations. I really wish it had not come to that as I dont like feeling stupid. Especially if its no fault of my own.

I know people have been jumping on others for trolling in the thread. The real trolls in this situation are not the players and firmly points to the "puzzle" design team/person.

We all know this and its frustrating. So for now I will just be tinfoil hat brute forcing this until they give up and tell us the next part.
 
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https://en.wikipedia.org/wiki/Ternary_computer
Just throwing this up as well - feel I'm fumbling all round the edges of something - hopefully spark an idea in someone else :)

The section of that page that I found might be particularly relevant-
One possible way this could happen is by combining an optical computer with the ternary logic system.[6] A ternary computer using fiber optics could use dark as 0 and two orthogonal polarizations of light as 1 and −1.

The obelisk patterns already demonstrate patterns of light and dark. To polarise it you'd just need to change which of the 3 sides of the triangle you assume is the start of your row.... If that makes sense?


EDIT: Or is it simpler than that.... Is the left half of the pattern the -1 state and the right the +1?
 
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The section of that page that I found might be particularly relevant-


The obelisk patterns already demonstrate patterns of light and dark. To polarise it you'd just need to change which of the 3 sides of the triangle you assume is the start of your row.... If that makes sense?


EDIT: Or is it simpler than that.... Is the left half of the pattern the -1 state and the right the +1?


In my opinion if it is a ternary computer system even then we wont have stuff like 3 triangles representing numbers. The site uses triangles made up of 9 triangles of which if we remove the ones that wont glow at all on the glyphs then we have 6 triangles which would be 2 trit? I guess. As for how to read it my opinion is clockwise as the relics rotate clockwise. if we line up our triangle systems we have 3 triangles on each side not belonging anywhere. Considering ram tah said that they use built in version control we could try to match the inner parts of the glyphs to the version control triangles to get corresponding data from them. However understanding which extra triangles correspond to minus and plus is something I dont know though the left triangles on the bottom 2 glyphs tend to move having a gap inbetween and not having a gap inbetween Id say a gap means division and therefore negative and 2 triangle side by side means unison therefore positive considering they were collectivists. What we do know that at least one set of data on the glyphs has to be 31.4 and another 128.9 or something like that in our numbers. I also assume the top glyph has no positive and negative modifiers because it represent light years from the sun instead of coords which the other 2 glyphs represent. Once I wake up I go trough this provided someone updates the first post with the glyph thing websites link cause I keep forgetting to bookmark it.(That will be a nice 90 something dataset there too.) I know they likely have different years than us so their light year might be different however 2 trit can represent 365 as the largest number if I remember correctly which lines up well with my human thought process. And now im off to sleep cause its 4 in the morning and I feel like a raving lunatic writing this and probably wont understand it myself when I wake up. Stay safe commanders dont let the brain tree fungus spores turn you into ORKZ please.
 
Then I can tell You this:

This is a 2-part process. I call it the puzzle and the riddle. First part (puzzle) are the relics. This part is invisible to average Joe because this layout is asymmetrical. It creates optical illusion. That is the reason why drawing straight lines does not work. It is fascinating FD design (and brutal for the players).
Without resolving that part, one cannot approach to obelisks. I am afraid that unlocking obelisks is even more brutal, although I have some good starting clues.

I have contacted the Guardians :cool: how far should I proceed in my conspiracy theory.

Although by applying some straight lines we get some more tetrahedrons. With some nice intersection of planes and interesting urn lines with casket and tablet on it.


I'm thinking about Your words about layouts and illusion. I even tried some spirals patterns but to be honest nothing yet. I would really like to find a right track. Especially with beacons side patterns and obelisks patterns that are right in front of us from very beginning. I think because it was to hard for us to solve this patterns, RT CG was issued to "magic" us towards next steps/clues

Anyway. It is almost 5 am here so I need to go sleep to dream about that damned ruins.
 
I'm about done searching for the day, but I'll be patrolling the planets orbiting star C in the C22-17 system tomorrow. After that I'll head back to fetch my old Asp and go out to the farthest of the 4 systems for one last look around, then I'm done with this. Congratulations FDev, you've broken this explorer.
 
Either way the tools required to solve these possible hexagon based pattern system are not in the game itself. The puzzle is not solvable in the game. So it will either be metered out via another cheap CG or brute force. But this will never be "solved" as its not possible to do so.

Until they provide us with a tool set that they use and only create puzzles within the confines of said in game tool sets. This will never be anything more than waiting for them to give us the locations. I really wish it had not come to that as I dont like feeling stupid. Especially if its no fault of my own.

I know people have been jumping on others for trolling in the thread. The real trolls in this situation are not the players and firmly points to the "puzzle" design team/person.

We all know this and its frustrating. So for now I will just be tinfoil hat brute forcing this until they give up and tell us the next part.

Yeah, when something in a game isn't challenging but instead has become frustrating, it stops being fun or even remotely enjoyable. It's a shame because this could have been really cool. But as the theme of ED is becoming " could have been great", this follows suit so well.

Sad really. Glad I have other games
 
Yeah, when something in a game isn't challenging but instead has become frustrating, it stops being fun or even remotely enjoyable. It's a shame because this could have been really cool. But as the theme of ED is becoming " could have been great", this follows suit so well.

Sad really. Glad I have other games

Seriously guys? If they made these puzzles easier to figure out then they'd be solved in a day and everyone would be ticked that they didn't even get a chance to participate. I'd much rather they make it super hard and obscure, and then give hints if we're not making progress after a few weeks/months. If you're getting frustrated, then just sit the mystery out...don't ruin it for everyone else who is actually having fun trying to figure things out.
 
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Seriously guys? If they made these puzzles easier to figure out then they'd be solved in a day and everyone would be ticked that they didn't even get a chance to participate. I'd much rather they make it super hard and obscure, and then give hints if we're not making progress after a few weeks/months. If you're getting frustrated, then just sit the mystery out...don't ruin it for everyone else who is actually having fun trying to figure things out.

1000% this. Couldn't agree more. Need to get back out there myself and do more searching :)
 
Well, I've been at c22-17 ab3 and ab3a since Thursday, and other than a number of POI's, nothing of interest. I've had to leave twice to go back and refuel my Anaconda as I've run the tanks dry skimming the surface. I'm heading back to the bubble tomorrow, I can't justify any more time here without any idea if these planets, never mind system, are the right ones. Kudo's to those Commanders sticking with the search. Best of luck!
 
For anyone interested, it seems there's still assassination missions banging around which lead you to the target who's part of a culty group worshipping an unknown artefact.


In the past it's been religious assasinations that used to spawn this... this one was apparently a political target though.


UA melting a hole through my combat vessel at the moment while I find somewhere to dump it... was repping with Wreaken Construction and they dont have black markets. Maybe I'll get hyperdicted :p

That's cool. Wonder if this ties in with the guardians, is another story/angle or is something else altogether.
 
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