Alien archeology and other mysteries: Thread 9 - The Canonn

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So before i venture out there, are these sites actually exactly the same? As in all the same obelisks lit, all the same data, all the same artifacts, same number of artifacts, same relic towers in the same places, everything?
 
So before i venture out there, are these sites actually exactly the same? As in all the same obelisks lit, all the same data, all the same artifacts, same number of artifacts, same relic towers in the same places, everything?

Yes to all, well Except data Im on way to test that now :)
 
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True, also if all of the ruins point to Barnard's Loop then that might signify something important to be found out in Barnard's Loop too. I think we should watch for stellar alignments during both moonrise and moonsets at both ruins and look for anything else lining up along features similarly. If we can find commonality's then that would be very interesting indeed.

At this point I'm less interested in Ram Tah's mission or data and more interested in stellar alignments with features based on Spacegoblin's work. Could be a wild goose chase again with nothing to find, or it might actually be what we've been looking for....

The Horsehead Nebula is our destination as soon as the permit requirements are lifted, although we are convinced there will be a few aliens in the way.

We have always been convinced this is the source (or the exit) of the alien life forces.... either that or Raxxla is in there somewhere! ;-)
 
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So, the new site is the same as the old site, with the same data. Since this tells us it's not a map to additional sites, I'm going to put my theory forward again:

The 15 obelisks active in solo are "step 1" from which we can get 13 items of decoded data. We need to move to "step 2" which is additional activated additional obelisks and therefore more decoded data. Let's figure out how to do that knowing the following:

1. Solo has been confirmed as working. PG/open are "showing more than they should". This implies to me that the the currently unknown activation process to get from step 1 to step 2 is being done due to the number of commanders doing individual uncoordinated things and is why we're seeing different patterns of obelisks active in PG/open.

2. You can only scan an obelisk once. In solo they stay inactive, in PG/open they say you've already got the data. I don't believe FD would require us to relog as part of the game, so this implies that in order to move from step 1 to step 2, you get everything you need from a single scan.

3. The only thing you get from a scan every time is alpha-epsilon data. Do we need to use this somehow to proceed? The decoded data is what Ram is after, but this is only given once, so can't be part of the activation process. Michael Brookes says we can get missed scan data "elsewhere". Does he mean other obelisks as we progress rather than a different site?

I think we need to spend more resources on figuring out how to activate additional obelisks. What, if anything, can the alpha-epsilon data be used to determine? How do they relate to the artefacts?

If I'm obviously on the wrong track, then please explain to me why!
 
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So I guess the crux of the 100M mission is figuring out how to turn on more obelisks - which site it is doesn't matter.

My belief is that site two is bugged and it shouldn't be identical in every way possible down to the rocks at the site.

but its Sunday so ....
 
There are no bad tidings anywhere. The new site just enboldens the idea that we did not get all the data from the original site. It also means that there is some sequence in which obelisks have to be opened to get everything. There is absolutely no point in trying to figure out why this planet why these coordinates until we find out the squence to get everything. What the commander found is another shiny box with a big rusty old lock on it. All kudos to him and reps as this was most likely a painstaking and irritating experience for him. And for everyone still trying to eyeball the rest of the ruins. But until we can open said ruins they are nothing more than balls of frustration. Consider this a definitive clue. There is more on the first site. The multiplayer data bleed is a clue to this as well. Now to find out whats what we have to analyse the texts ram tah gave us(only the original 13), look for clues that look like puzzle clues and revisit old theories on how to get more data. I personally consider the original combinations we have a clue, the fact that both sites provide from the get go the exact same 13 data chunks on the exact same obelisks indicate that the clue is in there somewhere, and each location was meant to teach the basic opening process for said ruins.

I for one believe the data patterns matter. Multiple texts define specific types of data chunks as specific patterns I will go back to that. Whining, sadly will not get me 100 million and I want that for my conda. And I want to get it the legit way. I got my first conda the legit way as well trough mining. Good luck and still, stay away from the brain fungus things the emperor in this game has no psy powers kilometer long battleships or trillions of genetically engineered space marines we dont need people becoming ORKS.

So a question: If I delete the data ram tah sent me and open obelisks will I get them back if I do s succesfull scan or I have to retake the mission completely? Want to clarify some of those x+relic things to see if they are not lone unlocks and make a new private list of the unlocks. Originally I did not record which obelisks gave me what when I bruteforced them myself.

ORKS, you mean Sardaukar 😊😊😊😊
 
I just had an epiphany about WHY the guardians chose to place these installations on planets that have a moon.

Since we're dealing with a long range communication network, it might require a direct line of sight to another "receiver". In space things move a lot, so you may not always have that perfect line of sight to the receiver. How to remedy this problem? Bounce the signal off of something, in this case, a nearby orbititing planet.

We have the theory that we will find ruins on planets with moons, I believe this is support for that theory.
 
pffff.

Garb, ever contributed something?

You realise that posting random theories with no physical effort, and no actual work in-game to provide evidence to support your theory, is possibly more detrimental than posting nothing at all, right?

Sending players out to random coordinates because you don't have enough belief in your methods to do it yourself is pretty lazy in my mind.

Your diagrams look very pretty, convincing almost, but they aren't based on anything other than (flawed) hypothesis and randomly generated numbers that happen to fit your ideal.

Calling people out because they might not have solved the whole problem is petty at best, narcissistic and deluded at worst.
 
I just had an epiphany about WHY the guardians chose to place these installations on planets that have a moon.

Since we're dealing with a long range communication network, it might require a direct line of sight to another "receiver". In space things move a lot, so you may not always have that perfect line of sight to the receiver. How to remedy this problem? Bounce the signal off of something, in this case, a nearby orbititing planet.

We have the theory that we will find ruins on planets with moons, I believe this is support for that theory.

Synuefe ZL-J d10-119 has no landable planets with any moons, though. There are binaries, so this could be it. Perhaps Planet+Moon or Binaries?
 
I just had an epiphany about WHY the guardians chose to place these installations on planets that have a moon.

Since we're dealing with a long range communication network, it might require a direct line of sight to another "receiver". In space things move a lot, so you may not always have that perfect line of sight to the receiver. How to remedy this problem? Bounce the signal off of something, in this case, a nearby orbititing planet.

We have the theory that we will find ruins on planets with moons, I believe this is support for that theory.

I hope its something like this
 
2nd or third planet is landable and has a landable moon

CAthwuU.jpg

JZZWRT7.jpg
 
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