He means the damage to the ruin, and he is right, it should not be the same.
FYI there is no difference in the sites at all, every lump of dust is identical. It's all good, its just a game and assets get re used, primary concern is the identical data available.
Yes... exact in every detail, including the little scratches.
did following test (until i got disconnected)
went to Meene and cleaned out / re-snatched the CG
switched to solo and did go to D102 / Site 1, scanned in solo all the std obelisks (order of scans/results):
A3 Casket&Relic - delta/gamma
G19 Casket&Relic - Alpha/Delta
received History 14
G17 Casket%Urn - Alpha
G18 Casket&Urn Gamma/Gamma
received Hist10 & Hist8
G20 Casket&Orb - Epsilon/Epsilon
received Hist12
D9 Casket&Tablet - Epsilon/Beta
F4 Casket&Totem - Alpha
received Hist11
C3 Tablet&Orb- Beta
received Hist15
C13 Tablet&Orb - Epsilon
received Lang12 & 8
C38 Tablet&Urn - Gamma
C36 Tablet&Relic - Epsilon/Alpha
received Lang14
E1 Tablet&Orb - Beta/Delta
B6 Orb&Urn - Beta
received Tech 7 & 10
H34 Urn&Relic - Beta
H26 Urn&Casket - Beta
received Bio 7 & 9
stayed in Solo and flew to IC2391 GW-V b2-4 B1
did the exact same order from A3 (including exact same items) until F4, upon scanning C3 I was disconnected (transaction server) and didn´t receive any new messages.
IMHO it has to be assumed that same message pool was triggered, hence no new messages.
FDev, I must confess I am p.i.s.s.e.d
same Layout of site, OK, could be explained by function
same damages, same erosion -> C&P -> lazyness
same data - You f.c.k.n must be joking - play that CG Yourself, Im out of it....