I expect that Frontier only want to create one Open mode and would like all players to want to play there. Introducing direct rewards, in terms of loot drops, for jumping straight to destruction (rather than pirating) is unlikely to encourage PvP-intolerant players to want to play in Open and would therefore be a change that would be counter-productive to their desired aim.
While you may not agree with Frontier's stance regarding player freedom, it is what it is.
.... and killing them regardless may get a bit more interesting, for the attacker, if Sandro implements the karma system he has mentioned a few times now.
Until there are more recent quotes that contradict / amend the Developers' stance, they are still relevant, no matter how much some players would wish that they are not.![]()
You are contradicting yourself, you previously quote the devs when they say the modes were intended (which they were), then you are claiming what they really want is to have only Open.
It can't be both.